作者說明Celestial,簡稱 CS,是 ND 的衍生作,也是 Interstellar 的降難度版本,對 mod 敵人做了一些有趣的變化。
原表編輯評語MoonLightOri 太空三部曲(Astral、Celestial 和 Interstellar)的中間作,危險敵人比 Interstellar 少,節奏比 ND 稍難一點。跟 Interstellar 一樣,這個難度真正的精華是它那些非常有創意的敵人。
中文說明是本站翻譯;難度名稱、作者和代碼檔保持原文。翻譯若有出入,以原表英文為準。
數值摘要
直接從代碼檔讀出來的數字。會在任務中變動的欄位只標「動態」,不自己推算。沒寫的欄位沿用原版難度,這裡不列。
- 基礎危險等級
- Hazard 5
- 敵人數量倍率
- 動態 (Mutate)基準值(再乘上任務中的條件):
- 敵人傷害倍率
- 同時敵人上限
- 同時小蟲上限
- 同時小生物上限
- 40
- 補給花費(硝石)
- 第 1 次 40第 2 次起 50
敵人池變動
敵人池含動態規則
+ED_SentinelED_JellyBreeder_SwarmED_Spider_Grunt_Guard_EliteED_Spider_RapidShooter_TurboED_Shredder_BigED_PatrolBotED_CrawlerED_Spider_Tank_flameED_Spider_Shooter_BarrierED_Spider_Shooter_VomitED_NinjaED_Ossiran_ScrabED_Spider_Lobber_Rat
−ED_Spider_TankED_Bomber_IceED_Spider_Tank_Ice
固定型敵人含動態規則
+ED_Sprout_NormalED_ShootingPlant_NukeSingleED_ShootingPlant_ShieldED_Sniper_Turret_Slow_Rocket
這個版本的原文說明(作者寫在檔案裡)
REQUIRES CD2 beta 15 (UPDATED), MEV v5.4 AND DEA a05t2+. Recommended VEA. Celestial, shortened as CS, is a spin off of ND and the dial-down version of Interstellar with some interesting twists on modded enemies.
v1.08:
- Added CoopUseMultiplier (from Dave's difficulties setting).
- Changed Swarmer Tunnel to spawn Sewer Rat -> Tunnel Slasher instead (Have the same amount of HP as White Slasher from Nexus).
- Sun: Changed Immune to Stun -> -70% Stun Duration. SpawnSpread has been reduced by 50%.
- Moon: SpawnSpread has been reduced by 50%.
- Elite WS: Fire and FreezeTemperature has been reduced to their non-Elite variant.
- Mactera Deliverer: NoSpawnWithin 500 -> 1000.
- Sentinel: Switched to the version without Goo carve attack. Also applies to Sentinels from Seeder.
- Glyphid Arbalest/Lacerator/Banshee/Wrathbane: Can be ignited with 100 temp/ 50 douse temp. Reduced DifficultyRating slightly.
- Glyphid Stalker: Damage output x1 -> 0.5. Reduce DifficultyRating slightly.
- Line-Cutting Turret: Scale x1.4 -> x1.25.
預覽代碼
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T5 這一階的說明
比上一階再往上一級,這裡的難度平均來說相當難,大多數用 MEV 和 DEA 加入許多新的干擾型敵人,而且對節奏的要求非常嚴格。
留言
玩過的心得、卡關的地方、代碼有問題都可以留在這裡。三種語言的頁面共用同一串留言。
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