CD2 · TIER 1
Dave's Junior
作者 David
作者说明以 true Haz 5.5x2 为基础,应该对新手友善得多,感觉比 6x2 简单一点,但还是有一个波次生成器(WaveSpawner)提供一些额外压力。
原表编辑评语David 的 Dave 系列里最简单的一个,这个难度位在 T1 的偏难端。对完全没碰过 modded 的新手来说可能太难,但它是 5x2 和 6x2 之间很好的桥梁,也是引入 CD2 敌人波次生成器概念的最简单难度。
中文说明是本站翻译;难度名称、作者和代码文件保持原文。翻译若有出入,以原表英文为准。
需要的敌人套件
不需敌人套件 只用原版敌人。
依目前选的版本判断。
数值摘要
直接从代码文件读出来的数字。会在任务中变动的字段只标「动态」,不自己推算。没写的字段沿用原版难度,这里不列。
- 基础危险等级
- Hazard 5
- 敌人数量倍率
- 动态 (Mutate)基准值(再乘上任务中的条件):
1 人 2 人 3 人 4 人 1.8 1.9 2.6 3.15 - 敌人伤害倍率
1 人 2 人 3 人 4 人 3.05 3.325 3.55 3.75 - 同时敌人上限
1 人 2 人 3 人以上 90 120 180 - 同时小虫上限
1 人 2 人 3 人以上 90 120 180 - 补给花费(硝石)
- 前 2 次 40之后 依任务类型等条件变动
敌人池变动
敌人池
+XED_Trash_Breeder_JrED_Spider_Exploder_Variable_Speed
−ED_Woodlouse_YounglingED_Spider_StalkerED_Spider_Exploder
固定型敌人
+ED_CaveLeech_Elite
这个版本的原文说明(作者写在文件里)
--------------- Version: 3.72 --------------- * * * * * * * * * * * * * * * * * * * * * * * * * * * *** Host requires CD2 update 18 or newer *** * * * * * * * * * * * * * * * * * * * * * * * * * * * This difficulty uses Darth's 'Actual Hazard 5.5x2' difficulty as a base, but includes many features from Dave's Double (wavespawners, elite guards, etc.) True Haz 5.5x2 plus: -------------------- - Grunt/Web/Acid (70%/15%/15%) WaveSpawner on 80s interval - Starts at 20s for most missios, 300s for PE, 200s for Refinery/Salvage - Difficulty = ((-20 + (60 * DwarvesAmmo)) * (1.25 [if depo nitra >= 180])) - Stopped if anyone is down - Menace/Grabber/Goober/Bulk (32%/32%/32%/4%) WaveSpawner on 100s interval - Starts at 20s for most missions, 300s for PE, 200s for Refinery/Salvage - Difficulty = 1 - Stopped if anyone is down - Headbounces removed for CD2 enjoyers - StationaryDifficulty upped from (175-225) to (225-250) - StationaryDifficulty reduced (150-175) for all hot drop missions (Egg/Refinery/PE/DeepScan) - StationaryEnemyCount/Diversity upped from (5-6 & 3-5) to (7-7 & 7-7) - ECM * 1.2, 1.3, 1.1 DuringExtraction for Default, PE, and Salvage - Refinery ECM is increased slightly during certain phases, RefiningStalled is the largest @ 15% - Younglings/Stalkers removed+ - Trash Breeder Jr. (denoted by Elite status) added to enemy pool, bulk rarity - VeteranLarge (Oppressors) chance left unchanged, but swaps to 0 if 2 or more Opps exist - Speed boost (+0.25) given to bugs DuringDillevator - Barragers: SpawnAmountModifier: 0.5 MaxSpawnCount: 1 (2) - 0 (1) for Escort Only - Leeches copied from Double, with 75% speed - Added elite leeches, slow and slightly tankier with a long reach - Exploders replaced with variable speed exploders @ 0.8 0.9 1.0 and 1.25 normal move speed - Guards spawn as Elite at (IWsLeft/150)% chance - 25% weaker than Double variant - Oppressor speed buffed halfway between normal and Double - Copied Brain's D2 XED_DreadHelper descriptor and wavespawner (difficulty 250 > 60) to make elim more fun - Salvage Changes - Bulks no longer have meatballs on Salvage only - Scan duration 2 > 1 second - Repair duration 10 > [10,20,30,40] seconds ByPlayerCount - CoopUseMultiplier = 5 (to promote teamwork) - Required Legs: Random between 2-5 - Uplink/Refuel CoopUseMultiplier = 5 - Uplink/Refuel scales @ (1.0 + ((EnemyCount - 80)/200) when > 100 enemies are alive - Message sends when a resup becomes available (and notes how much the next will cost) - Message sends when a trash breeder spawns - Removed bulks from escort encounters - Revive/Regen HP - 20% + 5% per mercy stack - Mercy Stacks accumulate every time a player downs up to 4 stacks Lose a stack every 30 seconds without a player down - Treeders removed from encounters - Treeders nerfed a bit - Added sound cue on Treeder spawn (refinery complete sound) - Banned warnings/anamolies - Pitjaws unchanged (for now), only exist in Ossuary - Scrabs promote into scrabs, grunts, and swarmers @ {50,25,25} weight - Reduced bug speed boost during DeepScan drill portion - Added mission start message with resupply cost info 3.72: ---- - Activated 2 main wavespawners on HE
预览代码
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T1 这一阶的说明
这里列出的难度,要嘛是从 Hazard 5 稍微往上加一点,要嘛是 Hazard 5 的修改版,很适合拿来入门 modded 玩法。硝石(Nitra)花费比较宽松,不会逼你赶节奏,而且通常简单到可以跟原版玩家一起开公开房。
难度与代码属于各自作者,本站只整理并保留原文件。需要哪些模组请看 开始玩 CD2。
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