CD2 · TIER 3

Slasher Dasher

T3CD2Pubbable

AuthorA send-it styled variant of vanilla's H5a. Enemies are fast, durable, and hit hard, but instead of coming in large announced swarms, you'll be frequently facing smaller groups of enemies. Expect to be multitasking combat and objectives together with your team!

Chart editorDo you like the idea of Haz 5+ but are bored to death due to the long wave timers? Slasher Dasher gives enemies the max toughness scaling of 5+ but with highly increased enemy frequency and stationary numbers. The difficulty scales up to 8 players, and has an interesting quirk: unlike the other mission types, Refinery is incredibly tough (I'm not even sure if it has ever been beaten).

Enemy packs

No enemy packs needed Uses vanilla enemies only.

Based on the version you picked.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Base hazard
Hazard 5
Enemy count multiplier
Dynamic (Mutate)Base values (then multiplied by in-mission conditions):
1P2P3P4P5P6P7P8P
1.2751.51.8752.2534.255.757.5
Enemy damage multiplier
1P2P3P4P
5.666.46.8
Max active enemies
1P2P3P4P5P6P7P8P
80100120140200240280320
Max active swarmers
1P2P3P4P5P6P7P8P
5060708090100150200
Resupply cost (nitra)
First 45After that 60

Enemy pool changes

Stationary enemies

−ED_TentaclePlant

This version’s notes (from the file, original language)

Inspired by send-it using H5a as baseline. Max 8 players, but primarily balanced for 2-4

Preview code
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About tier T3

Difficulties here present some characteristics that make them harder than the previous tier: faster wave timers, new modded enemies, higher enemy counts, gentle wavespawners (constant pressure waves outside PE) and so on. The nitra cost is usually moderate.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

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