{
  "Name": "Slasher Dasher CD2 8P v2.9",
  "Description": "Inspired by send-it using H5a as baseline. Max 8 players, but primarily balanced for 2-4",
  "MaxPlayers": 8,
  "Caps": {
    "MaxActiveSwarmers": [
      50,
      60,
      70,
      80,
      90,
      100,
      150,
      200
    ],
    "MaxActiveEnemies": [
      80,
      100,
      120,
      140,
      200,
      240,
      280,
      320
    ]
  },
  "NitraMultiplier": 1.25,
  "Resupply": {
    "Cost": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "ResuppliesCalled"
      },
      "==": 0,
      "Then": 45,
      "Else": 60
    }
  },
  "Pools": {
    "MinPoolSize": 15,
    "DisruptiveEnemyPoolCount": {
      "Min": 5,
      "Max": 6
    },
    "StationaryEnemyCount": {
      "Min": 4,
      "Max": 6
    },
    "StationaryPool": {
      "Remove": [
        "ED_TentaclePlant"
      ]
    }
  },
  "DifficultySetting": {
    "BaseHazard": "Hazard 5",
    "ExtraLargeEnemyDamageResistance": [
      1.2,
      1.28,
      1.92,
      2.72
    ],
    "ExtraLargeEnemyDamageResistanceB": [
      1.12,
      1.12,
      1.6,
      2.6
    ],
    "ExtraLargeEnemyDamageResistanceC": [
      1.12,
      1.6,
      1.96,
      2.56
    ],
    "ExtraLargeEnemyDamageResistanceD": [
      2.08,
      2.08,
      2.4,
      2.64
    ],
    "EnemyDamageResistance": [
      1.8,
      1.92,
      2.24,
      2.4,
      2.4,
      2.4,
      3,
      3.6
    ],
    "EnemyDamageModifier": [
      5.6,
      6,
      6.4,
      6.8
    ],
    "EncounterDifficulty": [
      {
        "weight": 6,
        "min": 325,
        "max": 400
      }
    ],
    "StationaryDifficulty": [
      {
        "weight": 1,
        "min": 250,
        "max": 325
      }
    ],
    "EnemyWaveInterval": [
      {
        "weight": 7.5,
        "min": 120000,
        "max": 120000
      }
    ],
    "EnemyNormalWaveInterval": [
      {
        "weight": 1,
        "min": {
          "Mutate": "ByPlayerCount",
          "Values": [
            40,
            40,
            40,
            40,
            32,
            28,
            25,
            22
          ]
        },
        "max": {
          "Mutate": "ByPlayerCount",
          "Values": [
            40,
            40,
            40,
            40,
            32,
            28,
            25,
            22
          ]
        }
      }
    ],
    "EnemyNormalWaveDifficulty": [
      {
        "weight": 1,
        "min": 225,
        "max": 275
      }
    ],
    "EnemyDiversity": [
      {
        "weight": 4,
        "min": 3,
        "max": 5
      },
      {
        "weight": 1,
        "min": 5,
        "max": 7
      }
    ],
    "StationaryEnemyDiversity": [
      {
        "weight": 1,
        "min": 4,
        "max": 6
      }
    ],
    "VeteranNormal": [
      {
        "weight": 1,
        "min": 0.3,
        "max": 0.4
      }
    ],
    "EnemyCountModifier": {
      "Mutate": "Multiply",
      "A": {
        "Mutate": "ByPlayerCount",
        "Values": [
          1.275,
          1.5,
          1.875,
          2.25,
          3,
          4.25,
          5.75,
          7.5
        ]
      },
      "B": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "DuringExtraction"
        },
        "Then": {
          "Mutate": "ByMissionType",
          "Refinery": 1,
          "Default": 1.1,
          "Salvage": 1.15,
          "PE": 1.25,
          "DeepScan": 1.3
        },
        "Else": 1
      },
      "C": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "DuringDefend"
        },
        "Then": {
          "Mutate": "ByMissionType",
          "Default": 1,
          "Salvage": 1.15
        },
        "Else": 1
      },
      "D": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "DuringDrillevator"
        },
        "Then": {
          "Mutate": "ByMissionType",
          "Default": 1,
          "DeepScan": 2
        },
        "Else": 1
      },
      "E": {
        "Mutate": "ByMissionType",
        "Default": 1.3,
        "PE": 2.2
      }
    },
    "VeteranLarge": 0.175,
    "EnvironmentalDamageModifier": 1.4,
    "PointExtractionScalar": 10,
    "FriendlyFireModifier": 0.8,
    "SpeedModifier": 1.518,
    "AttackCooldownModifier": 2,
    "ProjectileSpeedModifier": 1.9,
    "HealthRegenerationMax": 0.7,
    "ReviveHealthRatio": 0.4
  },
  "Dwarves": {
    "RegenHealthPerSecond": 5,
    "RegenDelayAfterDamage": 7
  },
  "Enemies": {
    "ED_Bomber": {
      "WeakpointHP": 70
    },
    "ED_BarrageInfector": {
      "DifficultyRating": 230
    },
    "ED_Mactera_Shooter_Normal": {
      "CanBeUsedForConstantPressure": true
    },
    "ED_Spider_ExploderTank": {
      "Resistances": {
        "DamageMultiplier": 1.6,
        "PiercingDamageMultiplier": 0.8
      },
      "MaxSpawnCount": 1
    },
    "ED_Spider_Grunt": {
      "CanBeUsedForConstantPressure": true
    },
    "ED_Spider_Lobber": {
      "CanBeUsedInEncounters": true
    },
    "ED_Spider_Shooter": {
      "CanBeUsedForConstantPressure": true
    },
    "ED_Spider_Spitter": {
      "CanBeUsedForConstantPressure": true
    },
    "ED_Spider_Stinger": {
      "MaxSpawnCount": 0
    },
    "ED_Spider_ShieldTank": {
      "Resistances": {
        "PhysicalDamageMultiplier": 2.5
      }
    },
    "ED_Spider_Stalker": {
      "Resistances": {
        "DamageMultiplier": 1.25,
        "PhysicalDamageMultiplier": 2
      }
    },
    "ED_Woodlouse": {
      "Resistances": {
        "DamageMultiplier": 1.2
      },
      "MaxSpawnCount": 1
    },
    "ED_Woodlouse_Youngling": {
      "Resistances": {
        "PhysicalDamageMultiplier": 1.2
      },
      "MinSpawnCount": 1,
      "MaxSpawnCount": 2
    }
  },
  "SpecialEncounters": [
    {
      "BaseChance": 1,
      "CanSpawnInDeepDive": true,
      "Enemy": "ED_TentaclePlant"
    }
  ],
  "EscortMule": {
    "FriendlyFireModifier": 0.1,
    "BigHitDamageModifier": 0.75,
    "BigHitDamageReductionThreshold": 0,
    "NeutralDamageModifier": 0.1
  }
}