CD2 · TIER 3

Send It!

T3CD2Pubbable

AuthorSend It! is a quicker version of 6x2. Swarms do not exist, but there are frequent small waves of bugs. DISCLAIMER: Due to current CD2 limitations, Point Extraction and Escort missions are not recommended for playing.

Chart editorThis difficulty started the Send It! trend and all its derivatives (Type R, Send It LX, Ghosts, etc.). Because of the increased frequency of the enemy waves, the team has to be pushing all the time and needs to learn how to do objectives while fighting constantly. Once the proper pacing is learned, this difficulty probably becomes a T2, closer to 6x2, otherwise it can be quite hard for beginners. A known quirk of Send It! difficulties is that is very hard to recover from a team wipe, a problem that was very prevalent in the CD1 version but that can be fixed in CD2 in different ways, the most common of which is stopping the waves when one dwarf is down.

Enemy packs

No enemy packs needed Uses vanilla enemies only.

Based on the version you picked.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Enemy count multiplier
1P2P3P4P
1.92.12.73.3
Enemy damage multiplier
1P2P3P4P
3.33.653.94.1
Max active enemies
120
Max active swarmers
120
Max active critters
90
Resupply cost (nitra)
40
This version’s notes (from the file, original language)

CD2 port of Send It without the snowballing safety net. Identical to the CD1 version of Send It in gameplay. Do not play Point Extraction or Escort; all other mission types are recommended. Latest update: Updated for Season 5; StationaryEnemyCount, StationaryEnemyDiversity 4->6. DisruptiveEnemyPoolCount max 7->8. MinPoolSize 14->15.

Preview code
Loading…
About tier T3

Difficulties here present some characteristics that make them harder than the previous tier: faster wave timers, new modded enemies, higher enemy counts, gentle wavespawners (constant pressure waves outside PE) and so on. The nitra cost is usually moderate.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

How it played, where you got stuck, or a broken code: leave it here. All three language versions of this page share these comments.

Loading comments…