﻿{
  "Name": "ECLIPSE - Partial [A17]",
  "Description": "REQUIRES CD2 beta 16a+ (Updated), MEV v5.4, DEA and EEE. Recommended VEA. This is a harder Send it! Interstellar with Gradual Difficulty increase (Start at Lv3) by time. Each 50 Golds in Deposit Bank will recover 90s of Threat Meter. DO NOT ENABLE MODS THAT CLEAN UP THE GOLD CHUNK AS THIS WILL MAKE THE DIFFICULTY EVEN MORE HARDER OR HAVING BEER THAT BUFFS GOLD RATIO TO MAKE DIFFICULTY EASIER.
    A17:
  - Invincible Exploder: Renamed into Ebonite Exploder. Damage taken from all sources reduced by 99%, except Melee Attack damage increased Massively. Removed Immunity to Burning and Freezing.
  ",
  "Resupply": {
    "Cost": {
      "Mutate": "ByResuppliesCalled",
      "Values": [
        40,
        {
          "Mutate": "ByMissionType",
          "Default": 50,
          "Sabotage": 40
        }
      ]
    }
  },
  "Dwarves": {
    "Test": true,
    "RegenHealthPerSecond": 5.8,
    "RegenDelayAfterDamage": 6,
    "FallDamageStartVelocity": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "ED": "ED_BlackHole"
      },
      ">": 0,
      "Then": 0,
      "Else": 1000
    },
    "FallDamageModifier": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "ED": "ED_BlackHole"
      },
      ">": 0,
      "Then": 0.1,
      "Else": 0.175
    }
  },
  "Darkness": {
    "FlashlightStrength": {
      "Mutate": "Multiply",
      "A": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "ScoutCount"
        },
        ">=": 1,
        "Then": 1,
        "Else": {
          "Mutate": "ByPlayerCount",
          "Values": [
            1.5,
            1.5,
            1.25
          ]
        }
      },
      "B": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_debuffer"
        },
        ">=": 1,
        "Then": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "TriggerFixedDuration",
            "N": 10,
            "In": {
              "Mutate": "TriggerOnChange",
              "FallOnly": true,
              "In": {
                "Mutate": "EnemyCount",
                "ED": "ED_Shade"
              }
            }
          },
          "Then": 0.1,
          "Else": 0.25
        },
        "Else": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "TriggerFixedDuration",
            "N": 10,
            "In": {
              "Mutate": "TriggerOnChange",
              "FallOnly": true,
              "In": {
                "Mutate": "EnemyCount",
                "ED": "ED_Shade"
              }
            }
          },
          "Then": 0.25,
          "Else": 1
        }
      }
    },
    "FlareStrength": {
      "Mutate": "Multiply",
      "A": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "ScoutCount"
        },
        ">=": 1,
        "Then": 1,
        "Else": {
          "Mutate": "ByPlayerCount",
          "Values": [
            1.5,
            1.5,
            1.25
          ]
        }
      },
      "B": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_debuffer"
        },
        ">=": 1,
        "Then": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "TriggerFixedDuration",
            "N": 10,
            "In": {
              "Mutate": "TriggerOnChange",
              "FallOnly": true,
              "In": {
                "Mutate": "EnemyCount",
                "ED": "ED_Shade"
              }
            }
          },
          "Then": 0.1,
          "Else": 0.25
        },
        "Else": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "TriggerFixedDuration",
            "N": 10,
            "In": {
              "Mutate": "TriggerOnChange",
              "FallOnly": true,
              "In": {
                "Mutate": "EnemyCount",
                "ED": "ED_Shade"
              }
            }
          },
          "Then": 0.25,
          "Else": 1
        }
      }
    },
    "PlayerIllumination": {
      "Mutate": "Multiply",
      "A": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "ScoutCount"
        },
        ">=": 1,
        "Then": 1,
        "Else": {
          "Mutate": "ByPlayerCount",
          "Values": [
            1.5,
            1.5,
            1.25
          ]
        }
      },
      "B": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_debuffer"
        },
        ">=": 1,
        "Then": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "TriggerFixedDuration",
            "N": 10,
            "In": {
              "Mutate": "TriggerOnChange",
              "FallOnly": true,
              "In": {
                "Mutate": "EnemyCount",
                "ED": "ED_Shade"
              }
            }
          },
          "Then": 0.1,
          "Else": 0.25
        },
        "Else": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "TriggerFixedDuration",
            "N": 10,
            "In": {
              "Mutate": "TriggerOnChange",
              "FallOnly": true,
              "In": {
                "Mutate": "EnemyCount",
                "ED": "ED_Shade"
              }
            }
          },
          "Then": 0.25,
          "Else": 1
        }
      }
    },
    "FlareGunStrength": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "ED": "ED_FlyingSmartRock_debuffer"
      },
      ">=": 1,
      "Then": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "TriggerFixedDuration",
          "N": 10,
          "In": {
            "Mutate": "TriggerOnChange",
            "FallOnly": true,
            "In": {
              "Mutate": "EnemyCount",
              "ED": "ED_Shade"
            }
          }
        },
        "Then": 0.05,
        "Else": 0.125
      },
      "Else": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "TriggerFixedDuration",
          "N": 10,
          "In": {
            "Mutate": "TriggerOnChange",
            "FallOnly": true,
            "In": {
              "Mutate": "EnemyCount",
              "ED": "ED_Shade"
            }
          }
        },
        "Then": 0.125,
        "Else": 1
      }
    },
    "EnvironmentalLight": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "ED": "ED_FlyingSmartRock_debuffer"
      },
      ">=": 1,
      "Then": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "TriggerFixedDuration",
          "N": 10,
          "In": {
            "Mutate": "TriggerOnChange",
            "FallOnly": true,
            "In": {
              "Mutate": "EnemyCount",
              "ED": "ED_Shade"
            }
          }
        },
        "Then": 0.1,
        "Else": 0.25
      },
      "Else": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "TriggerFixedDuration",
          "N": 10,
          "In": {
            "Mutate": "TriggerOnChange",
            "FallOnly": true,
            "In": {
              "Mutate": "EnemyCount",
              "ED": "ED_Shade"
            }
          }
        },
        "Then": 0.25,
        "Else": 1
      }
    },
    "FlareGunDuration": 120
  },
  "Caps": {
    "MaxActiveCritters": 40,
    "MaxActiveSwarmers": [
      90,
      120,
      150,
      180
    ],
    "MaxActiveEnemies": [
      90,
      120,
      150,
      180
    ]
  },
  "Warnings": {
    "Banned": [
      "MMUT_BloodSugar",
      "MMUT_LowGravity",
      "WRN_BulletHell",
      "WRN_Plague",
      "WRN_RockInfestation"
    ]
  },
  "Salvage": {
    "MiniMules": {
      "ScanUsable": {
        "UseDuration": 1
      },
      "RepairUsable": {
        "CoopUseMultiplier": 5
      }
    },
    "Uplink": {
      "RepairUsable": {
        "CoopUseMultiplier": 5
      },
      "LeavePenaltyMultiplier": 0.7,
      "DisableLeaveShout": true
    },
    "Refuel": {
      "RepairUsable": {
        "CoopUseMultiplier": 5
      },
      "LeavePenaltyMultiplier": 0.7,
      "DisableLeaveShout": true
    }
  },
  "DifficultySetting": {
    "BaseHazard": "Hazard 5",
    "ExtraLargeEnemyDamageResistance": [
      1,
      1.3,
      1.7,
      2.1
    ],
    "ExtraLargeEnemyDamageResistanceB": [
      1,
      1.3,
      1.5,
      1.7
    ],
    "ExtraLargeEnemyDamageResistanceC": [
      1,
      1.3,
      1.7,
      2.1
    ],
    "ExtraLargeEnemyDamageResistanceD": [
      1.5,
      1.55,
      1.75,
      1.9
    ],
    "EnemyDamageResistance": [
      1.4,
      1.5,
      1.6,
      1.75
    ],
    "SmallEnemyDamageResistance": [
      1.2,
      1.2,
      1.2,
      1.2
    ],
    "EnemyDamageModifier": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "EDs": [
          "ED_Gauge_Lv5"
        ]
      },
      ">=": 1,
      "Then": {
        "Mutate": "ByPlayerCount",
        "Values": [
          3.8,
          4.1,
          4.4,
          4.6
        ]
      },
      "Else": {
        "Mutate": "ByPlayerCount",
        "Values": [
          3.3,
          3.65,
          3.9,
          4.1
        ]
      }
    },
    "EnemyCountModifier": {
      "Mutate": "Multiply",
      "A": {
        "Mutate": "ByPlayerCount",
        "Values": [
          2.09,
          2.31,
          2.97,
          3.63
        ]
      },
      "B": {
        "Mutate": "ByMissionType",
        "Default": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringExtraction"
          },
          "Then": 0.6,
          "Else": 1
        },
        "Egg": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringGenericSwarm"
          },
          "Then": 0.6,
          "Else": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringExtraction"
            },
            "Then": 0.6,
            "Else": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringEggAmbush",
                "StartingAt": 5,
                "StoppingAfter": 10
              },
              "Then": 2,
              "Else": 1
            }
          }
        },
        "Refinery": {
          "Mutate": "ByRefineryPhase",
          "Default": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringExtraction"
            },
            "Then": 0.6,
            "Else": 1
          },
          "Refining": 0.6,
          "RefiningStalled": 0.6
        },
        "Escort": {
          "Mutate": "ByEscortPhase",
          "Default": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringExtraction"
            },
            "Then": 0.6,
            "Else": 1
          },
          "Moving": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringEncounters"
            },
            "Then": 1,
            "Else": 0.6
          },
          "WaitingForFuel": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringEncounters"
            },
            "Then": 1,
            "Else": 0.6
          },
          "FinalEventA": 1,
          "FinalEventB": 1,
          "FinalEventC": 1,
          "FinalEventD": 1
        },
        "PE": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringEncounters"
          },
          "Then": 1,
          "Else": 0.85
        },
        "Salvage": {
          "Mutate": "BySalvagePhase",
          "Default": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringExtraction"
            },
            "Then": 0.6,
            "Else": 1
          },
          "Uplink": 1,
          "Refuel": 1,
          "Finished": 0.6
        },
        "Sabotage": {
          "Mutate": "BySaboPhase",
          "Default": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringExtraction"
            },
            "Then": 0.6,
            "Else": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringEncounters"
              },
              "Then": 0.333,
              "Else": 1
            }
          },
          "Hacking": 0.333,
          "Phase1Vent": 0.333,
          "Phase1Eye": 0.333,
          "Phase2Vent": 0.333,
          "Phase2Eye": 0.333,
          "Phase3Vent": 0.333,
          "Phase3Eye": 0.333
        },
        "DeepScan": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringDrillevator"
          },
          "Then": 1,
          "Else": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringExtraction"
            },
            "Then": 0.6,
            "Else": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringEncounters"
              },
              "Then": 1,
              "Else": 0.8
            }
          }
        },
        "Elimination": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringEncounters"
          },
          "Then": 1,
          "Else": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringDread"
            },
            "Then": 0.333,
            "Else": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringExtraction"
              },
              "Then": 0.6,
              "Else": 1
            }
          }
        }
      }
    },
    "EncounterDifficulty": [
      {
        "weight": 1,
        "min": {
          "Mutate": "ByMissionType",
          "Default": 250,
          "Mining": 325,
          "PE": 325,
          "Sabotage": 750
        },
        "max": {
          "Mutate": "ByMissionType",
          "Default": 350,
          "Mining": 375,
          "PE": 375,
          "Sabotage": 900
        }
      }
    ],
    "StationaryDifficulty": [
      {
        "weight": 1,
        "min": {
          "Mutate": "ByMissionType",
          "Default": 300,
          "Mining": 400,
          "PE": 350,
          "Sabotage": 900
        },
        "max": {
          "Mutate": "ByMissionType",
          "Default": 375,
          "Mining": 425,
          "PE": 425,
          "Sabotage": 1125
        }
      }
    ],
    "EnemyWaveInterval": [
      {
        "weight": 1,
        "min": 12000,
        "max": 12000
      }
    ],
    "EnemyNormalWaveInterval": [
      {
        "weight": 0.1,
        "min": 12000,
        "max": 12000
      }
    ],
    "EnemyNormalWaveDifficulty": [
      {
        "weight": 1,
        "min": 200,
        "max": 200
      }
    ],
    "EnemyDiversity": [
      {
        "weight": 1,
        "min": 4,
        "max": 10
      }
    ],
    "StationaryEnemyDiversity": [
      {
        "weight": 1,
        "min": 14,
        "max": 14
      }
    ],
    "VeteranNormal": [
      {
        "weight": 1,
        "min": 0.5,
        "max": 0.7
      }
    ],
    "VeteranLarge": [
      {
        "weight": 1,
        "min": 0.2,
        "max": 0.2
      }
    ],
    "EnvironmentalDamageModifier": 1.4,
    "PointExtractionScalar": 1.4,
    "FriendlyFireModifier": 0.9,
    "WaveStartDelayScale": 0,
    "SpeedModifier": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "EDs": [
          "ED_Gauge_Lv3",
          "ED_Gauge_Lv4",
          "ED_Gauge_Lv5"
        ]
      },
      ">=": 1,
      "Then": 1.35,
      "Else": 1.25
    },
    "AttackCooldownModifier": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "EDs": [
          "ED_Gauge_Lv4",
          "ED_Gauge_Lv5"
        ]
      },
      ">=": 1,
      "Then": 2,
      "Else": 1.75
    },
    "ProjectileSpeedModifier": 1.9,
    "HealthRegenerationMax": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "ED": "ED_FlyingSmartRock_debuffer"
      },
      ">=": 1,
      "Then": 0.1,
      "Else": 0.4
    },
    "ReviveHealthRatio": {
      "Mutate": "IfFloat",
      "Value": {
        "Mutate": "EnemyCount",
        "ED": "ED_FlyingSmartRock_debuffer"
      },
      ">=": 1,
      "Then": 0.1,
      "Else": 0.4
    }
  },
  "Pools": {
    "MinPoolSize": 50,
    "DisruptiveEnemyPoolCount": {
      "Min": 69,
      "Max": 69
    },
    "StationaryEnemyCount": {
      "Min": 50,
      "Max": 50
    },
    "EnemyPool": {
      "Add": [
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            },
            "C": {
              "Mutate": "DuringExtraction"
            }
          },
          "Then": [],
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv3",
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "ByMissionType",
              "Default": [
                {
                  "Mutate": "EnemyCooldown",
                  "EDs": [
                    "ED_FlyingSmartRock_buffer",
                    "ED_FlyingSmartRock_debuffer"
                  ],
                  "CooldownTime": 120,
                  "ValueDuringCooldown": [],
                  "DefaultValue": [
                    "ED_FlyingSmartRock_buffer",
                    "ED_FlyingSmartRock_debuffer"
                  ]
                }
              ],
              "Escort": []
            },
            "Else": []
          }
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            }
          },
          "Then": [],
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2",
                "ED_Gauge_Lv3",
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "ByMissionType",
              "Default": [
                {
                  "Mutate": "EnemyCooldown",
                  "EDs": [
                    "ED_Jupiter"
                  ],
                  "CooldownTime": 70,
                  "ValueDuringCooldown": [],
                  "DefaultValue": [
                    "ED_Jupiter"
                  ]
                }
              ],
              "Escort": []
            },
            "Else": []
          }
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringDefend"
          },
          "Then": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "ED": "ED_Spider_ShieldTank_Swarm"
            },
            ">=": 1,
            "Then": [],
            "Else": {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Spider_ShieldTank_Swarm"
              ],
              "CooldownTime": 120,
              "ValueDuringCooldown": [],
              "DefaultValue": [
                "ED_Spider_ShieldTank_Swarm"
              ]
            }
          },
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "ED": "ED_Spider_ShieldTank_Swarm"
            },
            ">=": 2,
            "Then": [],
            "Else": {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Spider_ShieldTank_Swarm"
              ],
              "CooldownTime": 120,
              "ValueDuringCooldown": [],
              "DefaultValue": [
                "ED_Spider_ShieldTank_Swarm"
              ]
            }
          }
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringEncounters"
          },
          "Then": {
            "Mutate": "ByDNA",
            "Default": [
              "ED_Spider_Lobber_Wave"
            ],
            "Egg,x,2": [
              "ED_Spider_Lobber_Enc"
            ],
            "PE": [
              "ED_Spider_Lobber_Enc"
            ],
            "Escort": [
              "ED_Spider_Lobber_Enc"
            ],
            "Refinery": [
              "ED_Spider_Lobber_Enc"
            ],
            "DeepScan": [
              "ED_Spider_Lobber_Enc"
            ]
          },
          "Else": [
            "ED_Spider_Lobber_Wave"
          ]
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Sentinel"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Bomber_Explosive"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Bomber_buffer"
            ],
            "CooldownTime": 90,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Bomber_buffer"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Parabomber_Rat"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_JellyBreeder_Swarm"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Spider_Grunt_Guard_Elite"
            ],
            "CooldownTime": 120,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Spider_Grunt_Guard_Elite"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Spider_RapidShooter_Turbo"
          ],
          "Else": []
        },
        "ED_Shredder_Big",
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_PatrolBot"
            ],
            "CooldownTime": 120,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_PatrolBot"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "EnemyCooldown",
          "EDs": [
            "ED_Crawler"
          ],
          "CooldownTime": 120,
          "ValueDuringCooldown": [],
          "DefaultValue": [
            "ED_Crawler"
          ]
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Spider_Fanatic"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Spider_ExploderTank_mini",
              "ED_Spider_ExploderTank",
              "ED_Plantonator_Barrinator"
            ],
            "CooldownTime": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "Or",
                "A": {
                  "Mutate": "DuringDefend"
                },
                "B": {
                  "Mutate": "DuringDrillevator"
                }
              },
              "Then": 120,
              "Else": {
                "Mutate": "ByEscortPhase",
                "Default": 60,
                "WaitingForFuel": 120,
                "FinalEventA": 120,
                "FinalEventB": 120,
                "FinalEventC": 120,
                "FinalEventD": 120
              }
            },
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Spider_ExploderTank_mini"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "Or",
              "A": {
                "Mutate": "DuringDefend"
              },
              "B": {
                "Mutate": "DuringDrillevator"
              }
            },
            "Then": {
              "Mutate": "ByPlayerCount",
              "Values": [
                [],
                {
                  "Mutate": "EnemyCooldown",
                  "EDs": [
                    "ED_Spider_ExploderTank_mini",
                    "ED_Spider_ExploderTank",
                    "ED_Plantonator_Barrinator"
                  ],
                  "CooldownTime": 120,
                  "ValueDuringCooldown": [],
                  "DefaultValue": [
                    "ED_Plantonator_Barrinator"
                  ]
                }
              ]
            },
            "Else": {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Spider_ExploderTank_mini",
                "ED_Spider_ExploderTank",
                "ED_Plantonator_Barrinator"
              ],
              "CooldownTime": {
                "Mutate": "ByEscortPhase",
                "Default": 60,
                "WaitingForFuel": 120,
                "FinalEventA": 120,
                "FinalEventB": 120,
                "FinalEventC": 120,
                "FinalEventD": 120
              },
              "ValueDuringCooldown": [],
              "DefaultValue": {
                "Mutate": "ByPlayerCount",
                "Values": [
                  {
                    "Mutate": "ByMissionType",
                    "Default": [
                      "ED_Plantonator_Barrinator"
                    ],
                    "Escort": []
                  },
                  [
                    "ED_Plantonator_Barrinator"
                  ]
                ]
              }
            }
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "ED": "ED_Spider_RapidShooter_Platform"
            },
            ">=": 1,
            "Then": [],
            "Else": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringDrillevator"
              },
              "Then": [],
              "Else": {
                "Mutate": "ByMissionType",
                "Default": {
                  "Mutate": "EnemyCooldown",
                  "EDs": [
                    "ED_Spider_RapidShooter_Platform"
                  ],
                  "CooldownTime": 90,
                  "ValueDuringCooldown": [],
                  "DefaultValue": [
                    "ED_Spider_RapidShooter_Platform"
                  ]
                },
                "Escort": {
                  "Mutate": "ByEscortPhase",
                  "Default": [],
                  "InGarage": {
                    "Mutate": "EnemyCooldown",
                    "EDs": [
                      "ED_Spider_RapidShooter_Platform"
                    ],
                    "CooldownTime": 90,
                    "ValueDuringCooldown": [],
                    "DefaultValue": [
                      "ED_Spider_RapidShooter_Platform"
                    ]
                  },
                  "Finished": {
                    "Mutate": "EnemyCooldown",
                    "EDs": [
                      "ED_Spider_RapidShooter_Platform"
                    ],
                    "CooldownTime": 90,
                    "ValueDuringCooldown": [],
                    "DefaultValue": [
                      "ED_Spider_RapidShooter_Platform"
                    ]
                  }
                }
              }
            }
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Spider_Shooter_Barrier"
            ],
            "CooldownTime": 60,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Spider_Shooter_Barrier"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv2",
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Spider_Grunt_Lobber"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": [
            "ED_Spider_Shooter_Grenadier"
          ],
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Ninja"
            ],
            "CooldownTime": 60,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Ninja"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_JellyBreeder_Sentinel"
            ],
            "CooldownTime": 480,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_JellyBreeder_Sentinel"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Spider_Lobber_GasNade"
            ],
            "CooldownTime": 180,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Spider_Lobber_GasNade"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Spider_Tank_flame"
            ],
            "CooldownTime": 180,
            "ValueDuringCooldown": [],
            "DefaultValue": [
              "ED_Spider_Tank_flame"
            ]
          },
          "Else": []
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            }
          },
          "Then": [],
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Spider_Exploder_God"
              ],
              "CooldownTime": 180,
              "ValueDuringCooldown": [],
              "DefaultValue": [
                "ED_Spider_Exploder_God"
              ]
            },
            "Else": []
          }
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            },
            "C": {
              "Mutate": "ByMissionType",
              "Default": false,
              "Escort": true
            }
          },
          "Then": [],
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Venus"
              ],
              "CooldownTime": 240,
              "ValueDuringCooldown": [],
              "DefaultValue": [
                "ED_Venus"
              ]
            },
            "Else": []
          }
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            }
          },
          "Then": [],
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Uranus"
              ],
              "CooldownTime": 280,
              "ValueDuringCooldown": [],
              "DefaultValue": [
                "ED_Uranus"
              ]
            },
            "Else": []
          }
        },
        "ED_Ossiran_Scrab"     
      ],
      "Remove": [
        "ED_Spider_Lobber",
        "ED_Bomber_Ice",
        "ED_Spider_Tank_Ice",
        {
          "Mutate": "ByPlayerCount",
          "Values": [
            {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringMission",
                "StartingAt": 60
              },
              "Then": [],
              "Else": {
                "Mutate": "ByMissionType",
                "Default": [],
                "PE": [
                  "ED_Spider_Exploder"
                ],
                "DeepScan": [
                  "ED_Spider_Exploder"
                ]
              }
            },
            []
          ]
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "DuringDrillevator"
          },
          "Then": {
            "Mutate": "ByPlayerCount",
            "Values": [
              [
                "ED_Woodlouse_Youngling",
                "ED_Woodlouse"
              ],
              {
                "Mutate": "EnemyCooldown",
                "EDs": [
                  "ED_Woodlouse_Youngling",
                  "ED_Woodlouse"
                ],
                "CooldownTime": 60,
                "ValueDuringCooldown": [
                  "ED_Woodlouse_Youngling",
                  "ED_Woodlouse"
                ],
                "DefaultValue": []
              }
            ]
          },
          "Else": [
            {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Woodlouse_Youngling",
                "ED_Woodlouse"
              ],
              "CooldownTime": 60,
              "ValueDuringCooldown": [
                "ED_Woodlouse_Youngling",
                "ED_Woodlouse"
              ],
              "DefaultValue": []
            }
          ]
        },
        {
          "Mutate": "ByPlayerCount",
          "Values": [
            [
              "ED_Spider_Stalker"
            ],
            {
              "Mutate": "EnemyCooldown",
              "EDs": [
                "ED_Spider_Stalker"
              ],
              "CooldownTime": 120,
              "ValueDuringCooldown": [
                "ED_Spider_Stalker"
              ],
              "DefaultValue": []
            }
          ]
        },
        {
          "Mutate": "ByPlayerCount",
          "Values": [
            [
              "ED_Spider_Stinger"
            ],
            []
          ]
        },
        {
          "Mutate": "EnemyCooldown",
          "EDs": [
            "ED_Grabber",
            "ED_Grabber_Deliverer"
          ],
          "CooldownTime": 120,
          "ValueDuringCooldown": [
            "ED_Grabber"
          ],
          "DefaultValue": []
        },
        {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            }
          },
          "Then": {
            "Mutate": "ByPlayerCount",
            "Values": [
              [
                "ED_Spider_ExploderTank"
              ],
              {
                "Mutate": "EnemyCooldown",
                "EDs": [
                  "ED_Spider_ExploderTank_mini",
                  "ED_Spider_ExploderTank",
                  "ED_Plantonator_Barrinator"
                ],
                "CooldownTime": 240,
                "ValueDuringCooldown": [
                  "ED_Spider_ExploderTank"
                ],
                "DefaultValue": []
              }
            ]
          },
          "Else": {
            "Mutate": "EnemyCooldown",
            "EDs": [
              "ED_Spider_ExploderTank_mini",
              "ED_Spider_ExploderTank",
              "ED_Plantonator_Barrinator"
            ],
            "CooldownTime": {
              "Mutate": "ByEscortPhase",
              "Default": 240,
              "WaitingForFuel": 480,
              "FinalEventA": 480,
              "FinalEventB": 480,
              "FinalEventC": 480,
              "FinalEventD": 480
            },
            "ValueDuringCooldown": [
              "ED_Spider_ExploderTank"
            ],
            "DefaultValue": {
              "Mutate": "ByPlayerCount",
              "Values": [
                {
                  "Mutate": "ByMissionType",
                  "Default": {
                    "Mutate": "EnemyCooldown",
                    "EDs": [
                      "ED_Spider_ExploderTank_mini",
                      "ED_Spider_ExploderTank",
                      "ED_Plantonator_Barrinator"
                    ],
                    "CooldownTime": 480,
                    "ValueDuringCooldown": [
                      "ED_Spider_ExploderTank"
                    ],
                    "DefaultValue": []
                  },
                  "Escort": [
                    "ED_Spider_ExploderTank"
                  ]
                },
                []
              ]
            }
          }
        },
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Shark"
          },
          "<": {
            "Mutate": "ByPlayerCount",
            "Values": [
              1,
              2,
              4,
              5
            ]
          },
          "Then": {
            "Mutate": "ByPlayerCount",
            "Values": [
              [
                "ED_Shark"
              ],
              []
            ]
          },
          "Else": [
            "ED_Shark"
          ]
        }
      ]
    },
    "StationaryPool": {
      "Add": [
        "ED_Sprout_Normal",
        "ED_ShootingPlant_NukeSingle",
        "ED_CaveLeech_fat",
        {
          "Mutate": "ByMissionType",
          "Default": [
            "ED_FacilityTurret_Cutter"
          ],
          "Escort": []
        },
        "ED_ShootingPlant_Shield",
        "ED_Sniper_Turret_Slow_Rocket"
      ],
      "Remove": [
        {
          "Mutate": "ByMissionType",
          "Default": [],
          "Escort": [
            "ED_TentaclePlant",
            "ED_FacilityTurret_Cutter"
          ]
        }
      ]
    }
  },
  "Enemies": {
    "ED_Bomber": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": {
        "Mutate": "ByPlayerCount",
        "Values": [
          {
            "Mutate": "ByDNA",
            "Default": true,
            "Egg,x,2": false,
            "PE": false,
            "Escort": false,
            "Refinery": false,
            "DeepScan": false
          },
          true
        ]
      },
      "DifficultyRating": 90,
      "MaxSpawnCount": 1,
      "Rarity": 5.25,
      "Temperature": {
        "FreezeTemperature": -200,
        "WarmingRate": 30
      },
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Grunt_Guard_Elite": {
      "Base": "ED_Spider_Grunt_Guard",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 110,
      "DisplayName": "Elite Glyphid Guard",
      "Elite": true,
      "Materials": [],
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 5.75,
      "HealthMultiplier": 0.7163,
      "SpawnAmountModifier": 1,
      "Temperature": {
        "BurnTemperature": 24,
        "DouseFireTemperature": 8,
        "FreezeTemperature": -32,
        "UnfreezeTemperature": -8
      }
    },
    "ED_JellyBreeder_Swarm": {
      "Base": "ED_JellyBreeder",
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": {
        "Mutate": "ByMissionType",
        "Default": 250,
        "Escort": 400
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 7,
      "Temperature": {
        "FreezeTemperature": -150
      },
      "JellyBreeder": {
        "EggHealth": [
          70,
          84,
          98,
          120
        ]
      },
      "HealthMultiplier": 0.5,
      "SpawnAmountModifier": 1
    },
    "ED_JellyBreeder": {
      "Base": "ED_JellyBreeder",
      "HealthMultiplier": 0.5,
      "Temperature": {
        "FreezeTemperature": -150
      },
      "JellyBreeder": {
        "EggHealth": [
          70,
          84,
          98,
          120
        ]
      }
    },
    "ED_Parabomber_Rat": {
      "Base": "ED_Parabomber",
      "DisplayName": "Mactera Plague Bomber",
      "CanBeUsedForConstantPressure": true,
      "Projectile": "PRJ_Spider_Tank_Boss_Eggshot",
      "HealthMultiplier": 0.75,
      "Temperature": {
        "FreezeTemperature": -200,
        "WarmingRate": 30
      },
      "CanBeUsedInEncounters": false,
      "Materials": [
        "M_Spider_ExploderTank_Armor_white",
        "M_GreatEggHunt_LightChain_Pink",
        "M_Spider_ExploderTank_Armor_white",
        "M_TreasureBox_StateGlow",
        "M_TreasureBox_StateGlow",
        "M_Spider_ExploderTank_Armor_white",
        "M_TreasureBox_StateGlow"
      ],
      "DifficultyRating": 140,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 7,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Swarmer_Fauxnought": {
      "Base": "ED_Spider_Grunt_Streaker",
      "MaxSpawnCount": [
        6,
        6,
        8,
        9
      ],
      "Temperature": {
        "DieIfFrozen": false,
        "DieIfBurning": false,
        "BurnTemperature": 30,
        "DouseFireTemperature": 10,
        "FreezeTemperature": -30,
        "WarmingRate": 6,
        "CoolingRate": 6
      },
      "HealthMultiplier": 1.5416
    },
    "ED_Spider_Swarmer_Frostnought": {
      "Base": "ED_Spider_Grunt_Mole",
      "MaxSpawnCount": [
        6,
        6,
        8,
        9
      ],
      "Materials": [
        "M_Xmas_SnowParticle",
        "M_Spider_Swarmer_Ice"
      ],
      "HealthMultiplier": 0.6166
    },
    "ED_Spider_Spitter": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "UsesBiomeVariants": false,
      "DifficultyRating": 40,
      "MaxSpawnCount": 100,
      "Rarity": 5.375,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Stalker": {
      "Base": "ED_Spider_Stalker_Beta",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 115,
      "AttackDamageMultiplier": 0.5,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 6.5,
      "SpawnAmountModifier": 1,
      "SpawnSpread": 5000,
      "StaggerDurationMultiplier": 1,
      "StaggerImmunityWindow": 0
    },
    "ED_Spider_Stinger": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 110,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Rarity": 5.75,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Tank_Boss": {
      "Resistances": {
        "DamageMultiplier": [
          1.23,
          1
        ],
        "FireDamageMultiplier": [
          1.2,
          0.6
        ]
      },
      "Temperature": {
        "BurnTemperature": [
          100,
          1000
        ],
        "DouseFireTemperature": [
          50,
          100
        ]
      }
    },
    "ED_Spider_Tank_HeavySpawn": {
      "SpawnSpread": 500,
      "Movement": {
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.25,
        "MaxBrakingDeceleration": 1.25,
        "MaxPawnSpeed": 1.25
      },
      "Resistances": {
        "ElectricDamageMultiplier": 1.3
      }
    },
    "ED_Spider_Boss_Heavy": {
      "Resistances": {
        "DamageMultiplier": [
          1.23,
          1
        ],
        "FireDamageMultiplier": [
          1.2,
          0.6
        ]
      },
      "Temperature": {
        "BurnTemperature": [
          100,
          1000
        ],
        "DouseFireTemperature": [
          50,
          100
        ]
      }
    },
    "ED_Spider_Boss_TwinA": {
      "Resistances": {
        "DamageMultiplier": [
          1.23,
          1
        ],
        "FireDamageMultiplier": [
          1.2,
          0.7
        ]
      },
      "Temperature": {
        "BurnTemperature": [
          100,
          1000
        ],
        "DouseFireTemperature": [
          50,
          100
        ]
      }
    },
    "ED_Spider_Boss_TwinB": {
      "Resistances": {
        "DamageMultiplier": [
          1.23,
          1
        ],
        "FireDamageMultiplier": [
          1.2,
          0.7
        ]
      },
      "Temperature": {
        "BurnTemperature": [
          100,
          1000
        ],
        "DouseFireTemperature": [
          50,
          100
        ]
      }
    },
    "ED_SpiderSpawner": {
      "DifficultyRating": 145,
      "Resistances": {
        "FireDamageMultiplier": 3.95
      },
      "SpawnAmountModifier": 0.5
    },
    "ED_Sprout_spawn": {
      "Base": "ED_Spider_Spitter",
      "DisplayName": "Glyphid Barrier Shooter",
      "Materials": [
        "M_Facility_TurretController_ManualBlink",
        "M_Facility_Light_Accents"
      ],
      "MaxSpawnCount": 2,
      "AttackDamageMultiplier": 1.2,
      "UsesBiomeVariants": false,
      "MinSpawnCount": 1,
      "HealthMultiplier": 3.007,
      "Movement": {
        "AlignDirectionSpeed": 1.5,
        "AlignToTargetMinRequiredAngle": 50,
        "MaxAcceleration": 1.5,
        "MaxBrakingDeceleration": 1.5,
        "MaxPawnSpeed": 1.5,
        "MaxStrafeDistance": 1.5,
        "StrafeSpeed": 1.5
      },
      "Scale": 1.15,
      "TimeDilation": 1,
      "Projectile": "PRJ_Terminator_Barrier_C"
    },
    "ED_TentaclePlant": {
      "DifficultyRating": 195,
      "Materials": [
        "M_SpaceRig_Ext_LaunchBay_Blink",
        "",
        "M_ShieldGen_GenGlow"
      ],
      "SpawnSpread": 0,
      "TimeDilation": 0.5
    },
    "ED_Spider_Swarmer": {
      "CanBeUsedForConstantPressure": true,
      "DifficultyRating": 4,
      "StaggerDurationMultiplier": 1,
      "StaggerImmunityWindow": 0,
      "HealthRaw": 4,
      "MaxSpawnCount": 180,
      "MinSpawnCount": 1,
      "Rarity": 5,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Swarmer_Pheromone_NOFX": {
      "Base": "ED_Spider_Swarmer",
      "AttackDamageMultiplier": 1.5,
      "MaxSpawnCount": [
        6,
        6,
        8,
        9
      ],
      "UsesBiomeVariants": false,
      "DisplayName": "Glyphid Rat",
      "Materials": [
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Parabomber_Rat"
          },
          ">=": 1,
          "Then": [
            "M_Spider_ExploderTank_Body_black",
            {
              "Mutate": "RandomChoice",
              "Choices": [
                [],
                [
                  ""
                ]
              ]
            }
          ],
          "Else": [
            "M_MuleInfected_Black",
            {
              "Mutate": "RandomChoice",
              "Choices": [
                [],
                [
                  ""
                ]
              ]
            }
          ]
        }
      ],
      "Movement": {
        "AlignDirectionSpeed": 1.25,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.25,
        "MaxBrakingDeceleration": 1.25,
        "MaxPawnSpeed": 1.25,
        "MaxStrafeDistance": 1.25,
        "StrafeSpeed": 1.25
      },
      "Resistances": {
        "DamageMultiplier": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Parabomber_Rat"
          },
          ">=": 1,
          "Then": 0.24,
          "Else": 0.6
        }
      },
      "Temperature": {
        "DieIfBurning": false,
        "DieIfFrozen": false,
        "OnFireHeatRange": 20
      },
      "Scale": 1.3
    },
    "ED_Spider_Swarmer_SpawnShot": {
      "Base": "ED_Spider_Swarmer",
      "AttackDamageMultiplier": 1.5,
      "UsesBiomeVariants": false,
      "DisplayName": "Glyphid Rat",
      "Materials": [
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Parabomber_Rat"
          },
          ">=": 1,
          "Then": [
            "M_Spider_ExploderTank_Body_black",
            {
              "Mutate": "RandomChoice",
              "Choices": [
                [],
                [
                  ""
                ]
              ]
            }
          ],
          "Else": [
            "M_MuleInfected_Black",
            {
              "Mutate": "RandomChoice",
              "Choices": [
                [],
                [
                  ""
                ]
              ]
            }
          ]
        }
      ],
      "MaxSpawnCount": 1,
      "MinSpawnCount": 0,
      "Movement": {
        "AlignDirectionSpeed": 1.25,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.25,
        "MaxBrakingDeceleration": 1.25,
        "MaxPawnSpeed": 1.25,
        "MaxStrafeDistance": 1.25,
        "StrafeSpeed": 1.25
      },
      "Resistances": {
        "DamageMultiplier": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Parabomber_Rat"
          },
          ">=": 1,
          "Then": 0.24,
          "Else": 0.6
        }
      },
      "Temperature": {
        "DieIfBurning": false,
        "DieIfFrozen": false,
        "OnFireHeatRange": 20
      },
      "Scale": 1.3
    },
    "ED_EggSpider": {
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "CustomVeterans": {
        "ED_EggSpider_Grunt": 1,
        "ED_EggSpider_Rat": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 9999999,
          "Else": 0
        }
      }
    },
    "ED_EggSpider_Grunt": {
      "Base": "ED_Spider_Grunt",
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "DisplayName": "Glyphid Hatched Grunt",
      "Materials": [
        "M_Bosco_PJ_CorporateMint",
        "M_Refrigerator_Chrome"
      ],
      "HealthMultiplier": 0.7776
    },
    "ED_EggSpider_Rat": {
      "Base": "ED_Spider_Swarmer",
      "AttackDamageMultiplier": 1.5,
      "DisplayName": "Glyphid Hatched Rat",
      "Courage": 1,
      "UsesBiomeVariants": false,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Materials": [
        "M_RustedMetal_White01",
        {
          "Mutate": "RandomChoice",
          "Choices": [
            [],
            [
              ""
            ]
          ]
        }
      ],
      "Movement": {
        "AlignDirectionSpeed": 1.25,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.25,
        "MaxBrakingDeceleration": 1.25,
        "MaxPawnSpeed": 1.25,
        "MaxStrafeDistance": 1.25,
        "StrafeSpeed": 1.25
      },
      "Resistances": {
        "DamageMultiplier": 0.24,
        "FireDamageMultiplier": 0.5
      },
      "Temperature": {
        "DieIfBurning": false,
        "DieIfFrozen": false,
        "OnFireHeatRange": 20
      },
      "Scale": 1.5
    },
    "ED_TunnelSwarmer": {
      "CustomVeterans": {
        "ED_TunnelSwarmer_Grunt": 1,
        "ED_TunnelSwarmer_Slasher": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 9999999,
          "Else": 0
        }
      }
    },
    "ED_TunnelSwarmer_Grunt": {
      "Base": "ED_Spider_Grunt",
      "DisplayName": "Glyphid Tunnel Grunt",
      "Materials": [
        "M_Bosco_PJ_CorporateMint",
        "M_Refrigerator_Chrome"
      ],
      "HealthMultiplier": 0.7776
    },
    "ED_TunnelSwarmer_Slasher": {
      "Base": "ED_Spider_Grunt_Attacker_white",
      "DisplayName": "Glyphid Tunnel Slasher",
      "HealthMultiplier": 0.3716,
      "Materials": [
        "M_HairColor_Grey02",
        "M_HairColor_Purple01",
        "M_BeachParty_Ball_White"
      ],
      "SpawnSpread": 400
    },
    "ED_Bomber_buffer": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": {
        "Mutate": "ByPlayerCount",
        "Values": [
          {
            "Mutate": "ByDNA",
            "Default": true,
            "Egg,x,2": false,
            "PE": false,
            "Escort": false,
            "Refinery": false,
            "DeepScan": false
          },
          true
        ]
      },
      "Resistances": {
        "FireDamageMultiplier": 1.2
      },
      "DifficultyRating": 250,
      "DisplayName": "Mactera Warden",
      "Temperature": {
        "FreezeTemperature": -200,
        "WarmingRate": 30
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 7,
      "SpawnAmountModifier": 1
    },
    "ED_BarrageInfector": {
      "DifficultyRating": {
        "Default": 250,
        "Refinery": {
          "Mutate": "ByPlayerCount",
          "Values": [
            400,
            250
          ]
        },
        "Mutate": "ByMissionType"
      },
      "MaxSpawnCount": [
        0,
        0,
        9999
      ],
      "SpawnAmountModifier": [
        0.001,
        0.001,
        1
      ]
    },
    "ED_Youngnought": {
      "Base": "ED_Fauxnought",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DisplayName": "Glyphid Dreadling",
      "DifficultyRating": 200,
      "IsBossFight": true,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "UsesSpawnRarityModifiers": false,
      "Rarity": 6.25,
      "Significance": "Critical",
      "SpawnSpread": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "DuringDefend"
        },
        "Then": 2500,
        "Else": 1000
      },
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -400,
        "WarmingRate": -520
      },
      "SpawnAmountModifier": 2
    },
    "ED_Grabber": {
      "Base": "ED_Grabber",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": {
        "Mutate": "ByPlayerCount",
        "Values": [
          false,
          true
        ]
      },
      "DifficultyRating": 90,
      "NoSpawnWithin": 500,
      "Grabber": {
        "CarryAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 4500,
          "Else": 3000
        },
        "CarrySpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 750,
          "Else": 500
        },
        "ChaseAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 4500,
          "Else": 3000
        },
        "ChaseSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1125,
          "Else": 750
        },
        "FleeAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1500,
          "Else": 1000
        },
        "FleeSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1200,
          "Else": 900
        },
        "WanderingAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1500,
          "Else": 1000
        },
        "WanderingSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 375,
          "Else": 250
        }
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 5.5,
      "SpawnSpread": 5000,
      "CustomVeterans": {
        "ED_Grabber": 0.667,
        "ED_Grabber_Deliverer": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 0.333,
          "Else": 0
        }
      }
    },
    "ED_Grabber_Deliverer": {
      "DisplayName": "Mactera Deliverer",
      "Materials": [
        "M_Spider_Oppressor_Tank_Body_red",
        "M_Forge_EnergyLightRed",
        "M_Forge_EnergyLightRed",
        ""
      ],
      "Base": "ED_Grabber",
      "NoSpawnWithin": 1000,
      "SpawnSpread": 5000,
      "Grabber": {
        "CarryAcceleration": [
          1747.5,
          2100
        ],
        "CarrySpeed": [
          349.5,
          420
        ],
        "ChaseAcceleration": [
          1747.5,
          2100
        ],
        "ChaseSpeed": [
          436.875,
          525
        ],
        "FleeAcceleration": [
          582.5,
          700
        ],
        "FleeSpeed": [
          524.25,
          630
        ],
        "WanderingAcceleration": [
          582.5,
          700
        ],
        "WanderingSpeed": [
          145.625,
          175
        ],
        "DamageThreshold": 99999
      },
      "Courage": 1
    },
    "ED_JellyBreeder_Sentinel": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 250,
      "Scale": 1.5,
      "Heal": {
        "FinalRate": {
          "Mutate": "ByPlayerCount",
          "Values": [
            -5.8334,
            -4.6875,
            -4,
            -3.645834
          ]
        },
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            60,
            80,
            100,
            120
          ]
        }
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "SpawnAmountModifier": 1,
      "Temperature": {
        "FreezeTemperature": -150
      },
      "SpawnSpread": [
        {
          "Mutate": "Multiply",
          "A": {
            "Mutate": "Multiply",
            "A": {
              "Mutate": "ByPlayerCount",
              "Values": [
                328.125,
                468.75,
                656.25,
                843.75
              ]
            },
            "B": {
              "Mutate": "ByDNA",
              "Default": 0.3,
              "Mining": 0,
              "Egg,1": 0.3,
              "Egg,2": 0.6,
              "Egg,x,3": 1,
              "PE,2": 1,
              "PE,3": 1.5,
              "Salvage,x,2": 1,
              "Salvage,x,3": 1.5,
              "Refinery,x,2": 1,
              "Refinery,x,3": 1.5,
              "Sabotage,x,1": 0.3,
              "Sabotage,x,2": 0.6,
              "DeepScan,x,2": 0,
              "DeepScan,x,3": 0
            }
          },
          "B": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "ScoutCount"
            },
            ">=": 1,
            "Then": 2,
            "Else": 1
          }
        }
      ],
      "IsBossFight": true,
      "Significance": "Critical",
      "Rarity": 12,
      "Base": "ED_JellyBreeder",
      "HealthMultiplier": 0.334,
      "DisplayName": "Naedocyte Seeder",
      "Movement": {
        "AlignDirectionSpeed": 0.333,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 0.333,
        "MaxBrakingDeceleration": 0.333,
        "MaxPawnSpeed": 0.333,
        "MaxStrafeDistance": 0.333,
        "StrafeSpeed": 0.333
      },
      "JellyBreeder": {
        "EnemyToSpawn": "ED_Sentinel_medium",
        "MaxJellies": 20,
        "SpawnAmount": 4,
        "MultiplierOnHighPlayerCount": 1.5,
        "Eggtime": 20,
        "CloseToSpawnEggTime": 5,
        "EggBurstSize": 2,
        "TimeBetweenEggs": 5,
        "TimeBetweenBursts": 35,
        "EggName": "Segg",
        "EggMaterial": [
          "M_Canteen_Metal_4",
          "M_Canteen_Metal_4",
          "M_Canteen_Metal_4",
          "M_Canteen_Metal_4",
          "M_Canteen_Metal_4"
        ],
        "EggHealth": [
          70,
          84,
          98,
          120
        ]
      },
      "Materials": [
        "M_Flare_Glow_Driller_inst",
        "M_Canteen_Metal_4",
        "M_Flare_Glow_Driller_inst",
        "M_Canteen_Metal_4",
        "M_Canteen_Metal_4",
        "M_SentinelGoo_GooWobble",
        "M_Flare_Glow_Driller_inst"
      ]
    },
    "ED_Spider_Boss_TwinA_Weak": {
      "Base": "ED_Fauxbalester_Locked",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 150,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "UsesSpawnRarityModifiers": false,
      "Rarity": 5.5,
      "HealthMultiplier": 0.5485,
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -400
      },
      "SpawnAmountModifier": 2
    },
    "ED_Spider_Boss_TwinB_Weak": {
      "Base": "ED_Lassie_Zen",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 150,
      "MaxSpawnCount": 0,
      "UsesSpawnRarityModifiers": false,
      "MinSpawnCount": 1,
      "Rarity": 5.5,
      "HealthMultiplier": 0.5485,
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -400
      },
      "SpawnAmountModifier": 2
    },
    "ED_Spider_Buffer": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 45,
      "MaxSpawnCount": 1,
      "Rarity": 5.125,
      "SpawnAmountModifier": 1
    },
    "ED_Joker": {
      "Base": "ED_Mactera_Shooter_Normal",
      "VeteranClasses": [
        "ED_Joker"
      ],
      "Significance": "Critical",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "StaggerDurationMultiplier": 0.5,
      "SpawnAmountModifier": 1,
      "SpawnSpread": 1500,
      "Resistances": {
        "FireDamageMultiplier": 0.5,
        "CorrosiveDamageMultiplier": 0.5,
        "ElectricDamageMultiplier": 0.5,
        "PhysicalDamageMultiplier": 2,
        "ExplosionDamageMultiplier": 0.333,
        "PiercingDamageMultiplier": 0.666,
        "RadiationDamageMultiplier": 0.5
      },
      "TimeDilation": [
        1.25,
        1.5
      ],
      "HealthMultiplier": [
        2.5,
        2.8,
        3.2,
        3.5
      ],
      "Temperature": {
        "FreezeTemperature": -320
      },
      "StaggerImmunityWindow": 2,
      "Projectile": "PRJ_Mactera_Shooter_poison",
      "IsBossFight": true,
      "Spawner": {
        "ED": "ED_JokerClone",
        "OnSpawnDelay": 0.5,
        "OnSpawnCount": [
          5,
          5,
          6,
          7
        ],
        "Interval": 3600,
        "MaxSpawns": [
          5,
          5,
          6,
          7
        ]
      },
      "AttackDamageMultiplier": 1,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 6.25,
      "DifficultyRating": 135,
      "DisplayName": "Mactera Joker",
      "Materials": [
        "M_PrecursorArtifact_Base",
        "M_FixedArmorMat_BioHazardGlass"
      ],
      "Direct": {
        "Float:DashPoints.DashSpeed": 1000
      }
    },
    "ED_JokerClone": {
      "Base": "ED_Mactera_Shooter_Normal",
      "ShowHealthBar": false,
      "StaggerDurationMultiplier": 0.5,
      "StaggerImmunityWindow": 2,
      "VeteranClasses": [
        "ED_JokerClone"
      ],
      "HealthMultiplier": 0.5,
      "Projectile": "PRJ_Mactera_Shooter",
      "Spawner": {
        "ED": "ED_JokerClone",
        "IntervalSpawnCount": 0,
        "Interval": 3600,
        "OnDeathCount": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Joker"
          },
          ">=": 1,
          "Then": 1,
          "Else": 0
        }
      },
      "AttackDamageMultiplier": 0.5,
      "Heal": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Joker"
        },
        ">=": 1,
        "Then": 0,
        "Else": -9999
      },
      "MaxSpawnCount": 0,
      "Temperature": {
        "DieIfFrozen": true
      },
      "MinSpawnCount": 1,
      "DisplayName": "Mactera Joker Clone",
      "TimeDilation": [
        1.25,
        1.5
      ],
      "Materials": [
        "M_PrecursorArtifact_Base",
        "M_CaveHolo_Transition"
      ],
      "Direct": {
        "Float:DashPoints.DashSpeed": 1500
      }
    },
    "ED_Youngnought_Ice": {
      "Base": "ED_Frostnought",
      "SpawnAmountModifier": 2,
      "UsesSpawnRarityModifiers": false,
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": false,
      "DisplayName": "Glyphid Ice Dreadling",
      "DifficultyRating": 200,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "Significance": "Critical",
      "Materials": [
        "M_Light_BlueX20",
        "M_BeachParty_Ball_Blue"
      ],
      "IsBossFight": true,
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -490,
        "WarmingRate": -520
      },
      "SpawnSpread": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "DuringDefend"
        },
        "Then": 2500,
        "Else": 1000
      }
    },
    "ED_FlyingSmartRock": {
      "HealthMultiplier": [
        0.36,
        0.48,
        0.592
      ]
    },
    "ED_FlyingSmartRock_buffer": {
      "Base": "ED_FlyingSmartRock",
      "DisplayName": "The Sun",
      "Significance": "Critical",
      "IsBossFight": true,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "Outline": {
        "Enabled": true,
        "Type": "Enemy"
      },
      "DifficultyRating": 110,
      "UsesSpawnRarityModifiers": false,
      "Rarity": 8,
      "Resistances": {
        "DamageMultiplier": [
          1.25,
          1.1667,
          1.0937,
          1
        ]
      },
      "Scale": 1,
      "Materials": [
        "",
        "M_RockCracker_RedLight_AlwaysOn"
      ],
      "SpawnSpread": [
        {
          "Mutate": "Multiply",
          "A": {
            "Mutate": "Multiply",
            "A": {
              "Mutate": "ByPlayerCount",
              "Values": [
                328.125,
                468.75,
                656.25,
                843.75
              ]
            },
            "B": {
              "Mutate": "ByDNA",
              "Default": 0.3,
              "Mining": 0,
              "Egg,1": 0.3,
              "Egg,2": 0.6,
              "Egg,x,3": 1,
              "PE,2": 1,
              "PE,3": 1.5,
              "Salvage,x,2": 1,
              "Salvage,x,3": 1.5,
              "Refinery,x,2": 1,
              "Refinery,x,3": 1.5,
              "Sabotage,x,1": 0.3,
              "Sabotage,x,2": 0.6,
              "DeepScan,x,2": 0,
              "DeepScan,x,3": 0
            }
          },
          "B": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "ScoutCount"
            },
            ">=": 1,
            "Then": 2,
            "Else": 1
          }
        }
      ],
      "HealthRaw": 300,
      "Heal": {
        "FinalRate": {
          "Mutate": "ByPlayerCount",
          "Values": [
            -8,
            -6,
            -4.8,
            -4
          ]
        },
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            22.5,
            30,
            37.5,
            45
          ]
        }
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "SpawnAmountModifier": 0.75
    },
    "ED_FlyingSmartRock_debuffer": {
      "Base": "ED_FlyingSmartRock",
      "DisplayName": "The Moon",
      "Significance": "Critical",
      "IsBossFight": true,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "UsesSpawnRarityModifiers": false,
      "Outline": {
        "Enabled": true,
        "Type": "Enemy"
      },
      "Rarity": 8,
      "DifficultyRating": 110,
      "Scale": 1,
      "Resistances": {
        "DamageMultiplier": [
          1.25,
          1.1667,
          1.0937,
          1
        ]
      },
      "Materials": [
        "",
        "M_NeonSign_StaticYellow"
      ],
      "SpawnSpread": [
        {
          "Mutate": "Multiply",
          "A": {
            "Mutate": "Multiply",
            "A": {
              "Mutate": "ByPlayerCount",
              "Values": [
                328.125,
                468.75,
                656.25,
                843.75
              ]
            },
            "B": {
              "Mutate": "ByDNA",
              "Default": 0.3,
              "Mining": 0,
              "Egg,1": 0.3,
              "Egg,2": 0.6,
              "Egg,x,3": 1,
              "PE,2": 1,
              "PE,3": 1.5,
              "Salvage,x,2": 1,
              "Salvage,x,3": 1.5,
              "Refinery,x,2": 1,
              "Refinery,x,3": 1.5,
              "Sabotage,x,1": 0.3,
              "Sabotage,x,2": 0.6,
              "DeepScan,x,2": 0,
              "DeepScan,x,3": 0
            }
          },
          "B": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "ScoutCount"
            },
            ">=": 1,
            "Then": 2,
            "Else": 1
          }
        }
      ],
      "HealthRaw": 300,
      "Heal": {
        "FinalRate": {
          "Mutate": "ByPlayerCount",
          "Values": [
            -8,
            -6,
            -4.8,
            -4
          ]
        },
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            22.5,
            30,
            37.5,
            45
          ]
        }
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "SpawnAmountModifier": 0.75
    },
    "ED_Spider_Exploder": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 10,
      "Movement": {
        "AlignDirectionSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": 1
        },
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": 1
        },
        "MaxBrakingDeceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": 1
        },
        "MaxPawnSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": 1
        },
        "MaxStrafeDistance": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": 1
        },
        "StrafeSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": 1
        }
      },
      "Rarity": 5
    },
    "ED_Spider_ExploderTank": {
      "DifficultyRating": 175,
      "MaxSpawnCount": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "Or",
          "A": {
            "Mutate": "DuringDefend"
          },
          "B": {
            "Mutate": "DuringDrillevator"
          }
        },
        "Then": 0,
        "Else": {
          "Mutate": "BySaboPhase",
          "Default": {
            "Mutate": "ByPlayerCount",
            "Values": [
              0,
              0,
              {
                "Mutate": "ByEscortPhase",
                "Default": 1,
                "WaitingForFuel": 0,
                "FinalEventA": 0,
                "FinalEventB": 0,
                "FinalEventC": 0,
                "FinalEventD": 0
              }
            ]
          },
          "Hacking": 0
        }
      },
      "MinSpawnCount": 1,
      "Movement": {
        "AlignDirectionSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2"
              ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
          }
        },
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2"
              ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
          }
        },
        "MaxBrakingDeceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2"
              ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
          }
        },
        "MaxPawnSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2"
              ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
          }
        },
        "MaxStrafeDistance": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2"
              ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
          }
        },
        "StrafeSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 1.5,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv2"
              ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
          }
        }
      },
      "Rarity": 7,
      "SpawnAmountModifier": 1,
      "NoSpawnWithin": {
        "Default": 750,
        "Escort": 300,
        "Mutate": "ByMissionType"
      },
      "SpawnSpread": {
        "Default": 16000,
        "Escort": 0,
        "Mutate": "ByMissionType"
      },
      "TimeDilation": 1
    },
    "ED_Spider_Grunt": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 2.5,
      "MaxSpawnCount": 120,
      "Rarity": 1.5,
      "SpawnAmountModifier": 0.25,
      "Courage": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_buffer"
        },
        ">=": 1,
        "Then": 1,
        "Else": 0.5
      },
      "Materials": [
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": "M_RivalBomb_ImpactBubbleRed",
          "Else": "M_Spider_Grunt_Body_Generic"
        },
        "",
        ""
      ],
      "StaggerDurationMultiplier": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_buffer"
        },
        ">=": 1,
        "Then": 0.3,
        "Else": 1
      },
      "Movement": {
        "AlignDirectionSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxBrakingDeceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxPawnSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxStrafeDistance": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "StrafeSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        }
      }
    },
    "ED_Spider_Grunt_Attacker": {
      "Courage": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_buffer"
        },
        ">=": 1,
        "Then": 1,
        "Else": 0.5
      },
      "StaggerDurationMultiplier": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_buffer"
        },
        ">=": 1,
        "Then": 0.3,
        "Else": 1
      },
      "Materials": [
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": "M_RivalBomb_ImpactBubbleRed",
          "Else": "M_Spider_Grunt_Body_Generic"
        },
        ""
      ],
      "Movement": {
        "AlignDirectionSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxBrakingDeceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxPawnSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxStrafeDistance": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "StrafeSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        }
      }
    },
    "ED_Spider_Grunt_Guard": {
      "Courage": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_buffer"
        },
        ">=": 1,
        "Then": 1,
        "Else": 0.5
      },
      "StaggerDurationMultiplier": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_FlyingSmartRock_buffer"
        },
        ">=": 1,
        "Then": 0.3,
        "Else": 1
      },
      "Materials": [
        {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": "M_RivalBomb_ImpactBubbleRed",
          "Else": "M_Spider_Grunt_Body_Generic"
        },
        ""
      ],
      "Movement": {
        "AlignDirectionSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxBrakingDeceleration": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxPawnSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "MaxStrafeDistance": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        },
        "StrafeSpeed": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
          },
          ">=": 1,
          "Then": 1.35,
          "Else": 1
        }
      }
    },
    "ED_Spider_Tank_flame": {
      "Base": "ED_Spider_Tank_red",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "UsesBiomeVariants": false,
      "DifficultyRating": 40,
      "HealthMultiplier": 0.6,
      "Movement": {
        "AlignDirectionSpeed": [
          1.25,
          1.5
        ],
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": [
          1.25,
          1.5
        ],
        "MaxBrakingDeceleration": [
          1.25,
          1.5
        ],
        "MaxPawnSpeed": [
          1.25,
          1.5
        ],
        "MaxStrafeDistance": [
          1.25,
          1.5
        ],
        "StrafeSpeed": [
          1.25,
          1.5
        ]
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "StaggerDurationMultiplier": 0.4,
      "StaggerImmunityWindow": 4,
      "Courage": 1,
      "Rarity": 5.5,
      "SpawnAmountModifier": 0.35,
      "VeteranClasses": [
        "ED_Spider_Tank_flame"
      ]
    },
    "ED_PatrolBot": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 175,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Temperature": {
        "FreezeTemperature": -60,
        "UnfreezeTemperature": -4,
        "FozenDamageBonusScale": 3
      },
      "Rarity": 5.5,
      "SpawnAmountModifier": 1,
      "Direct": {
        "Float:BumpDamage.Damage": 0,
        "Float:ImpactCooldown.CoolDownTime": 9999
      }
    },
    "ED_PatrolBot_Caretaker": {
      "Temperature": {
        "FreezeTemperature": -60,
        "UnfreezeTemperature": -4,
        "FozenDamageBonusScale": 3
      },
      "Direct": {
        "Float:BumpDamage.Damage": 0,
        "Float:ImpactCooldown.CoolDownTime": 9999
      }
    },
    "ED_PitJaw": {
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 150,
      "MinSpawnCount": 0,
      "MaxSpawnCount": 1,
      "Rarity": 5,
      "SpawnAmountModifier": 0.5
    },
    "ED_Ossiran_Scrab": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 35,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 20,
      "Rarity": 5.125,
      "SpawnAmountModifier": 0.7
    },
    "ED_Crawler": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 65,
      "MaxSpawnCount": [
        2,
        4,
        6
      ],
      "MinSpawnCount": 1,
      "Rarity": 5.125,
      "SpawnAmountModifier": 1
    },
    "ED_Jelly_Spawn": {
      "CustomVeterans": {
        "ED_Jelly_Spawn_Link": 1,
        "ED_Spider_Exploder_haku": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 999999,
          "Else": 0
        }
      }
    },
    "ED_Spider_Exploder_haku": {
      "Base": "ED_Spider_Exploder_white",
      "UsesBiomeVariants": false,
      "Movement": {
        "AlignDirectionSpeed": 0.75,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 0.75,
        "MaxBrakingDeceleration": 0.75,
        "MaxPawnSpeed": 0.75,
        "MaxStrafeDistance": 0.75,
        "StrafeSpeed": 0.75
      }
    },
    "ED_Jelly_Spawn_Link": {
      "Base": "ED_Jelly_Spawn"
    },
    "ED_Jelly_Swarmer": {
      "CanBeUsedInEncounters": false,
      "SpawnSpread": [
        1000,
        500,
        0
      ],
      "Base": "ED_Jelly_Swarmer",
      "DifficultyRating": 20,
      "MaxSpawnCount": {
        "Mutate": "ByPlayerCount",
        "Values": [
          3,
          10
        ]
      },
      "MinSpawnCount": 1,
      "Rarity": 5.5,
      "SpawnAmountModifier": 1,
      "NoSpawnWithin": {
        "Mutate": "ByPlayerCount",
        "Values": [
          1000,
          500,
          0
        ]
      }
    },
    "ED_Solaris": {
      "Base": "ED_Mactera_RadialJaw",
      "DisplayName": "Mactera Solaris",
      "IsBossFight": true,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "SpawnSpread": 2500,
      "Resistances": {
        "FireDamageMultiplier": 0.5,
        "CorrosiveDamageMultiplier": 0.5,
        "ElectricDamageMultiplier": 0.75,
        "PhysicalDamageMultiplier": 2,
        "ExplosionDamageMultiplier": 0.5
      },
      "Significance": "Critical",
      "StaggerDurationMultiplier": 0.25,
      "StaggerImmunityWindow": 3,
      "NoSpawnWithin": 1000,
      "Projectile": "PRJ_InfectedMuleGrenade_C",
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 7,
      "DifficultyRating": 150,
      "Materials": [
        "M_Flier_Triple_Shooter_01",
        "M_Flier_Triple_Shooter_01",
        "M_Goal_Hologram_red"
      ],
      "SpawnAmountModifier": 1,
      "Scale": 1.35,
      "Movement": {
        "AlignDirectionSpeed": 2,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 2,
        "MaxBrakingDeceleration": 2,
        "MaxPawnSpeed": 2,
        "MaxStrafeDistance": 2,
        "StrafeSpeed": 2
      },
      "TimeDilation": [
        1.75,
        2.5
      ],
      "HealthMultiplier": [
        3,
        3.5,
        4,
        4.5
      ],
      "Temperature": {
        "FreezeTemperature": -400
      },
      "Direct": {
        "Float:DashPoints.PointOffset": 400,
        "Float:DistanceForAttackMode": 0,
        "Float:DashPoints.MaxRangeFromPlayer": 800,
        "Float:DashPoints.MinRangeFromPlayer": 1,
        "Float:DashPoints.MaxHeightAboveTarget": 500,
        "Float:DashPoints.MinHeightAboveTarget": 350,
        "Float:DashPoints.DashSpeed": 1200
      }
    },
    "ED_Plantonator_Barrinator": {
      "Base": "ED_Spider_Plantonator",
      "Materials": [
        "M_Facility_Turret_Debris",
        "M_Facility_TurretController_ManualBlink",
        "M_FireExRed_A",
        "M_FireExRed_A",
        "M_FireExRed_A"
      ],
      "SpawnSpread": 750,
      "NoSpawnWithin": 750,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 250,
      "DisplayName": "Glyphid Barrinator",
      "Movement": {
        "AlignDirectionSpeed": 1.5,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.5,
        "MaxBrakingDeceleration": 1.5,
        "MaxPawnSpeed": 1.5,
        "MaxStrafeDistance": 1.5,
        "StrafeSpeed": 1.5
      },
      "IsBossFight": true,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 12,
      "HealthMultiplier": 0.175,
      "SpawnAmountModifier": 1,
      "Direct": {
        "Int:NumClusterBombs": [
          6,
          9,
          12,
          15
        ]
      }
    },
    "ED_Spider_Shooter": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 55,
      "AttackDamageMultiplier": 0.9,
      "Materials": [
        "",
        "M_Gem_Red"
      ],
      "NoSpawnWithin": 500,
      "MaxSpawnCount": 100,
      "Rarity": 5.375,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Spawn": {
      "CustomVeterans": {
        "ED_Spider_Spawn_Normal_Grunt": 1,
        "ED_Spider_Spawn_Slasher_Grunt": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "EDs": [
              "ED_Gauge_Lv3",
              "ED_Gauge_Lv4",
              "ED_Gauge_Lv5"
            ]
          },
          ">=": 1,
          "Then": 999999,
          "Else": 0
        }
      }
    },
    "ED_Spider_Spawn_Normal_Grunt": {
      "Base": "ED_Spider_Grunt",
      "DisplayName": "Glyphid Nexus Grunt",
      "Materials": [
        "M_Bosco_PJ_CorporateMint",
        "M_Refrigerator_Chrome"
      ],
      "HealthMultiplier": 0.7776
    },
    "ED_Spider_Spawn_Slasher_Grunt": {
      "DisplayName": "Glyphid Nexus Slasher",
      "Base": "ED_Spider_Grunt_Attacker_white",
      "HealthMultiplier": 0.3716
    },
    "ED_Spider_Shooter_Vomit": {
      "Base": "ED_Spider_Shooter_Bouncer",
      "DisplayName": "Glyphid Vomit Spitter",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "AttackDamageMultiplier": 1.1,
      "MaxSpawnCount": 70,
      "HealthMultiplier": 0.3326,
      "MinSpawnCount": 1,
      "Scale": 0.78,
      "DifficultyRating": 35,
      "Rarity": 5.75,
      "Materials": [
        "M_GlobalSkin_RoyalBlue_S05",
        "M_Vanity_Headwear_Bavarian_Green"
      ],
      "SpawnAmountModifier": 1,
      "Projectile": "PRJ_StaticBomber_C"
    },
    "ED_Spider_Shooter_Grenadier": {
      "Base": "ED_Spider_Shooter_Bouncer",
      "DisplayName": "Glyphid Grenade Spitter",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "MaxSpawnCount": 2,
      "MinSpawnCount": 1,
      "DifficultyRating": 90,
      "Rarity": 5.75,
      "AttackDamageMultiplier": 0.085,
      "Materials": [
        "M_GrenadeLauncher_Default",
        "M_HandGrenade_K_BlinkingLight"
      ],
      "SpawnAmountModifier": 1,
      "Projectile": "PRJ_Grenade_StickySmall"
    },
    "ED_Mactera_Shooter_Normal": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 45,
      "Rarity": 5.125
    },
    "ED_Mactera_TripleShooter": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "Rarity": 5.25
    },
    "ED_Sprout_Normal": {
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 100,
      "MaxSpawnCount": 9999,
      "MinSpawnCount": 1,
      "Rarity": 3,
      "Resistances": {
        "DamageMultiplier": 1.2
      },
      "Materials": [
        "M_Grenade_FriendlyShredder_Light",
        "M_SpaceRig_MedBay02"
      ],
      "SpawnAmountModifier": 0.75
    },
    "ED_ShootingPlant_NukeSingle": {
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 300,
      "Materials": [
        "M_Parasite2_01",
        "M_Biome_RadioactiveZone_UraniumGlowing",
        "M_Biome_RadioactiveZone_UraniumGlowing"
      ],
      "MaxSpawnCount": 9999,
      "MinSpawnCount": 1,
      "Rarity": 1,
      "SpawnAmountModifier": 1
    },
    "ED_ShootingPlant_Shield": {
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "Rarity": 1,
      "TimeDilation": [
        0.5,
        0.5,
        0.666
      ],
      "MaxSpawnCount": [
        0,
        0,
        2
      ],
      "MinSpawnCount": 1,
      "Base": "ED_ShootingPlant_Nuke",
      "DisplayName": "Spitscreen Infector",
      "Materials": [
        "M_MobilePlague_StabAttack_Tendrils_Active",
        "M_MatrixCore_GlowEmpty",
        "M_MatrixCore_GlowEmpty"
      ],
      "Projectile": "PRJ_Terminator_Barrier_C",
      "DifficultyRating": 225,
      "SpawnAmountModifier": 0.5
    },
    "ED_FacilityTurret_Cutter": {
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "Base": "ED_FacilityTurret_Barrier",
      "MaxSpawnCount": 9999,
      "MinSpawnCount": 1,
      "AttackDamageMultiplier": 0.7,
      "Rarity": 5,
      "DisplayName": "Line-Cutting Turret",
      "Temperature": {
        "DieIfBurning": false,
        "FreezeTemperature": -100,
        "BurnTemperature": 50,
        "FozenDamageBonusScale": 3,
        "CoolingRate": 10
      },
      "DifficultyRating": 100,
      "Projectile": "PRJ_GuntowerLineProjectile_C",
      "SpawnAmountModifier": 0.85,
      "Materials": [
        "M_HairColor_Purple01",
        "M_GlobalSkin_CleanPurple_S05",
        "M_WPN_Gatling_HeatGlow_A",
        "M_VanityBase_EyeColor"
      ],
      "Scale": 1.25,
      "Direct": {
        "Float:TurnCooldown": 0.4,
        "Float:TurnSpeed": 4.5
      }
    },
    "ED_CaveLeech_fat": {
      "Base": "ED_CaveLeech",
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "CaveLeech": {
        "MaxDistanceXY": 300000,
        "BitesPerSecond": [
          1,
          1.25
        ],
        "GrapDelay": [
          0.1,
          0.08
        ],
        "TentacleSpeed": [
          600,
          750
        ],
        "TentacleRetractSpeed": [
          1100,
          1375
        ],
        "TentaclePullSpeed": [
          2000,
          2500
        ],
        "TentacleDropPlayerSpeed": [
          1500,
          1875
        ],
        "MaxDropPlayerDuration": 10
      },
      "DifficultyRating": 150,
      "DisplayName": "Fat Cave Leech",
      "MaxSpawnCount": 10,
      "MinSpawnCount": 1,
      "Resistances": {
        "DamageMultiplier": 0.167,
        "PhysicalDamageMultiplier": 3
      },
      "Scale": 2,
      "SpawnAmountModifier": 1.5
    },
    "ED_Sniper_Turret_Slow_Rocket": {
      "Base": "ED_Sniper_Turret_Slow",
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "DisplayName": "Rocket Turret",
      "DifficultyRating": {
        "Mutate": "ByMissionType",
        "Default": 80,
        "Escort": 135
      },
      "MaxSpawnCount": {
        "Mutate": "ByMissionType",
        "Default": 9999,
        "Escort": {
          "Mutate": "ByPlayerCount",
          "Values": [
            1,
            2,
            3,
            4
          ]
        }
      },
      "MinSpawnCount": 1,
      "AttackDamageMultiplier": 1.5,
      "Scale": 1.2,
      "Rarity": 2.25,
      "HealthMultiplier": [
        1.2,
        1.28565,
        1.37145,
        1.5
      ],
      "Materials": [
        "M_HairColor_Purple01",
        "M_Meteor_Glowing",
        "M_Meteor_Glowing",
        "M_VanityBase_EyeColor",
        "M_Meteor_Glowing"
      ],
      "SpawnAmountModifier": 0.75,
      "Temperature": {
        "FreezeTemperature": -50,
        "UnfreezeTemperature": 0,
        "FozenDamageBonusScale": 3
      },
      "Projectile": "PRJ_PatrolBotRocket_fast_C"
    },
    "ED_Bomber_Explosive": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": {
        "Mutate": "ByPlayerCount",
        "Values": [
          {
            "Mutate": "ByDNA",
            "Default": true,
            "Egg,x,2": false,
            "PE": false,
            "Escort": false,
            "Refinery": false,
            "DeepScan": false
          },
          true
        ]
      },
      "DifficultyRating": 110,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Temperature": {
        "FreezeTemperature": -200,
        "WarmingRate": 30
      },
      "Rarity": 5.5,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Fanatic": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 170,
      "DisplayName": "Glyphid Fanatic",
      "IsBossFight": true,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Rarity": 6.5,
      "HealthMultiplier": 0.0816,
      "SpawnAmountModifier": 1
    },
    "ED_Spider_Lobber_Enc": {
      "Base": "ED_Spider_Lobber",
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 70,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Rarity": 5.25,
      "SpawnAmountModifier": 1
    },
    "ED_Shredder_Big": {
      "Base": "ED_Shredder",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 90,
      "DisplayName": "Big Shredder",
      "Courage": 1,
      "HealthMultiplier": [
        10,
        10.8,
        11.6,
        12.8205
      ],
      "Resistances": {
        "PhysicalDamageMultiplier": 1,
        "ExplosionDamageMultiplier": 1,
        "ElectricDamageMultiplier": 1
      },
      "AttackDamageMultiplier": 2,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Rarity": 5.5,
      "Scale": 3,
      "SpawnAmountModifier": 1,
      "Temperature": {
        "FreezeTemperature": -200,
        "DieIfBurning": false
      }
    },
    "ED_Spider_Lobber_Wave": {
      "Base": "ED_Spider_Lobber",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 70,
      "MaxSpawnCount": 1,
      "MinSpawnCount": 1,
      "Rarity": 5.25,
      "SpawnAmountModifier": 1,
      "CustomVeterans": {
        "ED_Spider_Lobber": 0.7,
        "ED_Spider_Lobber_frozen": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Spider_Lobber_frozen"
          },
          ">=": {
            "Mutate": "ByPlayerCount",
            "Values": [
              1,
              2,
              2,
              3
            ]
          },
          "Then": 0,
          "Else": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "DuringMission",
              "StartingAt": 60
            },
            "Then": {
              "Mutate": "IfFloat",
              "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                  "ED_Gauge_Lv4",
                  "ED_Gauge_Lv5"
                ]
              },
              ">=": 1,
              "Then": 0.3,
              "Else": 0
            },
            "Else": {
              "Mutate": "ByMissionType",
              "Default": {
                "Mutate": "IfFloat",
                "Value": {
                  "Mutate": "EnemyCount",
                  "EDs": [
                    "ED_Gauge_Lv4",
                    "ED_Gauge_Lv5"
                  ]
                },
                ">=": 1,
                "Then": 0.3,
                "Else": 0
              },
              "PE": 0,
              "DeepScan": 0
            }
          }
        }
      }
    },
    "ED_Spider_RapidShooter_Platform": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "IsBossFight": true,
      "Base": "ED_Spider_RapidShooter",
      "DisplayName": "Glyphid Architect",
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "Rarity": 7,
      "DifficultyRating": 170,
      "Projectile": "PRJ_PlatformMaker_C",
      "TimeDilation": 0.75,
      "HealthMultiplier": 0.7855,
      "Materials": [
        "M_Forge_EnergyLightRed",
        "M_Maggot_Green",
        "M_TetherPole_CenterGlow",
        "M_TetherPole_CenterGlow"
      ],
      "SpawnAmountModifier": 1
    },
    "ED_Woodlouse": {
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 110,
      "MaxSpawnCount": 1,
      "Rarity": 5.25,
      "SpawnAmountModifier": 1
    },
    "ED_Woodlouse_Youngling": {
      "CanBeUsedForConstantPressure": false,
      "CanBeUsedInEncounters": true,
      "DifficultyRating": 40,
      "MaxSpawnCount": [
        2,
        4,
        6
      ],
      "MinSpawnCount": 1,
      "Rarity": 5.375
    },
    "ED_Ninja": {
      "Base": "ED_Woodlouse",
      "DisplayName": "Q'ronar Ninja",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "DifficultyRating": 70,
      "Projectile": "PRJ_WoodlouseAttack_electric",
      "AttackDamageMultiplier": 0.33,
      "Resistances": {
        "ElectricDamageMultiplier": 1.3,
        "PhysicalDamageMultiplier": 2,
        "FireDamageMultiplier": 1
      },
      "Temperature": {
        "BurnTemperature": 50,
        "DouseFireTemperature": 10
      },
      "MaxSpawnCount": [
        0,
        0,
        1,
        2
      ],
      "MinSpawnCount": 1,
      "Rarity": 5.5,
      "SpawnAmountModifier": 1,
      "NoSpawnWithin": 1000,
      "SpawnSpread": 12500,
      "HealthMultiplier": 0.53333,
      "Scale": 0.85,
      "TimeDilation": 1.25,
      "Direct": {
        "Float:ChanceToWalk": 1,
        "Float:FoldedStateMaxTime": 0.1,
        "Float:FoldedStateMinTime": 0.1,
        "Float:RefreshTimeMax": 0.1,
        "Float:RefreshTimeMin": 0.1,
        "Float:BumpRange": 150,
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        "Float:ForgetTime": 0.1,
        "Float:ForgetRange": 10,
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      },
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        "M_Biome_IceCaves_Rock02_Oasis_Particles",
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        "M_AllBlack",
        "M_DamageEnhancer_Field_ProgressBAr"
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        "StrafeSpeed": 10
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    },
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      "DifficultyRating": 90,
      "Materials": [
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      "Projectile": "PRJ_Terminator_Barrier_C"
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    },
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      "Direct": {
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      "DisplayName": "Welcome to Eclipse. Every 50 Gold Deposit will recharge the Threat Meter.",
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    },
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      "Spawner": {
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    },
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      "DisplayName": "THREAT Lv2: MODERATE (270s)",
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      },
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    },
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      "DifficultyRating": 100,
      "Significance": "Critical",
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                },
                "C": {
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                  "RocketLaunched": true
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      },
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        "PiercingDamageMultiplier": 0
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      "Materials": [
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      "Temperature": {
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        "CoolingRate": 999
      },
      "Spawner": {
        "ED": "ED_Gauge_Lv4",
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    },
    "ED_Gauge_Lv4": {
      "Base": "ED_Spider_Swarmer",
      "AttackDamageMultiplier": 0,
      "Significance": "Critical",
      "DisplayName": "THREAT Lv4: SEVERE (450s)",
      "ShowHealthBar": false,
      "IsBossFight": true,
      "HealthRaw": 375,
      "Scale": 0.1,
      "Heal": {
        "InitialRate": {
          "Mutate": "If",
          "Condition": {
            "Mutate": "Not",
            "Value": {
              "Mutate": "TriggerFixedDuration",
              "N": 1,
              "Reset": true,
              "In": {
                "Mutate": "TriggerOnChange",
                "RiseOnly": true,
                "In": {
                  "Mutate": "Floor",
                  "Value": {
                    "Mutate": "Divide",
                    "A": {
                      "Mutate": "DepositedResource",
                      "Resource": "Gold"
                    },
                    "B": 50
                  }
                }
              }
            }
          },
          "Then": {
            "Mutate": "If",
            "Condition": {
              "Mutate": "Not",
              "Value": {
                "Mutate": "Or",
                "A": {
                  "Mutate": "DuringExtraction"
                },
                "B": {
                  "Mutate": "BySaboPhase",
                  "Default": false,
                  "Phase1Vent": true,
                  "Phase1Eye": true,
                  "Phase2Vent": true,
                  "Phase2Eye": true,
                  "Phase3Vent": true,
                  "Phase3Eye": true,
                  "Finished": true
                },
                "C": {
                  "Mutate": "ByRefineryPhase",
                  "Default": false,
                  "RocketLaunched": true
                },
                "D": {
                  "Mutate": "BySalvagePhase",
                  "Default": false,
                  "Finished": true
                },
                "E": {
                  "Mutate": "ByEscortPhase",
                  "Default": false,
                  "Finished": true
                }
              }
            },
            "Then": -500000,
            "Else": 0
          },
          "Else": 75
        }
      },
      "Resistances": {
        "DamageMultiplier": 0.000001,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "Materials": [
        "M_CaveHolo_Transition"
      ],
      "Temperature": {
        "BurnTemperature": 9999,
        "FreezeTemperature": -9999,
        "WarmingRate": 999,
        "CoolingRate": 999
      },
      "Spawner": {
        "ED": "ED_Gauge_Lv5",
        "OnDeathCount": 1
      }
    },
    "ED_Gauge_Lv5": {
      "Base": "ED_Spider_Swarmer",
      "Significance": "Critical",
      "AttackDamageMultiplier": 0,
      "DisplayName": "THREAT LvMax: CRITICAL",
      "ShowHealthBar": false,
      "IsBossFight": true,
      "HealthRaw": 450,
      "Scale": 0.1,
      "Resistances": {
        "DamageMultiplier": 0.000001,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "Materials": [
        "M_CaveHolo_Transition"
      ],
      "Temperature": {
        "BurnTemperature": 9999,
        "FreezeTemperature": -9999,
        "WarmingRate": 999,
        "CoolingRate": 999
      },
      "Spawner": {
        "ED": "ED_Gauge_Lv5",
        "OnDeathCount": 1
      }
    },
    "ED_GravitationalField": {
      "Base": "ED_Spider_Stinger",
      "DisplayName": "Gravitational Field",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "UsesSpawnRarityModifiers": false,
      "AttackDamageMultiplier": 0,
      "DifficultyRating": 0,
      "Scale": 0.01,
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "HealthRaw": 10000,
      "Direct": {
        "Float:PointLight_Tail.AttenuationRadius": 3000,
        "Float:PointLight_Tail.MaxDrawDistance": 100000,
        "Float:PawnSensing.SightRadius": 50000,
        "Bool:PointLight_Tail.bVisible": true,
        "Float:SplineHookAttack.MaxAngledForce": 1800,
        "Float:SplineHookAttack.AdjustmentStartDistance": 100,
        "Float:SplineHookAttack.AttackDuration": 0.3,
        "Float:SplineHookAttack.AttackDelay": 1.2,
        "Float:SplineHookAttack.LeadMultiplier": 0.75,
        "Float:SplineHookAttack.AquireLocationTime": 0.9,
        "Float:SplineHookAttack.OnSuccessCooldown": 0.1
      },
      "Movement": {
        "MaxPawnSpeed": 0,
        "StrafeSpeed": 0,
        "MinSlowdownAngle": 180,
        "MaxSlowdownAngle": 180,
        "MaxStrafeDistance": 100,
        "AlignDirectionSpeed": 1000,
        "FleeSpeedBoostMultiplier": 0.1,
        "MaxAcceleration": 0.1,
        "MaxBrakingDeceleration": 0.1,
        "AlignToTargetMinRequiredAngle": 0
      },
      "Heal": {
        "InitialRate": 0,
        "FinalRate": -10000,
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            10,
            10,
            12,
            12
          ]
        }
      },
      "SpawnSpread": 1000,
      "StaggerDurationMultiplier": 0,
      "Materials": [
        "M_NeonSign_Blinking_Blue_01",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ]
    },
    "ED_MeteorShower": {
      "Base": "ED_Banshee",
      "Alert": true,
      "DisplayName": "Meteor",
      "ShowHealthBar": false,
      "StaggerDurationMultiplier": 0,
      "Projectile": "PRJ_FlyingSmartRock_C",
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "HealthRaw": 10000,
      "Temperature": {
        "DieIfBurning": true,
        "FreezeTemperature": -66.666,
        "BurnTemperature": 20,
        "DouseFireTemperature": 20,
        "FozenDamageBonusScale": 3
      },
      "Direct": {
        "Bool:Light_BackBody.bVisible": false,
        "Float:Light_BackBody.AttenuationRadius": 0.1,
        "Float:Light_BackBody.MaxDrawDistance": 0.1
      },
      "SpawnSpread": 750,
      "Heal": {
        "InitialRate": 0,
        "FinalRate": -10000,
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            5,
            5,
            6,
            6
          ]
        }
      },
      "AttackDamageMultiplier": 0.4,
      "DifficultyRating": 0,
      "IsBossFight": false,
      "Courage": 1,
      "Scale": 0.01,
      "TimeDilation": 1,
      "Movement": {
        "MaxPawnSpeed": 1000,
        "StrafeSpeed": 1000,
        "MinSlowdownAngle": 1,
        "MaxSlowdownAngle": 1,
        "MaxStrafeDistance": 0,
        "AlignDirectionSpeed": 1000,
        "FleeSpeedBoostMultiplier": 1000,
        "MaxAcceleration": 1000,
        "MaxBrakingDeceleration": 1,
        "AlignToTargetMinRequiredAngle": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ]
    },
    "ED_HeliumRain": {
      "Base": "ED_Bomber_Explosive",
      "Alert": true,
      "DisplayName": "Helium Rain",
      "ShowHealthBar": false,
      "StaggerDurationMultiplier": 0,
      "MinSpawnCount": 50,
      "NoSpawnWithin": 900,
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "Direct": {
        "Float:DeathYRotationSpeed": 25,
        "Float:DeathSpeed": 12000,
        "Float:DeathAcceleration": 4000
      },
      "HealthRaw": 10000,
      "Temperature": {
        "DieIfBurning": true,
        "FreezeTemperature": -66.666,
        "BurnTemperature": 20,
        "DouseFireTemperature": 20,
        "FozenDamageBonusScale": 3
      },
      "SpawnSpread": 1500,
      "Heal": {
        "InitialRate": 0,
        "FinalRate": -10000,
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            1,
            1,
            1,
            1
          ]
        }
      },
      "AttackDamageMultiplier": 0.25,
      "DifficultyRating": 0,
      "IsBossFight": false,
      "Courage": 1,
      "Scale": 0.01,
      "TimeDilation": 1
    },
    "ED_Jupiter": {
      "Base": "ED_FlyingSmartRock",
      "DisplayName": "The Jupiter",
      "Significance": "Critical",
      "IsBossFight": true,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "UsesSpawnRarityModifiers": false,
      "Outline": {
        "Enabled": true,
        "Type": "Enemy"
      },
      "Rarity": 6.25,
      "DifficultyRating": 70,
      "Scale": 1.8,
      "Resistances": {
        "DamageMultiplier": [
          1.25,
          1.1667,
          1.0937,
          1
        ]
      },
      "Materials": [
        "",
        "M_CaveSet_Rock01"
      ],
      "Spawner": {
        "ED": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "Modulo",
            "A": {
              "Mutate": "EnemiesKilled",
              "ED": "ED_Jupiter"
            },
            "B": 3
          },
          "==": 0,
          "Then": "ED_MeteorShower",
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "Modulo",
              "A": {
                "Mutate": "EnemiesKilled",
                "ED": "ED_Jupiter"
              },
              "B": 3
            },
            "==": 1,
            "Then": "ED_HeliumRain",
            "Else": "ED_GravitationalField"
          }
        },
        "OnSpawnDelay": 999,
        "OnSpawnCount": 0,
        "IntervalSpawnCount": 0,
        "Interval": 999,
        "OnDeathCount": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "Modulo",
            "A": {
              "Mutate": "EnemiesKilled",
              "ED": "ED_Jupiter"
            },
            "B": 3
          },
          "==": 0,
          "Then": {
            "Mutate": "ByPlayerCount",
            "Values": [
              12,
              13,
              15,
              18
            ]
          },
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "Modulo",
              "A": {
                "Mutate": "EnemiesKilled",
                "ED": "ED_Jupiter"
              },
              "B": 3
            },
            "==": 1,
            "Then": {
              "Mutate": "ByPlayerCount",
              "Values": [
                40,
                40,
                50,
                50
              ]
            },
            "Else": {
              "Mutate": "ByPlayerCount",
              "Values": [
                50,
                50,
                50,
                50
              ]
            }
          }
        }
      },
      "SpawnSpread": [
        {
          "Mutate": "Multiply",
          "A": {
            "Mutate": "Multiply",
            "A": {
              "Mutate": "ByPlayerCount",
              "Values": [
                800,
                1100,
                1600,
                2000
              ]
            },
            "B": {
              "Mutate": "ByDNA",
              "Default": 0.3,
              "Mining": 0,
              "Egg,1": 0.3,
              "Egg,2": 0.6,
              "Egg,x,3": 1,
              "PE,2": 1,
              "PE,3": 1.5,
              "Salvage,x,2": 1,
              "Salvage,x,3": 1.5,
              "Refinery,x,2": 1,
              "Refinery,x,3": 1.5,
              "Sabotage,x,1": 0.3,
              "Sabotage,x,2": 0.6,
              "DeepScan,x,2": 0,
              "DeepScan,x,3": 0
            }
          },
          "B": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "ScoutCount"
            },
            ">=": 1,
            "Then": 2,
            "Else": 1
          }
        }
      ],
      "HealthRaw": 400,
      "Heal": {
        "FinalRate": -6.85,
        "SwitchAfter": 35
      },
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.75
    },
    "ED_Spider_Lobber_GasNade": {
      "Base": "ED_Spider_Lobber_Smoke",
      "DisplayName": "Glyphid Gas Spreader",
      "DifficultyRating": 110,
      "MaxSpawnCount": 2,
      "SpawnAmountModifier": 1,
      "AttackDamageMultiplier": 0.5,
      "Rarity": 6.5,
      "MinSpawnCount": 1,
      "Projectile": "PRJ_Lobber_SmokeDamage",
      "Materials": [
        "M_RockCracker_GreenLight_AlwaysOn",
        "M_Oktoberfest_LeafYellow",
        "M_SpaceRig_LightMachinery_Green",
        "M_SpaceRig_MetalGreen01_WS"
      ]
    },
    "ED_Spider_Annoying": {
      "Base": "ED_Spider_Swapper",
      "DisplayName": "Glyphid Swap Slasher",
      "DifficultyRating": 60,
      "MaxSpawnCount": 3,
      "Materials": [
        "M_Light_BlueX20",
        "M_BeachParty_Lantern_Blue",
        "M_SpaceRig_LightMachinery_White"
      ],
      "SpawnAmountModifier": 1,
      "MinSpawnCount": 1,
      "Rarity": 6.5
    },
    "ED_Spider_Exploder_God": {
      "UsesBiomeVariants": false,
      "Base": "ED_Spider_Exploder",
      "ShowHealthBar": false,
      "DisplayName": "Ebonite Exploder",
      "DifficultyRating": 50,
      "MaxSpawnCount": 3,
      "SpawnAmountModifier": 1,
      "MinSpawnCount": 1,
      "Rarity": 6.5,
      "Resistances": {
        "DamageMultiplier": 0.01,
        "PhysicalDamageMultiplier": 10000
      },
      "Materials": [
        "M_Mug_Metalic_White",
        "M_Mug_Metalic_White"
      ]
    },
    "ED_Spider_Grunt_Lobber": {
      "Base": "ED_Spider_Grooter",
      "DisplayName": "Glyphid Grunt Grooter",
      "AttackDamageMultiplier": 0.5,
      "Projectile": "PRJ_StaticBomber",
      "HealthRaw": 148,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": true,
      "UsesBiomeVariants": false,
      "DifficultyRating": 40,
      "MaxSpawnCount": 10,
      "MinSpawnCount": 1,
      "Rarity": 5.375,
      "Materials": [
        "M_Oktoberfest_LeafYellow",
        "M_Driller_PJ_DLC_Streamer_Cloth"
      ],
      "VeteranClasses": [
        "ED_Spider_Grunt_Lobber"
      ],
      "SpawnAmountModifier": 1
    },
    "ED_George_ECLP": {
      "HealthMultiplier": [
        0.4,
        0.45,
        0.55,
        0.65
      ],
      "Base": "ED_George",
      "Scale": 1.5,
      "StaggerImmunityWindow": 2,
      "Courage": 1,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.01
    },
    "ED_Youngnought_Fire": {
      "IsBossFight": true,
      "Base": "ED_Altnought",
      "DisplayName": "Glyphid Fire Dreadling",
      "Projectile": "PRJ_Inferno1",
      "Materials": [
        "M_FireBulk_body",
        "M_Arrow_FireC"
      ],
      "AttackDamageMultiplier": 0.8,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.01,
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -490,
        "WarmingRate": -520
      }
    },
    "ED_Youngnought_Praetor": {
      "IsBossFight": true,
      "Base": "ED_Praenought",
      "DisplayName": "Glyphid Praetor Dreadling",
      "Projectile": "PRJ_Lobber_SmokeAll",
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.01,
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -490,
        "WarmingRate": -520
      }
    },
    "ED_Twin_A_Banshee": {
      "Base": "ED_Banshee",
      "Materials": [
        "",
        "M_Scout_PJ_BioHazard_Glow_DLC07",
        "M_BeachParty_Ball_Blue",
        "M_BeachParty_Ball_Blue"
      ],
      "AttackDamageMultiplier": 0.2,
      "Projectile": "PRJ_Crye_SnowBall_C",
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.01,
      "MinSpawnCount": 1,
      "HealthMultiplier": 0.5485,
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -400
      }
    },
    "ED_Twin_B_Bayonet": {
      "Materials": [
        "",
        "M_MatrixCore_GlowEmpty",
        "M_FireExRed_A",
        "M_FireExRed_A"
      ],
      "Base": "ED_Bayonet",
      "Projectile": "PRJ_Spider_Boss_Heavy_FireballBallistics",
      "Temperature": {
        "BurnTemperature": 100,
        "DouseFireTemperature": 50,
        "FreezeTemperature": -400
      },
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "HealthMultiplier": 0.5485
    },
    "ED_Curse": {
      "Base": "ED_Spider_Stalker",
      "CanBeUsedForConstantPressure": true,
      "AttackDamageMultiplier": 0,
      "CanBeUsedInEncounters": false,
      "UsesSpawnRarityModifiers": false,
      "DifficultyRating": 20,
      "Scale": 0.01,
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Movement": {
        "MaxPawnSpeed": 50,
        "StrafeSpeed": 50,
        "MaxStrafeDistance": 1000,
        "FleeSpeedBoostMultiplier": 1,
        "AlignDirectionSpeed": 1,
        "AlignToTargetMinRequiredAngle": 10,
        "MinSlowdownAngle": 1,
        "MaxSlowdownAngle": 1,
        "MaxAcceleration": 50,
        "MaxBrakingDeceleration": 50
      },
      "SpawnSpread": [
        800,
        1100,
        1600,
        2000
      ],
      "HealthRaw": 10000,
      "Heal": {
        "FinalRate": -10000,
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            10,
            10,
            8,
            8
          ]
        }
      },
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.75
    },
    "ED_Mist_A": {
      "Base": "ED_Spider_ExploderTank",
      "Projectile": "PRJ_Lobber_Smoke",
      "Significance": "Critical",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "AttackDamageMultiplier": 0.00001,
      "UsesSpawnRarityModifiers": false,
      "Spawner": {
        "ED": "ED_Mist_B",
        "IntervalSpawnCount": 0,
        "Interval": 999,
        "OnDeathCount": {
          "Mutate": "ByPlayerCount",
          "Values": [
            1,
            1,
            1,
            1
          ]
        },
        "MaxSpawns": 999,
        "OnDeathKillSpawns": false
      },
      "Rarity": 6.5,
      "DifficultyRating": 20,
      "Scale": 0.25,
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Direct": {
        "Float:Light_BackBody.AttenuationRadius": 0,
        "Float:Light_BackBody.MaxDrawDistance": 0,
        "Float:Light_BackBody.MaxDistanceFadeRange": 0,
        "Float:Light_BackBody.Intensity": 0.01,
        "Float:CarveDiameter": 0,
        "Int:NumClusterBombs": 2,
        "Float:DamageDeathExplosion.DamageRadius": 0,
        "Float:DamageDeathExplosion.MaxDamageRadius": 0
      },
      "SpawnSpread": [
        5000,
        5000,
        10000,
        10000
      ],
      "HealthRaw": 10000,
      "Heal": {
        "FinalRate": -10000,
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            2,
            2,
            1,
            1
          ]
        }
      },
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0
    },
    "ED_Mist_B": {
      "Base": "ED_Spider_ExploderTank",
      "Projectile": "PRJ_Lobber_Smoke",
      "Significance": "Critical",
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "AttackDamageMultiplier": 0.00001,
      "UsesSpawnRarityModifiers": false,
      "Spawner": {
        "ED": "ED_Curse",
        "IntervalSpawnCount": 0,
        "Interval": 999,
        "OnDeathCount": {
          "Mutate": "ByPlayerCount",
          "Values": [
            6,
            6,
            6,
            6
          ]
        },
        "MaxSpawns": 999,
        "OnDeathKillSpawns": false
      },
      "Rarity": 6.5,
      "DifficultyRating": 10,
      "Scale": 0.25,
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "KineticDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "InternalDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Direct": {
        "Float:Light_BackBody.AttenuationRadius": 0,
        "Float:Light_BackBody.MaxDrawDistance": 0,
        "Float:Light_BackBody.MaxDistanceFadeRange": 0,
        "Float:Light_BackBody.Intensity": 0.01,
        "Float:CarveDiameter": 0,
        "Int:NumClusterBombs": 2,
        "Float:DamageDeathExplosion.DamageRadius": 0,
        "Float:DamageDeathExplosion.MaxDamageRadius": 0
      },
      "SpawnSpread": [
        5000,
        5000,
        10000,
        10000
      ],
      "HealthRaw": 10000,
      "Heal": {
        "FinalRate": -10000,
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            3,
            3,
            2,
            2
          ]
        }
      },
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0
    },
    "ED_Shade": {
      "Base": "ED_Spider_Shooter",
      "Projectile": "",
      "DisplayName": "Shade",
      "Significance": "Critical",
      "IsBossFight": true,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "UsesSpawnRarityModifiers": false,
      "Rarity": 9,
      "DifficultyRating": 150,
      "Scale": 1.8,
      "Direct": {
        "Float:AttackerRadius": 1000
      },
      "Movement": {
        "AlignDirectionSpeed": 0.5,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 0.5,
        "MaxBrakingDeceleration": 0.5,
        "MaxPawnSpeed": 0.5,
        "MaxStrafeDistance": 0.5,
        "StrafeSpeed": 0.5
      },
      "Materials": [
        "M_TeleporterR",
        "M_TeleporterR"
      ],
      "Spawner": {
        "ED": "ED_Mist_A",
        "IntervalSpawnCount": 0,
        "Interval": 999,
        "OnDeathCount": {
          "Mutate": "ByPlayerCount",
          "Values": [
            12,
            12,
            12,
            12
          ]
        },
        "MaxSpawns": 5,
        "OnDeathKillSpawns": false
      },
      "Resistances": {
        "DamageMultiplier": 1,
        "FireDamageMultiplier": 0,
        "CorrosiveDamageMultiplier": 0,
        "ElectricDamageMultiplier": 0,
        "ColdDamageMultiplier": 0,
        "PhysicalDamageMultiplier": 0,
        "ExplosionDamageMultiplier": 0,
        "RadiationDamageMultiplier": 0,
        "PoisonDamageMultiplier": 0,
        "PiercingDamageMultiplier": 0
      },
      "SpawnSpread": [
        800,
        1100,
        1600,
        2000
      ],
      "HealthRaw": 600,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.75
    },
    "ED_Venus": {
      "ShowHealthBar": true,
      "Alert": true,
      "IsBossFight": true,
      "DisplayName": "The Venus",
      "Scale": 1.1,
      "Projectile": "",
      "AttackDamageMultiplier": 0,
      "Base": "ED_FlyingSmartRock",
      "Rarity": 9,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "SpawnAmountModifier": 0.01,
      "DifficultyRating": 150,
      "HealthRaw": 300,
      "Heal": {
        "FinalRate": {
          "Mutate": "ByPlayerCount",
          "Values": [
            -8,
            -6,
            -4.8,
            -4
          ]
        },
        "SwitchAfter": {
          "Mutate": "ByPlayerCount",
          "Values": [
            22.5,
            30,
            37.5,
            45
          ]
        }
      },
      "Outline": {
        "Enabled": true
      },
      "Materials": [
        "M_Scanner_Ghost",
        "M_Scanner_AlienEgg"
      ],
      "Spawner": {
        "OnSpawnDelay": 0,
        "OnSpawnCount": 0,
        "OnDeathCount": 1,
        "Interval": 0,
        "IntervalSpawnCount": 0,
        "ED": "ED_FireCollapse",
        "MaxSpawns": 1
      },
      "SpawnSpread": [
        1000,
        1000,
        2000,
        2000
      ]
    },
    "ED_FireVolcano": {
      "ShowHealthBar": false,
      "Alert": false,
      "IsBossFight": false,
      "Scale": 0.001,
      "Projectile": "",
      "AttackDamageMultiplier": 0,
      "Base": "ED_Spider_Exploder_Fire",
      "HealthRaw": 10000,
      "TimeDilation": 0.01,
      "Movement": {
        "MaxPawnSpeed": 0,
        "StrafeSpeed": 0,
        "MinSlowdownAngle": 0,
        "MaxSlowdownAngle": 0,
        "MaxStrafeDistance": 0,
        "AlignDirectionSpeed": 0,
        "FleeSpeedBoostMultiplier": 0,
        "MaxAcceleration": 0,
        "MaxBrakingDeceleration": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Heal": {
        "InitialRate": -10000
      }
    },
    "ED_FireCollapse": {
      "ShowHealthBar": false,
      "Alert": false,
      "IsBossFight": false,
      "Scale": 0.01,
      "AttackDamageMultiplier": 0,
      "Base": "ED_Spider_ExploderTank_Fire",
      "Direct": {
        "Float:Light_BackBody.AttenuationRadius": 0,
        "Float:Light_BackBody.MaxDrawDistance": 0,
        "Float:Light_BackBody.MaxDistanceFadeRange": 0,
        "Float:Light_BackBody.Intensity": 0.01,
        "Float:CarveDiameter": 0,
        "Int:NumClusterBombs": [
          10,
          10,
          12,
          12
        ],
        "Float:DamageDeathExplosion.DamageRadius": 0,
        "Float:DamageDeathExplosion.MaxDamageRadius": 0
      },
      "HealthRaw": 10000,
      "TimeDilation": 0.01,
      "Movement": {
        "MaxPawnSpeed": 0,
        "StrafeSpeed": 0,
        "MinSlowdownAngle": 0,
        "MaxSlowdownAngle": 0,
        "MaxStrafeDistance": 0,
        "AlignDirectionSpeed": 0,
        "FleeSpeedBoostMultiplier": 0,
        "MaxAcceleration": 0,
        "MaxBrakingDeceleration": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Heal": {
        "InitialRate": -50000
      }
    },
    "ED_Uranus": {
      "Temperature": {
        "FreezeTemperature": -400
      },
      "Outline": {
        "Enabled": true
      },
      "StaggerDurationMultiplier": 0.25,
      "StaggerImmunityWindow": 3,
      "MaxSpawnCount": 0,
      "MinSpawnCount": 1,
      "ShowHealthBar": true,
      "IsBossFight": true,
      "DisplayName": "The Uranus",
      "Scale": 1.5,
      "NoSpawnWithin": 1500,
      "Resistances": {
        "FireDamageMultiplier": 0.5,
        "CorrosiveDamageMultiplier": 0.5,
        "ElectricDamageMultiplier": 0.75,
        "PhysicalDamageMultiplier": 2,
        "ExplosionDamageMultiplier": 0.5
      },
      "Rarity": 7,
      "SpawnAmountModifier": 1,
      "DifficultyRating": 70,
      "CanBeUsedForConstantPressure": true,
      "CanBeUsedInEncounters": false,
      "Projectile": "PRJ_AcidDrop_Ice",
      "AttackDamageMultiplier": 0,
      "Base": "ED_Mactera_CircleJaw",
      "HealthMultiplier": [
        3,
        3.5,
        4.5,
        5
      ],
      "TimeDilation": 2,
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_Jukebox_Hologram02"
      ],
      "Movement": {
        "MaxPawnSpeed": 0.1,
        "StrafeSpeed": 0.1,
        "MaxStrafeDistance": 1,
        "AlignDirectionSpeed": 1,
        "MaxAcceleration": 50,
        "MaxBrakingDeceleration": 50
      },
      "Spawner": {
        "OnSpawnDelay": 0,
        "OnSpawnCount": 6,
        "OnDeathCount": 6,
        "Interval": 0.1,
        "IntervalSpawnCount": 6,
        "ED": "ED_SnowStorm",
        "MaxSpawns": 6
      }
    },
    "ED_SnowStorm": {
      "ShowHealthBar": false,
      "Alert": false,
      "IsBossFight": false,
      "Scale": 0.01,
      "AttackDamageMultiplier": 0,
      "Base": "ED_Bomber_Ice",
      "HealthRaw": 10000,
      "TimeDilation": 1,
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Heal": {
        "InitialRate": -10000
      }
    },
    "ED_WarningNode": {
      "Rarity": 7,
      "SpawnAmountModifier": 1,
      "DifficultyRating": 120,
      "MinSpawnCount": 1,
      "MaxSpawnCount": 0,
      "AttackDamageMultiplier": 0,
      "Scale": 0.1,
      "ShowHealthBar": false,
      "Alert": true,
      "IsBossFight": false,
      "Base": "ED_Spider_Swarmer",
      "HealthRaw": 99999,
      "Heal": {
        "InitialRate": 0,
        "FinalRate": -99999,
        "SwitchAfter": 18
      },
      "Spawner": {
        "OnDeathCount": 1,
        "ED": "ED_BlackHole",
        "MaxSpawns": 1
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Movement": {
        "MaxPawnSpeed": 0.1,
        "StrafeSpeed": 0,
        "MinSlowdownAngle": 0,
        "MaxSlowdownAngle": 0,
        "MaxStrafeDistance": 0,
        "AlignDirectionSpeed": 0,
        "FleeSpeedBoostMultiplier": 0,
        "MaxAcceleration": 0,
        "MaxBrakingDeceleration": 0
      }
    },
    "ED_BlackHoleCollapseA": {
      "ShowHealthBar": false,
      "Alert": true,
      "IsBossFight": false,
      "Scale": 1,
      "Projectile": "PRJ_LineCutter2_C",
      "AttackDamageMultiplier": 0,
      "Base": "ED_Spider_Bulkonator",
      "Direct": {
        "Float:Light_BackBody.AttenuationRadius": 0,
        "Float:Light_BackBody.MaxDrawDistance": 0,
        "Float:Light_BackBody.MaxDistanceFadeRange": 0,
        "Float:Light_BackBody.Intensity": 0.01,
        "Float:CarveDiameter": 0,
        "Int:NumClusterBombs": 150,
        "Float:DamageDeathExplosion.DamageRadius": 0,
        "Float:DamageDeathExplosion.MaxDamageRadius": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "Movement": {
        "MaxPawnSpeed": 0.1,
        "StrafeSpeed": 0,
        "MinSlowdownAngle": 0,
        "MaxSlowdownAngle": 0,
        "MaxStrafeDistance": 0,
        "AlignDirectionSpeed": 0,
        "FleeSpeedBoostMultiplier": 0,
        "MaxAcceleration": 0,
        "MaxBrakingDeceleration": 0
      },
      "HealthRaw": 10000,
      "Heal": {
        "InitialRate": 0,
        "FinalRate": -10000,
        "SwitchAfter": 2
      },
      "Spawner": {
        "OnSpawnDelay": 0,
        "OnSpawnCount": 6,
        "OnDeathCount": 0,
        "IntervalSpawnCount": 0,
        "ED": "ED_BlackHoleCollapseB",
        "MaxSpawns": 1
      }
    },
    "ED_BlackHoleCollapseB": {
      "ShowHealthBar": false,
      "Alert": true,
      "IsBossFight": false,
      "Scale": 1,
      "Projectile": "PRJ_Spider_Boss_Twin_Multifireball_C",
      "AttackDamageMultiplier": 0,
      "Base": "ED_Spider_Bulkonator",
      "Direct": {
        "Float:Light_BackBody.AttenuationRadius": 0,
        "Float:Light_BackBody.MaxDrawDistance": 0,
        "Float:Light_BackBody.MaxDistanceFadeRange": 0,
        "Float:Light_BackBody.Intensity": 0.01,
        "Float:CarveDiameter": 0,
        "Int:NumClusterBombs": 50,
        "Float:DamageDeathExplosion.DamageRadius": 0,
        "Float:DamageDeathExplosion.MaxDamageRadius": 0
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition"
      ],
      "HealthRaw": 10000,
      "Heal": {
        "InitialRate": -10000
      }
    },
    "ED_BlackHole": {
      "DisplayName": "The Black Hole",
      "AttackDamageMultiplier": 0,
      "IsBossFight": true,
      "Base": "ED_BigShredder",
      "Significance": "Critical",
      "Scale": 3,
      "HealthMultiplier": [
        4,
        4.5,
        5,
        5
      ],
      "Outline": {
        "Enabled": true
      },
      "Heal": {
        "FinalRate": -25,
        "SwitchAfter": 30
      },
      "Spawner": {
        "OnSpawnDelay": 0,
        "OnSpawnCount": 0,
        "OnDeathCount": 1,
        "IntervalSpawnCount": 0,
        "ED": "ED_BlackHoleCollapseA",
        "MaxSpawns": 1
      },
      "Materials": [
        "M_CaveHolo_Transition",
        "M_CaveHolo_Transition",
        "M_CombatShotgun_PoisonWobble40"
      ],
      "Movement": {
        "MaxPawnSpeed": 0,
        "StrafeSpeed": 0,
        "MinSlowdownAngle": 0,
        "MaxSlowdownAngle": 0,
        "MaxStrafeDistance": 0,
        "AlignDirectionSpeed": 0,
        "FleeSpeedBoostMultiplier": 0,
        "MaxAcceleration": 0,
        "MaxBrakingDeceleration": 0
      },
      "SpawnSpread": [
        {
          "Mutate": "Multiply",
          "A": {
            "Mutate": "Multiply",
            "A": {
              "Mutate": "ByPlayerCount",
              "Values": [
                1000,
                1000,
                2000,
                2000
              ]
            },
            "B": {
              "Mutate": "ByDNA",
              "Default": 0.25,
              "Mining": 0,
              "Egg,1": 0.25,
              "Egg,2": 0.5,
              "Egg,x,3": 0.75,
              "PE,2": 0.75,
              "PE,3": 1,
              "Salvage,x,2": 0.75,
              "Salvage,x,3": 1,
              "Refinery,x,2": 0.75,
              "Refinery,x,3": 1,
              "Sabotage,x,1": 0.25,
              "Sabotage,x,2": 0.5,
              "DeepScan,x,2": 0,
              "DeepScan,x,3": 0
            }
          },
          "B": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "ScoutCount"
            },
            ">=": 1,
            "Then": 2,
            "Else": 1
          }
        }
      ]
    },
    "XED_CaretakerHelper": {
      "Base": "ED_Spider_ExploderTank",
      "DisplayName": "Glyphid Weak Bulk Detonator",
      "DifficultyRating": 250,
      "HealthRaw": 1000,
      "MaxSpawnCount": 0,
      "Movement": {
        "AlignDirectionSpeed": 1.2,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.2,
        "MaxBrakingDeceleration": 1.2,
        "MaxPawnSpeed": 1.2,
        "MaxStrafeDistance": 1.2,
        "StrafeSpeed": 1.2
      },
      "Outline": {
        "Enabled": true,
        "Type": "Item"
      },
      "Temperature": {
        "FreezeTemperature": -240,
        "UnfreezeTemperature": -100,
        "WarmingRate": 50
      },
      "SpawnAmountModifier": 0.01,
      "WeakpointHP": 300,
      "Materials": [
        "M_DropPod_Metal01",
        "M_Canteen_Metal_3"
      ],
      "Direct": {
        "Float:CarveDiameter": 800
      }
    },
    "XED_DreadHelper": {
      "Base": "ED_Spider_ExploderTank",
      "HealthMultiplier": 0.85,
      "MaxSpawnCount": 0,
      "Movement": {
        "AlignDirectionSpeed": 1.5,
        "AlignToTargetMinRequiredAngle": 1.1,
        "MaxAcceleration": 1.5,
        "MaxBrakingDeceleration": 1.5,
        "MaxPawnSpeed": 1.5,
        "MaxStrafeDistance": 1.5,
        "StrafeSpeed": 1.5
      },
      "Outline": {
        "Enabled": true,
        "Type": "Item"
      },
      "SpawnAmountModifier": 0.01,
      "WeakpointHP": 300
    }
  },
  "SpecialEncounters": [
    {
      "BaseChance": {
        "Mutate": "ByMissionType",
        "Default": 0,
        "Escort": 1
      },
      "CanSpawnInDeepDive": true,
      "Enemy": [
        "ED_TentaclePlant"
      ]
    }
  ],
  "Messages": [
    {
      "Send": {
        "Mutate": "TriggerOnChange",
        "RiseOnly": true,
        "In": {
          "Mutate": "EnemyCount",
          "ED": "ED_WarningNode"
        }
      },
      "Sender": "System",
      "Type": "Game",
      "Message": "    BLACK HOLE IS SPAWNING SOON    "
    },
    {
      "SendOnChange": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "Countdown",
          "Start": 19,
          "Stop": 0,
          "Enable": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "ED": "ED_WarningNode"
            },
            ">": 0,
            "Then": true,
            "Else": false
          }
        },
        "<=": 16,
        "Then": true,
        "Else": false
      },
      "Sender": "Developer",
      "Type": "Game",
      "Message": {
        "Mutate": "Join",
        "Values": [
          "    BLACK HOLE IN ",
          {
            "Mutate": "Int2String",
            "Value": {
              "Mutate": "Countdown",
              "Start": 19,
              "Stop": 0,
              "Enable": {
                "Mutate": "IfFloat",
                "Value": {
                  "Mutate": "EnemyCount",
                  "ED": "ED_WarningNode"
                },
                ">": 0,
                "Then": true,
                "Else": false
              }
            }
          },
          " SECONDS   "
        ]
      }
    },
    {
      "Send": {
        "Mutate": "TriggerOnChange",
        "RiseOnly": true,
        "In": {
          "Mutate": "EnemyCount",
          "ED": "ED_BlackHole"
        }
      },
      "Type": "Game",
      "Sender": "Developer",
      "Message": " BLACK HOLE SPAWNED! DO NOT JUMP! "
    }
  ],
  "SoundCues": [
    {
      "Play": {
        "Mutate": "TriggerOnChange",
        "RiseOnly": true,
        "In": {
          "Mutate": "EnemyCount",
          "ED": "ED_BlackHole"
        }
      },
      "Cue": "/Game/Audio/SFX/RiftEvent/RiftPod/RiftPod_InsertCrystal_Cue.RiftPod_InsertCrystal_Cue"
    },
    {
      "Play": {
        "Mutate": "TriggerOnChange",
        "RiseOnly": true,
        "In": {
          "Mutate": "EnemyCount",
          "ED": "ED_WarningNode"
        }
      },
      "Cue": "/Game/Audio/SFX/RiftEvent/RiftPod/RiftPod_InsertCrystal_Cue.RiftPod_InsertCrystal_Cue"
    },
    {
      "Play": {
        "Mutate": "TriggerOnChange",
        "RiseOnly": true,
        "In": {
          "Mutate": "EnemyCount",
          "ED": "ED_Uranus"
        }
      },
      "Cue": "/Game/Audio/SFX/Environment/Pumpkin/Pumpkin_EvilLaughter_01_Cue.Pumpkin_EvilLaughter_01_Cue"
    }
  ],
  "WaveSpawners": [
    {
      "Name": "DreadHP",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "XED_DreadHelper"
        },
        "<": 1,
        "Then": {
          "Mutate": "DuringDread"
        },
        "Else": false
      },
      "Interval": 10,
      "Enemies": [
        "XED_DreadHelper"
      ],
      "Difficulty": 250,
      "Distance": 1750,
      "Locations": 1
    },
    {
      "Name": "CaretakerHP",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "XED_CaretakerHelper"
        },
        "<": 1,
        "Then": {
          "Mutate": "BySaboPhase",
          "Default": false,
          "Phase1Vent": true,
          "Phase1Eye": true,
          "Phase2Vent": true,
          "Phase2Eye": true,
          "Phase3Vent": true,
          "Phase3Eye": true
        },
        "Else": false
      },
      "Interval": 5,
      "Enemies": [
        "XED_CaretakerHelper"
      ],
      "Difficulty": 250,
      "Distance": 1750,
      "Locations": 1
    },
    {
      "Name": "Lv2 Entrance Wave",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Gauge_Lv2"
        },
        ">=": 1,
        "Then": true,
        "Else": false
      },
      "Interval": 9999,
      "Difficulty": 360,
      "Distance": 2000,
      "Locations": 1,
      "SpawnOnEnable": true
    },
    {
      "Name": "Lv3 Periodic Twin Boss Spawn",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "EDs": [
            "ED_Gauge_Lv3",
            "ED_Gauge_Lv4",
            "ED_Gauge_Lv5"
          ]
        },
        ">=": 1,
        "Then": {
          "Mutate": "Not",
          "Value": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDread"
            }
          }
        },
        "Else": false
      },
      "Interval": 100,
      "Enemies": {
        "Mutate": "RandomChoice",
        "Choices": [
          [
            "ED_Spider_Boss_TwinA_Weak"
          ],
          [
            "ED_Spider_Boss_TwinB_Weak"
          ],
          [
            "ED_Twin_A_Banshee"
          ],
          [
            "ED_Twin_B_Bayonet"
          ],
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": [
              "ED_Youngnought"
            ],
            "Else": []
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": [
              "ED_Youngnought_Fire"
            ],
            "Else": []
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": [
              "ED_Youngnought_Praetor"
            ],
            "Else": []
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": [
              "ED_Youngnought_Ice"
            ],
            "Else": []
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "DuringDefend"
              },
              "Then": [],
              "Else": [
                "ED_Joker"
              ]
            },
            "Else": []
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "Or",
                "A": {
                  "Mutate": "DuringDefend"
                },
                "B": {
                  "Mutate": "ByEscortPhase",
                  "Default": false,
                  "FinalEventA": true,
                  "FinalEventB": true,
                  "FinalEventC": true,
                  "FinalEventD": true
                }
              },
              "Then": [],
              "Else": [
                "ED_George_ECLP"
              ]
            },
            "Else": []
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": {
              "Mutate": "If",
              "Condition": {
                "Mutate": "Or",
                "A": {
                  "Mutate": "DuringDefend"
                },
                "B": {
                  "Mutate": "ByEscortPhase",
                  "Default": false,
                  "FinalEventA": true,
                  "FinalEventB": true,
                  "FinalEventC": true,
                  "FinalEventD": true
                }
              },
              "Then": [],
              "Else": [
                "ED_Solaris"
              ]
            },
            "Else": []
          }
        ],
        "Weights": [
          1,
          1,
          1,
          1,
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv4",
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          },
          {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "EDs": [
                "ED_Gauge_Lv5"
              ]
            },
            ">=": 1,
            "Then": 1,
            "Else": 0
          }
        ]
      },
      "Difficulty": 100,
      "Distance": 2000,
      "Locations": 1
    },
    {
      "Name": "Lv3 Entrance Wave",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Gauge_Lv3"
        },
        ">=": 1,
        "Then": true,
        "Else": false
      },
      "Interval": 9999,
      "Difficulty": 450,
      "Distance": 2000,
      "Locations": 1,
      "SpawnOnEnable": true
    },
    {
      "Name": "Lv4 Entrance Wave",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Gauge_Lv4"
        },
        ">=": 1,
        "Then": true,
        "Else": false
      },
      "Interval": 9999,
      "Difficulty": 450,
      "Distance": 2000,
      "Locations": 1,
      "SpawnOnEnable": true
    },
    {
      "Name": "Lv5 Entrance Wave",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Gauge_Lv5"
        },
        ">=": 1,
        "Then": true,
        "Else": false
      },
      "Interval": 9999,
      "Difficulty": 540,
      "Distance": 2000,
      "Locations": 1,
      "SpawnOnEnable": true
    },
    {
      "Name": "Lv4 Phase Bomb",
      "Enabled": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Gauge_Lv5"
        },
        ">=": 1,
        "Then": {
          "Mutate": "Not",
          "Value": {
            "Mutate": "Or",
            "A": {
              "Mutate": "DuringDefend"
            },
            "B": {
              "Mutate": "DuringDrillevator"
            },
            "C": {
              "Default": false,
              "Mutate": "BySaboPhase",
              "Phase1Vent": true,
              "Phase1Eye": true,
              "Phase2Vent": true,
              "Phase2Eye": true,
              "Phase3Vent": true,
              "Phase3Eye": true
            }
          }
        },
        "Else": false
      },
      "Enemies": [
        "ED_PhaseBomb"
      ],
      "Interval": 60,
      "Difficulty": 100,
      "Distance": 1000,
      "Locations": 1,
      "SpawnOnEnable": true
    },
    {
      "Name": "Spawn Lv1 Gauge",
      "Enabled": {
        "Mutate": "DuringMission",
        "StartingAt": 15
      },
      "Interval": 9999,
      "Enemies": [
        "ED_Gauge_Lv1"
      ],
      "Difficulty": 10,
      "Distance": 0,
      "Locations": 1,
      "SpawnOnEnable": true
    },
    {
      "Name": "Welcome Message",
      "Enabled": {
        "Mutate": "DuringMission",
        "StoppingAfter": 8
      },
      "Interval": 5,
      "Enemies": [
        "ED_Welcome_Message"
      ],
      "Difficulty": 10,
      "Distance": 0,
      "Locations": 1
    },
    {
      "Name": "Normal Wave",
      "Enabled": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "Not",
          "Value": {
            "Mutate": "Or",
            "A": {
              "Mutate": "ByEscortPhase",
              "Default": false,
              "FinalEventA": true,
              "FinalEventB": true,
              "FinalEventC": true,
              "FinalEventD": true
            },
            "B": {
              "Mutate": "DuringDefend"
            },
            "C": {
              "Mutate": "DuringDrillevator"
            }
          }
        },
        "Then": {
          "Mutate": "DuringMission",
          "StartingAt": 10
        },
        "Else": false
      },
      "Interval": {
        "Mutate": "RandomChoice",
        "Choices": [
          {
            "Mutate": "Add",
            "A": {
              "Mutate": "IfFloat",
              "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_Gauge_Lv2"
              },
              ">=": 1,
              "Then": 35,
              "Else": {
                "Mutate": "IfFloat",
                "Value": {
                  "Mutate": "EnemyCount",
                  "ED": "ED_Gauge_Lv3"
                },
                ">=": 1,
                "Then": 30,
                "Else": {
                  "Mutate": "IfFloat",
                  "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv4"
                  },
                  ">=": 1,
                  "Then": 27.5,
                  "Else": {
                    "Mutate": "IfFloat",
                    "Value": {
                      "Mutate": "EnemyCount",
                      "ED": "ED_Gauge_Lv5"
                    },
                    ">=": 1,
                    "Then": 22.5,
                    "Else": 37.5
                  }
                }
              }
            },
            "B": {
              "Mutate": "Multiply",
              "A": 10,
              "B": {
                "Mutate": "IfFloat",
                "Value": {
                  "Mutate": "DwarvesDown"
                },
                "==": 1,
                "Then": 1,
                "Else": {
                  "Mutate": "IfFloat",
                  "Value": {
                    "Mutate": "DwarvesDown"
                  },
                  "==": 2,
                  "Then": 1.5,
                  "Else": {
                    "Mutate": "IfFloat",
                    "Value": {
                      "Mutate": "DwarvesDown"
                    },
                    "==": 3,
                    "Then": 1.75,
                    "Else": 0
                  }
                }
              }
            }
          },
          60
        ],
        "Weights": [
          0.9,
          0.1
        ]
      },
      "Difficulty": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "EnemyCount",
          "ED": "ED_Gauge_Lv2"
        },
        ">=": 1,
        "Then": 180,
        "Else": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Gauge_Lv3"
          },
          ">=": 1,
          "Then": 225,
          "Else": {
            "Mutate": "IfFloat",
            "Value": {
              "Mutate": "EnemyCount",
              "ED": "ED_Gauge_Lv4"
            },
            ">=": 1,
            "Then": 225,
            "Else": {
              "Mutate": "IfFloat",
              "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_Gauge_Lv5"
              },
              ">=": 1,
              "Then": 270,
              "Else": 180
            }
          }
        }
      },
      "Locations": 1,
      "Distance": {
        "Mutate": "ByMissionType",
        "Default": 1750,
        "PE": 3500
      },
      "UnlockInterval": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "DwarvesDown"
        },
        ">=": 1,
        "Then": true,
        "Else": false
      },
      "PauseOnDisable": true
    },
    {
      "Enabled": {
        "Mutate": "And",
        "A": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_Venus"
          },
          ">": 0,
          "Then": true,
          "Else": false
        },
        "B": {
          "Mutate": "IfFloat",
          "Value": {
            "Mutate": "DwarvesDown"
          },
          ">": 1,
          "Then": false,
          "Else": true
        }
      },
      "Interval": {
        "Mutate": "IfFloat",
        "Value": {
          "Mutate": "DwarvesDown"
        },
        ">=": 1,
        "Then": 4,
        "Else": 2
      },
      "Enemies": [
        "ED_FireVolcano"
      ],
      "Difficulty": 10,
      "Distance": {
        "Mutate": "Clamp",
        "Min": 20,
        "Max": 200
      },
      "Locations": 1,
      "SpawnOnEnable": true
    }
  ],
  "EscortMule": {
    "FriendlyFireModifier": 0.1,
    "BigHitDamageModifier": {
      "Mutate": "ByPlayerCount",
      "Values": [
        {
          "Mutate": "ByEscortPhase",
          "Default": 0.75,
          "Stationary": 0.825,
          "WaitingForFuel": 0.825,
          "FinalEventA": 0.825,
          "FinalEventB": 0.825,
          "FinalEventC": 0.825,
          "FinalEventD": 0.825
        },
        0.75
      ]
    },
    "BigHitDamageReductionThreshold": 0,
    "NeutralDamageModifier": 0.1
  }
}