{
  "Name": "Hazard 8x2 - 40/10N",
  "Description": "Hazard 8x2, based off of Ike's Hazard 6 and 7 scaling progression.  StoneMasons edit, credit to MountandDewMe who calculated the base resistances for a Haz 8. Credit to NoSkill who assisted in playtesting and tuning some final beta version numbers, and jpg for assisting with the disruptive and stationary count and diversity respectively.",
  "Caps": {
    "MaxActiveSwarmers": [ 90, 120, 180 ],
    "MaxActiveEnemies": [ 90, 120, 180 ]
  },
  "Resupply": {
    "Cost": {
      "Mutate": "IfFloat",
      "Value": { "Mutate": "ResuppliesCalled" },
      "==": 0,
      "Then": 30,
      "Else": 40
    }
  },
  "Pools": {
    "MinPoolSize": 15,
    "DisruptiveEnemyPoolCount": { "Min": 8, "Max": 8 },
    "StationaryEnemyCount": { "Min": 6, "Max": 6 }
  },
  "DifficultySetting": {
    "BaseHazard": "Hazard 5",
    "ExtraLargeEnemyDamageResistance": [ 1.8, 2.1, 2.3, 2.9 ],
    "ExtraLargeEnemyDamageResistanceB": [ 1.8, 2.1, 2.5, 3.3 ],
    "ExtraLargeEnemyDamageResistanceC": [ 1.8, 2.1, 2.5, 3.3 ],
    "ExtraLargeEnemyDamageResistanceD": [ 2.25, 2.35, 2.55, 2.75 ],
    "EnemyDamageResistance": [ 1.8, 2.1, 2.2, 2.25 ],
    "EnemyDamageModifier": [ 4.3, 4.55, 4.9, 5.1 ],
    "EnemyCountModifier": [ 2.3, 2.5, 2.9, 3.5 ],
    "EncounterDifficulty": [
      { "weight": 1, "min": 750, "max": 950 }
    ],
    "StationaryDifficulty": [
      { "weight": 1, "min": 600, "max": 750 }
    ],
    "EnemyWaveInterval": [
      { "weight": 1, "min": 120, "max": 130 }
    ],
    "EnemyNormalWaveInterval": [
      { "weight": 4, "min": 160, "max": 180 }
    ],
    "EnemyNormalWaveDifficulty": [
      { "weight": 1, "min": 750, "max": 850 }
    ],
    "EnemyDiversity": [
      { "weight": 2, "min": 6, "max": 7 },
      { "weight": 8, "min": 9, "max": 10 }
    ],
    "StationaryEnemyDiversity": [
      { "weight": 1, "min": 6, "max": 6 }
    ],
    "VeteranNormal": [
      { "weight": 2, "min": 0.7, "max": 1 },
      { "weight": 9, "min": 0.8, "max": 0.9 }
    ],
    "VeteranLarge": 0.25,
    "EnvironmentalDamageModifier": 1.8,
    "PointExtractionScalar": 1.8,
    "FriendlyFireModifier": 0.9,
    "SpeedModifier": 1.45,
    "AttackCooldownModifier": 2.25,
    "ProjectileSpeedModifier": 1.9
  },
  "EscortMule": {
    "FriendlyFireModifier": 0.1,
    "BigHitDamageModifier": 0.75,
    "BigHitDamageReductionThreshold": 0,
    "NeutralDamageModifier": 0.1
  }
}