﻿{
    "Name": "ECLIPSE - Unrestricted [A10]",
    "Description": "REQUIRES CD2 beta 16a+, MEV v5.4, DEA and EEE (New Requirement). Recommended VEA. This is a Spicy version of Send it! Interstellar with Gradual Difficulty increase (Start at Lv5) by time and add 4 more levels (Only increase stats) after Lv5. Each 50 Golds in Deposit Bank will recover 90s of Threat Meter. DO NOT ENABLE MODS THAT CLEAN UP THE GOLD CHUNK AS THIS WILL MAKE THE DIFFICULTY EVEN MORE HARDER OR HAVING BEER THAT BUFFS GOLD RATIO TO MAKE DIFFICULTY EASIER.
      A10:
    - Invincible Exploder: Renamed into Ebonite Exploder. Damage taken from all sources reduced by 99%, except Melee Attack damage increased Massively. Removed Immunity to Burning and Freezing.
    ",
    "Resupply": {
        "Cost": {
            "Mutate": "ByResuppliesCalled",
            "Values": [
                40,
                {
                    "Mutate": "ByMissionType",
                    "Default": 50,
                    "Sabotage": 40
                }
            ]
        }
    },
    "Dwarves": {
        "Test": true,
        "RegenHealthPerSecond": 5.8,
        "RegenDelayAfterDamage": 6,
        "FallDamageStartVelocity": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_BlackHole"
            },
            ">": 0,
            "Then": 0,
            "Else": 1000
        },
        "FallDamageModifier": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_BlackHole"
            },
            ">": 0,
            "Then": 0.1,
            "Else": 0.175
        }
    },
    "Darkness": {
        "FlashlightStrength": {
            "Mutate": "Multiply",
            "A": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "ScoutCount"
                },
                ">=": 1,
                "Then": 1,
                "Else": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        1.5,
                        1.5,
                        1.25
                    ]
                }
            },
            "B": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_debuffer"
                },
                ">=": 1,
                "Then": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "TriggerFixedDuration",
                        "N": 10,
                        "In": {
                            "Mutate": "TriggerOnChange",
                            "FallOnly": true,
                            "In": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Shade"
                            }
                        }
                    },
                    "Then": 0.1,
                    "Else": 0.25
                },
                "Else": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "TriggerFixedDuration",
                        "N": 10,
                        "In": {
                            "Mutate": "TriggerOnChange",
                            "FallOnly": true,
                            "In": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Shade"
                            }
                        }
                    },
                    "Then": 0.25,
                    "Else": 1
                }
            }
        },
        "FlareStrength": {
            "Mutate": "Multiply",
            "A": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "ScoutCount"
                },
                ">=": 1,
                "Then": 1,
                "Else": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        1.5,
                        1.5,
                        1.25
                    ]
                }
            },
            "B": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_debuffer"
                },
                ">=": 1,
                "Then": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "TriggerFixedDuration",
                        "N": 10,
                        "In": {
                            "Mutate": "TriggerOnChange",
                            "FallOnly": true,
                            "In": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Shade"
                            }
                        }
                    },
                    "Then": 0.1,
                    "Else": 0.25
                },
                "Else": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "TriggerFixedDuration",
                        "N": 10,
                        "In": {
                            "Mutate": "TriggerOnChange",
                            "FallOnly": true,
                            "In": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Shade"
                            }
                        }
                    },
                    "Then": 0.25,
                    "Else": 1
                }
            }
        },
        "PlayerIllumination": {
            "Mutate": "Multiply",
            "A": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "ScoutCount"
                },
                ">=": 1,
                "Then": 1,
                "Else": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        1.5,
                        1.5,
                        1.25
                    ]
                }
            },
            "B": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_debuffer"
                },
                ">=": 1,
                "Then": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "TriggerFixedDuration",
                        "N": 10,
                        "In": {
                            "Mutate": "TriggerOnChange",
                            "FallOnly": true,
                            "In": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Shade"
                            }
                        }
                    },
                    "Then": 0.1,
                    "Else": 0.25
                },
                "Else": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "TriggerFixedDuration",
                        "N": 10,
                        "In": {
                            "Mutate": "TriggerOnChange",
                            "FallOnly": true,
                            "In": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Shade"
                            }
                        }
                    },
                    "Then": 0.25,
                    "Else": 1
                }
            }
        },
        "FlareGunStrength": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_debuffer"
            },
            ">=": 1,
            "Then": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "TriggerFixedDuration",
                    "N": 10,
                    "In": {
                        "Mutate": "TriggerOnChange",
                        "FallOnly": true,
                        "In": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Shade"
                        }
                    }
                },
                "Then": 0.05,
                "Else": 0.125
            },
            "Else": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "TriggerFixedDuration",
                    "N": 10,
                    "In": {
                        "Mutate": "TriggerOnChange",
                        "FallOnly": true,
                        "In": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Shade"
                        }
                    }
                },
                "Then": 0.125,
                "Else": 1
            }
        },
        "EnvironmentalLight": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_debuffer"
            },
            ">=": 1,
            "Then": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "TriggerFixedDuration",
                    "N": 10,
                    "In": {
                        "Mutate": "TriggerOnChange",
                        "FallOnly": true,
                        "In": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Shade"
                        }
                    }
                },
                "Then": 0.1,
                "Else": 0.25
            },
            "Else": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "TriggerFixedDuration",
                    "N": 10,
                    "In": {
                        "Mutate": "TriggerOnChange",
                        "FallOnly": true,
                        "In": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Shade"
                        }
                    }
                },
                "Then": 0.25,
                "Else": 1
            }
        },
        "FlareGunDuration": 120
    },
    "Caps": {
        "MaxActiveCritters": 40,
        "MaxActiveSwarmers": [
            90,
            120,
            150,
            180
        ],
        "MaxActiveEnemies": [
            90,
            120,
            150,
            180
        ]
    },
    "Warnings": {
        "Banned": [
            "MMUT_BloodSugar",
            "MMUT_LowGravity",
            "WRN_BulletHell",
            "WRN_Plague",
            "WRN_RockInfestation"
        ]
    },
    "Salvage": {
        "MiniMules": {
            "ScanUsable": {
                "UseDuration": 1
            },
            "RepairUsable": {
                "CoopUseMultiplier": 5
            }
        },
        "Uplink": {
            "RepairUsable": {
                "CoopUseMultiplier": 5
            },
            "LeavePenaltyMultiplier": 0.7,
            "DisableLeaveShout": true
        },
        "Refuel": {
            "RepairUsable": {
                "CoopUseMultiplier": 5
            },
            "LeavePenaltyMultiplier": 0.7,
            "DisableLeaveShout": true
        }
    },
    "DifficultySetting": {
        "BaseHazard": "Hazard 5",
        "ExtraLargeEnemyDamageResistance": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7",
                    "ED_Gauge_Lv8",
                    "ED_Gauge_Lv9"
                ]
            },
            ">=": 1,
            "Then": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1.4,
                    1.7,
                    2,
                    2.5
                ]
            },
            "Else": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1,
                    1.3,
                    1.7,
                    2.1
                ]
            }
        },
        "ExtraLargeEnemyDamageResistanceB": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7",
                    "ED_Gauge_Lv8",
                    "ED_Gauge_Lv9"
                ]
            },
            ">=": 1,
            "Then": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1.4,
                    1.7,
                    2,
                    2.5
                ]
            },
            "Else": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1,
                    1.3,
                    1.5,
                    1.7
                ]
            }
        },
        "ExtraLargeEnemyDamageResistanceC": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7",
                    "ED_Gauge_Lv8",
                    "ED_Gauge_Lv9"
                ]
            },
            ">=": 1,
            "Then": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1.4,
                    1.7,
                    2,
                    2.5
                ]
            },
            "Else": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1,
                    1.3,
                    1.7,
                    2.1
                ]
            }
        },
        "ExtraLargeEnemyDamageResistanceD": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7",
                    "ED_Gauge_Lv8",
                    "ED_Gauge_Lv9"
                ]
            },
            ">=": 1,
            "Then": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    2,
                    2.1,
                    2.25,
                    2.45
                ]
            },
            "Else": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1.5,
                    1.55,
                    1.75,
                    1.9
                ]
            }
        },
        "EnemyDamageResistance": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7",
                    "ED_Gauge_Lv8",
                    "ED_Gauge_Lv9"
                ]
            },
            ">=": 1,
            "Then": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1.6,
                    1.8,
                    1.9,
                    2
                ]
            },
            "Else": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1.4,
                    1.5,
                    1.6,
                    1.75
                ]
            }
        },
        "SmallEnemyDamageResistance": [
            1.2,
            1.2,
            1.2,
            1.2
        ],
        "EnemyDamageModifier": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv5",
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7",
                    "ED_Gauge_Lv8"
                ]
            },
            ">=": 1,
            "Then": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    3.8,
                    4.1,
                    4.4,
                    4.6
                ]
            },
            "Else": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "EDs": [
                        "ED_Gauge_Lv9"
                    ]
                },
                ">=": 1,
                "Then": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        4.3,
                        4.55,
                        4.9,
                        5.1
                    ]
                },
                "Else": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        3.3,
                        3.65,
                        3.9,
                        4.1
                    ]
                }
            }
        },
        "EnemyCountModifier": {
            "Mutate": "Multiply",
            "A": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    2.09,
                    2.31,
                    2.97,
                    3.63
                ]
            },
            "B": {
                "Mutate": "ByMissionType",
                "Default": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringExtraction"
                    },
                    "Then": 0.6,
                    "Else": 1
                },
                "Egg": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringGenericSwarm"
                    },
                    "Then": 0.6,
                    "Else": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringExtraction"
                        },
                        "Then": 0.6,
                        "Else": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringEggAmbush",
                                "StartingAt": 5,
                                "StoppingAfter": 10
                            },
                            "Then": 2,
                            "Else": 1
                        }
                    }
                },
                "Refinery": {
                    "Mutate": "ByRefineryPhase",
                    "Default": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringExtraction"
                        },
                        "Then": 0.6,
                        "Else": 1
                    },
                    "Refining": 0.6,
                    "RefiningStalled": 0.6
                },
                "Escort": {
                    "Mutate": "ByEscortPhase",
                    "Default": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringExtraction"
                        },
                        "Then": 0.6,
                        "Else": 1
                    },
                    "Moving": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringEncounters"
                        },
                        "Then": 1,
                        "Else": 0.6
                    },
                    "WaitingForFuel": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringEncounters"
                        },
                        "Then": 1,
                        "Else": 0.6
                    },
                    "FinalEventA": 1.15,
                    "FinalEventB": 1.15,
                    "FinalEventC": 1.15,
                    "FinalEventD": 1.15
                },
                "PE": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringEncounters"
                    },
                    "Then": 1,
                    "Else": 0.85
                },
                "Salvage": {
                    "Mutate": "BySalvagePhase",
                    "Default": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringExtraction"
                        },
                        "Then": 0.6,
                        "Else": 1
                    },
                    "Uplink": 1.15,
                    "Refuel": 1.15,
                    "Finished": 0.6
                },
                "Sabotage": {
                    "Mutate": "BySaboPhase",
                    "Default": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringExtraction"
                        },
                        "Then": 0.6,
                        "Else": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringEncounters"
                            },
                            "Then": 0.333,
                            "Else": 1
                        }
                    },
                    "Hacking": 0.333,
                    "Phase1Vent": 0.333,
                    "Phase1Eye": 0.333,
                    "Phase2Vent": 0.333,
                    "Phase2Eye": 0.333,
                    "Phase3Vent": 0.333,
                    "Phase3Eye": 0.333
                },
                "DeepScan": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringDrillevator"
                    },
                    "Then": 1.15,
                    "Else": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringExtraction"
                        },
                        "Then": 0.6,
                        "Else": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringEncounters"
                            },
                            "Then": 1,
                            "Else": 0.8
                        }
                    }
                },
                "Elimination": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringEncounters"
                    },
                    "Then": 1,
                    "Else": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringDread"
                        },
                        "Then": 0.333,
                        "Else": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringExtraction"
                            },
                            "Then": 0.6,
                            "Else": 1
                        }
                    }
                }
            }
        },
        "EncounterDifficulty": [
            {
                "weight": 1,
                "min": {
                    "Mutate": "ByMissionType",
                    "Default": 250,
                    "Mining": 325,
                    "PE": 325,
                    "Sabotage": 750
                },
                "max": {
                    "Mutate": "ByMissionType",
                    "Default": 350,
                    "Mining": 375,
                    "PE": 375,
                    "Sabotage": 900
                }
            }
        ],
        "StationaryDifficulty": [
            {
                "weight": 1,
                "min": {
                    "Mutate": "ByMissionType",
                    "Default": 300,
                    "Mining": 400,
                    "PE": 350,
                    "Sabotage": 900
                },
                "max": {
                    "Mutate": "ByMissionType",
                    "Default": 375,
                    "Mining": 425,
                    "PE": 425,
                    "Sabotage": 1125
                }
            }
        ],
        "EnemyWaveInterval": [
            {
                "weight": 1,
                "min": 12000,
                "max": 12000
            }
        ],
        "EnemyNormalWaveInterval": [
            {
                "weight": 0.1,
                "min": 12000,
                "max": 12000
            }
        ],
        "EnemyNormalWaveDifficulty": [
            {
                "weight": 1,
                "min": 200,
                "max": 200
            }
        ],
        "EnemyDiversity": [
            {
                "weight": 1,
                "min": 4,
                "max": 10
            }
        ],
        "StationaryEnemyDiversity": [
            {
                "weight": 1,
                "min": 14,
                "max": 14
            }
        ],
        "VeteranNormal": [
            {
                "weight": 1,
                "min": 0.5,
                "max": 0.7
            }
        ],
        "VeteranLarge": [
            {
                "weight": 1,
                "min": 0.2,
                "max": 0.2
            }
        ],
        "EnvironmentalDamageModifier": 1.4,
        "PointExtractionScalar": 1.4,
        "FriendlyFireModifier": 0.9,
        "WaveStartDelayScale": 0,
        "SpeedModifier": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv5",
                    "ED_Gauge_Lv6"
                ]
            },
            ">=": 1,
            "Then": 1.35,
            "Else": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "EDs": [
                        "ED_Gauge_Lv7",
                        "ED_Gauge_Lv8",
                        "ED_Gauge_Lv9"
                    ]
                },
                ">=": 1,
                "Then": 1.45,
                "Else": 1.25
            }
        },
        "AttackCooldownModifier": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "EDs": [
                    "ED_Gauge_Lv5",
                    "ED_Gauge_Lv6",
                    "ED_Gauge_Lv7"
                ]
            },
            ">=": 1,
            "Then": 2,
            "Else": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "EDs": [
                        "ED_Gauge_Lv8",
                        "ED_Gauge_Lv9"
                    ]
                },
                ">=": 1,
                "Then": 2.25,
                "Else": 1.75
            }
        },
        "ProjectileSpeedModifier": 1.9,
        "HealthRegenerationMax": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_debuffer"
            },
            ">=": 1,
            "Then": 0.1,
            "Else": 0.4
        },
        "ReviveHealthRatio": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_debuffer"
            },
            ">=": 1,
            "Then": 0.1,
            "Else": 0.4
        }
    },
    "Pools": {
        "MinPoolSize": 50,
        "DisruptiveEnemyPoolCount": {
            "Min": 69,
            "Max": 69
        },
        "StationaryEnemyCount": {
            "Min": 50,
            "Max": 50
        },
        "EnemyPool": {
            "Add": [
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        },
                        "C": {
                            "Mutate": "ByMissionType",
                            "Default": false,
                            "Escort": true
                        }
                    },
                    "Then": [],
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Venus"
                            ],
                            "CooldownTime": 240,
                            "ValueDuringCooldown": [],
                            "DefaultValue": [
                                "ED_Venus"
                            ]
                        },
                        "Else": []
                    }
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        },
                        "C": {
                            "Mutate": "DuringExtraction"
                        }
                    },
                    "Then": [],
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "ByMissionType",
                            "Default": [
                                {
                                    "Mutate": "EnemyCooldown",
                                    "EDs": [
                                        "ED_FlyingSmartRock_buffer",
                                        "ED_FlyingSmartRock_debuffer"
                                    ],
                                    "CooldownTime": 120,
                                    "ValueDuringCooldown": [],
                                    "DefaultValue": [
                                        "ED_FlyingSmartRock_buffer",
                                        "ED_FlyingSmartRock_debuffer"
                                    ]
                                }
                            ],
                            "Escort": []
                        },
                        "Else": []
                    }
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        }
                    },
                    "Then": [],
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2",
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "ByMissionType",
                            "Default": [
                                {
                                    "Mutate": "EnemyCooldown",
                                    "EDs": [
                                        "ED_Jupiter"
                                    ],
                                    "CooldownTime": 70,
                                    "ValueDuringCooldown": [],
                                    "DefaultValue": [
                                        "ED_Jupiter"
                                    ]
                                }
                            ],
                            "Escort": []
                        },
                        "Else": []
                    }
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringDefend"
                    },
                    "Then": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Spider_ShieldTank_Swarm"
                        },
                        ">=": 1,
                        "Then": [],
                        "Else": {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Spider_ShieldTank_Swarm"
                            ],
                            "CooldownTime": 120,
                            "ValueDuringCooldown": [],
                            "DefaultValue": [
                                "ED_Spider_ShieldTank_Swarm"
                            ]
                        }
                    },
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Spider_ShieldTank_Swarm"
                        },
                        ">=": 2,
                        "Then": [],
                        "Else": {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Spider_ShieldTank_Swarm"
                            ],
                            "CooldownTime": 120,
                            "ValueDuringCooldown": [],
                            "DefaultValue": [
                                "ED_Spider_ShieldTank_Swarm"
                            ]
                        }
                    }
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringEncounters"
                    },
                    "Then": {
                        "Mutate": "ByDNA",
                        "Default": [
                            "ED_Spider_Lobber_Wave"
                        ],
                        "Egg,x,2": [
                            "ED_Spider_Lobber_Enc"
                        ],
                        "PE": [
                            "ED_Spider_Lobber_Enc"
                        ],
                        "Escort": [
                            "ED_Spider_Lobber_Enc"
                        ],
                        "Refinery": [
                            "ED_Spider_Lobber_Enc"
                        ],
                        "DeepScan": [
                            "ED_Spider_Lobber_Enc"
                        ]
                    },
                    "Else": [
                        "ED_Spider_Lobber_Wave"
                    ]
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Sentinel"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Bomber_Explosive"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Bomber_buffer"
                        ],
                        "CooldownTime": 90,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Bomber_buffer"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Parabomber_Rat"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_JellyBreeder_Swarm"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Spider_Grunt_Guard_Elite"
                        ],
                        "CooldownTime": 120,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Spider_Grunt_Guard_Elite"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Spider_RapidShooter_Turbo"
                    ],
                    "Else": []
                },
                "ED_Shredder_Big",
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_PatrolBot"
                        ],
                        "CooldownTime": 120,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_PatrolBot"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "EnemyCooldown",
                    "EDs": [
                        "ED_Crawler"
                    ],
                    "CooldownTime": 120,
                    "ValueDuringCooldown": [],
                    "DefaultValue": [
                        "ED_Crawler"
                    ]
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Spider_Fanatic"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Spider_ExploderTank_mini",
                            "ED_Spider_ExploderTank_fast",
                            "ED_Spider_ExploderTank",
                            "ED_Plantonator_Barrinator"
                        ],
                        "CooldownTime": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringDefend"
                                },
                                "B": {
                                    "Mutate": "DuringDrillevator"
                                }
                            },
                            "Then": 120,
                            "Else": {
                                "Mutate": "ByEscortPhase",
                                "Default": 60,
                                "WaitingForFuel": 120,
                                "FinalEventA": 120,
                                "FinalEventB": 120,
                                "FinalEventC": 120,
                                "FinalEventD": 120
                            }
                        },
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Spider_ExploderTank_mini"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Or",
                            "A": {
                                "Mutate": "DuringDefend"
                            },
                            "B": {
                                "Mutate": "DuringDrillevator"
                            }
                        },
                        "Then": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                [],
                                {
                                    "Mutate": "EnemyCooldown",
                                    "EDs": [
                                        "ED_Spider_ExploderTank_mini",
                                        "ED_Spider_ExploderTank_fast",
                                        "ED_Spider_ExploderTank",
                                        "ED_Plantonator_Barrinator"
                                    ],
                                    "CooldownTime": 120,
                                    "ValueDuringCooldown": [],
                                    "DefaultValue": [
                                        "ED_Plantonator_Barrinator"
                                    ]
                                }
                            ]
                        },
                        "Else": {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Spider_ExploderTank_mini",
                                "ED_Spider_ExploderTank_fast",
                                "ED_Spider_ExploderTank",
                                "ED_Plantonator_Barrinator"
                            ],
                            "CooldownTime": {
                                "Mutate": "ByEscortPhase",
                                "Default": 60,
                                "WaitingForFuel": 120,
                                "FinalEventA": 120,
                                "FinalEventB": 120,
                                "FinalEventC": 120,
                                "FinalEventD": 120
                            },
                            "ValueDuringCooldown": [],
                            "DefaultValue": {
                                "Mutate": "ByPlayerCount",
                                "Values": [
                                    {
                                        "Mutate": "ByMissionType",
                                        "Default": [
                                            "ED_Plantonator_Barrinator"
                                        ],
                                        "Escort": []
                                    },
                                    [
                                        "ED_Plantonator_Barrinator"
                                    ]
                                ]
                            }
                        }
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Spider_RapidShooter_Platform"
                        },
                        ">=": 1,
                        "Then": [],
                        "Else": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringDrillevator"
                            },
                            "Then": [],
                            "Else": {
                                "Mutate": "ByMissionType",
                                "Default": {
                                    "Mutate": "EnemyCooldown",
                                    "EDs": [
                                        "ED_Spider_RapidShooter_Platform"
                                    ],
                                    "CooldownTime": 90,
                                    "ValueDuringCooldown": [],
                                    "DefaultValue": [
                                        "ED_Spider_RapidShooter_Platform"
                                    ]
                                },
                                "Escort": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": [],
                                    "InGarage": {
                                        "Mutate": "EnemyCooldown",
                                        "EDs": [
                                            "ED_Spider_RapidShooter_Platform"
                                        ],
                                        "CooldownTime": 90,
                                        "ValueDuringCooldown": [],
                                        "DefaultValue": [
                                            "ED_Spider_RapidShooter_Platform"
                                        ]
                                    },
                                    "Finished": {
                                        "Mutate": "EnemyCooldown",
                                        "EDs": [
                                            "ED_Spider_RapidShooter_Platform"
                                        ],
                                        "CooldownTime": 90,
                                        "ValueDuringCooldown": [],
                                        "DefaultValue": [
                                            "ED_Spider_RapidShooter_Platform"
                                        ]
                                    }
                                }
                            }
                        }
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Spider_Shooter_Barrier"
                        ],
                        "CooldownTime": 60,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Spider_Shooter_Barrier"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv2",
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Spider_Grunt_Lobber"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": [
                        "ED_Spider_Shooter_Grenadier"
                    ],
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Ninja"
                        ],
                        "CooldownTime": 60,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Ninja"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_JellyBreeder_Sentinel"
                        ],
                        "CooldownTime": 480,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_JellyBreeder_Sentinel"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Spider_Lobber_GasNade"
                        ],
                        "CooldownTime": 180,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Spider_Lobber_GasNade"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Spider_Tank_flame"
                        ],
                        "CooldownTime": 180,
                        "ValueDuringCooldown": [],
                        "DefaultValue": [
                            "ED_Spider_Tank_flame"
                        ]
                    },
                    "Else": []
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        }
                    },
                    "Then": [],
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Spider_Exploder_God"
                            ],
                            "CooldownTime": 180,
                            "ValueDuringCooldown": [],
                            "DefaultValue": [
                                "ED_Spider_Exploder_God"
                            ]
                        },
                        "Else": []
                    }
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Or",
                            "A": {
                                "Mutate": "DuringDefend"
                            },
                            "B": {
                                "Mutate": "DuringDrillevator"
                            }
                        },
                        "Then": [],
                        "Else": {
                            "Mutate": "ByMissionType",
                            "Default": {
                                "Mutate": "EnemyCooldown",
                                "EDs": [
                                    "ED_Spider_ExploderTank_mini",
                                    "ED_Spider_ExploderTank",
                                    "ED_Spider_ExploderTank_fast",
                                    "ED_Plantonator_Barrinator"
                                ],
                                "CooldownTime": 240,
                                "ValueDuringCooldown": [],
                                "DefaultValue": [
                                    "ED_Spider_ExploderTank_fast"
                                ]
                            },
                            "Escort": []
                        }
                    }
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        }
                    },
                    "Then": [],
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Uranus"
                            ],
                            "CooldownTime": 280,
                            "ValueDuringCooldown": [],
                            "DefaultValue": [
                                "ED_Uranus"
                            ]
                        },
                        "Else": []
                    }
                },
                "ED_Ossiran_Scrab"
            ],
            "Remove": [
                "ED_Spider_Lobber",
                "ED_Bomber_Ice",
                "ED_Spider_Tank_Ice",
                {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringMission",
                                "StartingAt": 60
                            },
                            "Then": [],
                            "Else": {
                                "Mutate": "ByMissionType",
                                "Default": [],
                                "PE": [
                                    "ED_Spider_Exploder"
                                ],
                                "DeepScan": [
                                    "ED_Spider_Exploder"
                                ]
                            }
                        },
                        []
                    ]
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "DuringDrillevator"
                    },
                    "Then": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            [
                                "ED_Woodlouse_Youngling",
                                "ED_Woodlouse"
                            ],
                            {
                                "Mutate": "EnemyCooldown",
                                "EDs": [
                                    "ED_Woodlouse_Youngling",
                                    "ED_Woodlouse"
                                ],
                                "CooldownTime": 60,
                                "ValueDuringCooldown": [
                                    "ED_Woodlouse_Youngling",
                                    "ED_Woodlouse"
                                ],
                                "DefaultValue": []
                            }
                        ]
                    },
                    "Else": [
                        {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Woodlouse_Youngling",
                                "ED_Woodlouse"
                            ],
                            "CooldownTime": 60,
                            "ValueDuringCooldown": [
                                "ED_Woodlouse_Youngling",
                                "ED_Woodlouse"
                            ],
                            "DefaultValue": []
                        }
                    ]
                },
                {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        [
                            "ED_Spider_Stalker"
                        ],
                        {
                            "Mutate": "EnemyCooldown",
                            "EDs": [
                                "ED_Spider_Stalker"
                            ],
                            "CooldownTime": 120,
                            "ValueDuringCooldown": [
                                "ED_Spider_Stalker"
                            ],
                            "DefaultValue": []
                        }
                    ]
                },
                {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        [
                            "ED_Spider_Stinger"
                        ],
                        []
                    ]
                },
                {
                    "Mutate": "EnemyCooldown",
                    "EDs": [
                        "ED_Grabber",
                        "ED_Grabber_Deliverer"
                    ],
                    "CooldownTime": 120,
                    "ValueDuringCooldown": [
                        "ED_Grabber"
                    ],
                    "DefaultValue": []
                },
                {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        }
                    },
                    "Then": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            [
                                "ED_Spider_ExploderTank"
                            ],
                            {
                                "Mutate": "EnemyCooldown",
                                "EDs": [
                                    "ED_Spider_ExploderTank_mini",
                                    "ED_Spider_ExploderTank_fast",
                                    "ED_Spider_ExploderTank",
                                    "ED_Plantonator_Barrinator"
                                ],
                                "CooldownTime": 240,
                                "ValueDuringCooldown": [
                                    "ED_Spider_ExploderTank"
                                ],
                                "DefaultValue": []
                            }
                        ]
                    },
                    "Else": {
                        "Mutate": "EnemyCooldown",
                        "EDs": [
                            "ED_Spider_ExploderTank_mini",
                            "ED_Spider_ExploderTank_fast",
                            "ED_Spider_ExploderTank",
                            "ED_Plantonator_Barrinator"
                        ],
                        "CooldownTime": {
                            "Mutate": "ByEscortPhase",
                            "Default": 240,
                            "WaitingForFuel": 480,
                            "FinalEventA": 480,
                            "FinalEventB": 480,
                            "FinalEventC": 480,
                            "FinalEventD": 480
                        },
                        "ValueDuringCooldown": [
                            "ED_Spider_ExploderTank"
                        ],
                        "DefaultValue": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                {
                                    "Mutate": "ByMissionType",
                                    "Default": {
                                        "Mutate": "EnemyCooldown",
                                        "EDs": [
                                            "ED_Spider_ExploderTank_mini",
                                            "ED_Spider_ExploderTank_fast",
                                            "ED_Spider_ExploderTank",
                                            "ED_Plantonator_Barrinator"
                                        ],
                                        "CooldownTime": 480,
                                        "ValueDuringCooldown": [
                                            "ED_Spider_ExploderTank"
                                        ],
                                        "DefaultValue": []
                                    },
                                    "Escort": [
                                        "ED_Spider_ExploderTank"
                                    ]
                                },
                                []
                            ]
                        }
                    }
                },
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Shark"
                    },
                    "<": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            1,
                            2,
                            4,
                            5
                        ]
                    },
                    "Then": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            [
                                "ED_Shark"
                            ],
                            []
                        ]
                    },
                    "Else": [
                        "ED_Shark"
                    ]
                }
            ]
        },
        "StationaryPool": {
            "Add": [
                "ED_Sprout_Normal",
                "ED_ShootingPlant_NukeSingle",
                "ED_CaveLeech_fat",
                {
                    "Mutate": "ByMissionType",
                    "Default": [
                        "ED_FacilityTurret_Cutter"
                    ],
                    "Escort": []
                },
                "ED_ShootingPlant_Shield",
                "ED_Sniper_Turret_Slow_Rocket"
            ],
            "Remove": [
                {
                    "Mutate": "ByMissionType",
                    "Default": [],
                    "Escort": [
                        "ED_TentaclePlant",
                        "ED_FacilityTurret_Cutter"
                    ]
                }
            ]
        }
    },
    "Enemies": {
        "ED_Bomber": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    {
                        "Mutate": "ByDNA",
                        "Default": true,
                        "Egg,x,2": false,
                        "PE": false,
                        "Escort": false,
                        "Refinery": false,
                        "DeepScan": false
                    },
                    true
                ]
            },
            "DifficultyRating": 90,
            "MaxSpawnCount": 1,
            "Rarity": 5.25,
            "Temperature": {
                "FreezeTemperature": -200,
                "WarmingRate": 30
            },
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Grunt_Guard_Elite": {
            "Base": "ED_Spider_Grunt_Guard",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 110,
            "DisplayName": "Elite Glyphid Guard",
            "Elite": true,
            "Materials": [],
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 5.75,
            "HealthMultiplier": 0.7163,
            "SpawnAmountModifier": 1,
            "Temperature": {
                "BurnTemperature": 24,
                "DouseFireTemperature": 8,
                "FreezeTemperature": -32,
                "UnfreezeTemperature": -8
            }
        },
        "ED_JellyBreeder_Swarm": {
            "Base": "ED_JellyBreeder",
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": {
                "Mutate": "ByMissionType",
                "Default": 250,
                "Escort": 400
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 7,
            "Temperature": {
                "FreezeTemperature": -150
            },
            "JellyBreeder": {
                "EggHealth": [
                    70,
                    84,
                    98,
                    120
                ]
            },
            "HealthMultiplier": 0.5,
            "SpawnAmountModifier": 1
        },
        "ED_JellyBreeder": {
            "Base": "ED_JellyBreeder",
            "HealthMultiplier": 0.5,
            "Temperature": {
                "FreezeTemperature": -150
            },
            "JellyBreeder": {
                "EggHealth": [
                    70,
                    84,
                    98,
                    120
                ]
            }
        },
        "ED_Parabomber_Rat": {
            "Base": "ED_Parabomber",
            "DisplayName": "Mactera Plague Bomber",
            "CanBeUsedForConstantPressure": true,
            "Projectile": "PRJ_Spider_Tank_Boss_Eggshot",
            "HealthMultiplier": 0.75,
            "Temperature": {
                "FreezeTemperature": -200,
                "WarmingRate": 30
            },
            "CanBeUsedInEncounters": false,
            "Materials": [
                "M_Spider_ExploderTank_Armor_white",
                "M_GreatEggHunt_LightChain_Pink",
                "M_Spider_ExploderTank_Armor_white",
                "M_TreasureBox_StateGlow",
                "M_TreasureBox_StateGlow",
                "M_Spider_ExploderTank_Armor_white",
                "M_TreasureBox_StateGlow"
            ],
            "DifficultyRating": 140,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 7,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Swarmer_Fauxnought": {
            "Base": "ED_Spider_Grunt_Streaker",
            "MaxSpawnCount": [
                6,
                6,
                8,
                9
            ],
            "Temperature": {
                "DieIfFrozen": false,
                "DieIfBurning": false,
                "BurnTemperature": 30,
                "DouseFireTemperature": 10,
                "FreezeTemperature": -30,
                "WarmingRate": 6,
                "CoolingRate": 6
            },
            "HealthMultiplier": 1.5416
        },
        "ED_Spider_Swarmer_Frostnought": {
            "Base": "ED_Spider_Grunt_Mole",
            "MaxSpawnCount": [
                6,
                6,
                8,
                9
            ],
            "Materials": [
                "M_Xmas_SnowParticle",
                "M_Spider_Swarmer_Ice"
            ],
            "HealthMultiplier": 0.6166
        },
        "ED_Spider_Spitter": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "UsesBiomeVariants": false,
            "DifficultyRating": 40,
            "MaxSpawnCount": 100,
            "Rarity": 5.375,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Stalker": {
            "Base": "ED_Spider_Stalker_Beta",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 115,
            "AttackDamageMultiplier": 0.5,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 6.5,
            "SpawnAmountModifier": 1,
            "SpawnSpread": 5000,
            "StaggerDurationMultiplier": 1,
            "StaggerImmunityWindow": 0
        },
        "ED_Spider_Stinger": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 110,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 5.75,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Tank_Boss": {
            "Resistances": {
                "DamageMultiplier": [
                    1.23,
                    1
                ],
                "FireDamageMultiplier": [
                    1.2,
                    0.6
                ]
            },
            "Temperature": {
                "BurnTemperature": [
                    100,
                    1000
                ],
                "DouseFireTemperature": [
                    50,
                    100
                ]
            }
        },
        "ED_Spider_Tank_HeavySpawn": {
            "SpawnSpread": 500,
            "Movement": {
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.25,
                "MaxBrakingDeceleration": 1.25,
                "MaxPawnSpeed": 1.25
            },
            "Resistances": {
                "ElectricDamageMultiplier": 1.3
            }
        },
        "ED_Spider_Boss_Heavy": {
            "Resistances": {
                "DamageMultiplier": [
                    1.23,
                    1
                ],
                "FireDamageMultiplier": [
                    1.2,
                    0.6
                ]
            },
            "Temperature": {
                "BurnTemperature": [
                    100,
                    1000
                ],
                "DouseFireTemperature": [
                    50,
                    100
                ]
            }
        },
        "ED_Spider_Boss_TwinA": {
            "Resistances": {
                "DamageMultiplier": [
                    1.23,
                    1
                ],
                "FireDamageMultiplier": [
                    1.2,
                    0.7
                ]
            },
            "Temperature": {
                "BurnTemperature": [
                    100,
                    1000
                ],
                "DouseFireTemperature": [
                    50,
                    100
                ]
            }
        },
        "ED_Spider_Boss_TwinB": {
            "Resistances": {
                "DamageMultiplier": [
                    1.23,
                    1
                ],
                "FireDamageMultiplier": [
                    1.2,
                    0.7
                ]
            },
            "Temperature": {
                "BurnTemperature": [
                    100,
                    1000
                ],
                "DouseFireTemperature": [
                    50,
                    100
                ]
            }
        },
        "ED_SpiderSpawner": {
            "DifficultyRating": 145,
            "Resistances": {
                "FireDamageMultiplier": 3.95
            },
            "SpawnAmountModifier": 0.5
        },
        "ED_Sprout_spawn": {
            "Base": "ED_Spider_Spitter",
            "DisplayName": "Glyphid Barrier Shooter",
            "Materials": [
                "M_Facility_TurretController_ManualBlink",
                "M_Facility_Light_Accents"
            ],
            "MaxSpawnCount": 2,
            "AttackDamageMultiplier": 1.2,
            "UsesBiomeVariants": false,
            "MinSpawnCount": 1,
            "HealthMultiplier": 3.007,
            "Movement": {
                "AlignDirectionSpeed": 1.5,
                "AlignToTargetMinRequiredAngle": 50,
                "MaxAcceleration": 1.5,
                "MaxBrakingDeceleration": 1.5,
                "MaxPawnSpeed": 1.5,
                "MaxStrafeDistance": 1.5,
                "StrafeSpeed": 1.5
            },
            "Scale": 1.15,
            "TimeDilation": 1,
            "Projectile": "PRJ_Terminator_Barrier_C"
        },
        "ED_TentaclePlant": {
            "DifficultyRating": 195,
            "Materials": [
                "M_SpaceRig_Ext_LaunchBay_Blink",
                "",
                "M_ShieldGen_GenGlow"
            ],
            "SpawnSpread": 0,
            "TimeDilation": 0.5
        },
        "ED_Spider_Swarmer": {
            "CanBeUsedForConstantPressure": true,
            "DifficultyRating": 4,
            "StaggerDurationMultiplier": 1,
            "StaggerImmunityWindow": 0,
            "HealthRaw": 4,
            "MaxSpawnCount": 180,
            "MinSpawnCount": 1,
            "Rarity": 5,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Swarmer_Pheromone_NOFX": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 1.5,
            "MaxSpawnCount": [
                6,
                6,
                8,
                9
            ],
            "UsesBiomeVariants": false,
            "DisplayName": "Glyphid Rat",
            "Materials": [
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Parabomber_Rat"
                    },
                    ">=": 1,
                    "Then": [
                        "M_Spider_ExploderTank_Body_black",
                        {
                            "Mutate": "RandomChoice",
                            "Choices": [
                                [],
                                [
                                    ""
                                ]
                            ]
                        }
                    ],
                    "Else": [
                        "M_MuleInfected_Black",
                        {
                            "Mutate": "RandomChoice",
                            "Choices": [
                                [],
                                [
                                    ""
                                ]
                            ]
                        }
                    ]
                }
            ],
            "Movement": {
                "AlignDirectionSpeed": 1.25,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.25,
                "MaxBrakingDeceleration": 1.25,
                "MaxPawnSpeed": 1.25,
                "MaxStrafeDistance": 1.25,
                "StrafeSpeed": 1.25
            },
            "Resistances": {
                "DamageMultiplier": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Parabomber_Rat"
                    },
                    ">=": 1,
                    "Then": 0.24,
                    "Else": 0.6
                }
            },
            "Temperature": {
                "DieIfBurning": false,
                "DieIfFrozen": false,
                "OnFireHeatRange": 20
            },
            "Scale": 1.3
        },
        "ED_Spider_Swarmer_SpawnShot": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 1.5,
            "UsesBiomeVariants": false,
            "DisplayName": "Glyphid Rat",
            "Materials": [
                {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Parabomber_Rat"
                    },
                    ">=": 1,
                    "Then": [
                        "M_Spider_ExploderTank_Body_black",
                        {
                            "Mutate": "RandomChoice",
                            "Choices": [
                                [],
                                [
                                    ""
                                ]
                            ]
                        }
                    ],
                    "Else": [
                        "M_MuleInfected_Black",
                        {
                            "Mutate": "RandomChoice",
                            "Choices": [
                                [],
                                [
                                    ""
                                ]
                            ]
                        }
                    ]
                }
            ],
            "MaxSpawnCount": 1,
            "MinSpawnCount": 0,
            "Movement": {
                "AlignDirectionSpeed": 1.25,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.25,
                "MaxBrakingDeceleration": 1.25,
                "MaxPawnSpeed": 1.25,
                "MaxStrafeDistance": 1.25,
                "StrafeSpeed": 1.25
            },
            "Resistances": {
                "DamageMultiplier": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Parabomber_Rat"
                    },
                    ">=": 1,
                    "Then": 0.24,
                    "Else": 0.6
                }
            },
            "Temperature": {
                "DieIfBurning": false,
                "DieIfFrozen": false,
                "OnFireHeatRange": 20
            },
            "Scale": 1.3
        },
        "ED_EggSpider": {
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "CustomVeterans": {
                "ED_EggSpider_Grunt": 1,
                "ED_EggSpider_Rat": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 9999999,
                    "Else": 0
                }
            }
        },
        "ED_EggSpider_Grunt": {
            "Base": "ED_Spider_Grunt",
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "DisplayName": "Glyphid Hatched Grunt",
            "Materials": [
                "M_Bosco_PJ_CorporateMint",
                "M_Refrigerator_Chrome"
            ],
            "HealthMultiplier": 0.7776
        },
        "ED_EggSpider_Rat": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 1.5,
            "DisplayName": "Glyphid Hatched Rat",
            "Courage": 1,
            "UsesBiomeVariants": false,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Materials": [
                "M_RustedMetal_White01",
                {
                    "Mutate": "RandomChoice",
                    "Choices": [
                        [],
                        [
                            ""
                        ]
                    ]
                }
            ],
            "Movement": {
                "AlignDirectionSpeed": 1.25,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.25,
                "MaxBrakingDeceleration": 1.25,
                "MaxPawnSpeed": 1.25,
                "MaxStrafeDistance": 1.25,
                "StrafeSpeed": 1.25
            },
            "Resistances": {
                "DamageMultiplier": 0.24,
                "FireDamageMultiplier": 0.5
            },
            "Temperature": {
                "DieIfBurning": false,
                "DieIfFrozen": false,
                "OnFireHeatRange": 20
            },
            "Scale": 1.5
        },
        "ED_TunnelSwarmer": {
            "CustomVeterans": {
                "ED_TunnelSwarmer_Grunt": 1,
                "ED_TunnelSwarmer_Slasher": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 9999999,
                    "Else": 0
                }
            }
        },
        "ED_TunnelSwarmer_Grunt": {
            "Base": "ED_Spider_Grunt",
            "DisplayName": "Glyphid Tunnel Grunt",
            "Materials": [
                "M_Bosco_PJ_CorporateMint",
                "M_Refrigerator_Chrome"
            ],
            "HealthMultiplier": 0.7776
        },
        "ED_TunnelSwarmer_Slasher": {
            "Base": "ED_Spider_Grunt_Attacker_white",
            "DisplayName": "Glyphid Tunnel Slasher",
            "HealthMultiplier": 0.3716,
            "Materials": [
                "M_HairColor_Grey02",
                "M_HairColor_Purple01",
                "M_BeachParty_Ball_White"
            ],
            "SpawnSpread": 400
        },
        "ED_Bomber_buffer": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    {
                        "Mutate": "ByDNA",
                        "Default": true,
                        "Egg,x,2": false,
                        "PE": false,
                        "Escort": false,
                        "Refinery": false,
                        "DeepScan": false
                    },
                    true
                ]
            },
            "Resistances": {
                "FireDamageMultiplier": 1.2
            },
            "DifficultyRating": 250,
            "DisplayName": "Mactera Warden",
            "Temperature": {
                "FreezeTemperature": -200,
                "WarmingRate": 30
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 7,
            "SpawnAmountModifier": 1
        },
        "ED_BarrageInfector": {
            "DifficultyRating": {
                "Default": 250,
                "Refinery": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        400,
                        250
                    ]
                },
                "Mutate": "ByMissionType"
            },
            "MaxSpawnCount": [
                0,
                0,
                9999
            ],
            "SpawnAmountModifier": [
                0.001,
                0.001,
                1
            ]
        },
        "ED_Youngnought": {
            "Base": "ED_Fauxnought",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DisplayName": "Glyphid Dreadling",
            "DifficultyRating": 200,
            "IsBossFight": true,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "UsesSpawnRarityModifiers": false,
            "Rarity": 6.25,
            "Significance": "Critical",
            "SpawnSpread": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "DuringDefend"
                },
                "Then": 2500,
                "Else": 1000
            },
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -400,
                "WarmingRate": -520
            },
            "SpawnAmountModifier": 2
        },
        "ED_Grabber": {
            "Base": "ED_Grabber",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    false,
                    true
                ]
            },
            "DifficultyRating": 90,
            "NoSpawnWithin": 500,
            "Grabber": {
                "CarryAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 4500,
                    "Else": 3000
                },
                "CarrySpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 750,
                    "Else": 500
                },
                "ChaseAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 4500,
                    "Else": 3000
                },
                "ChaseSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1125,
                    "Else": 750
                },
                "FleeAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1500,
                    "Else": 1000
                },
                "FleeSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1200,
                    "Else": 900
                },
                "WanderingAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1500,
                    "Else": 1000
                },
                "WanderingSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 375,
                    "Else": 250
                }
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 5.5,
            "SpawnSpread": 5000,
            "CustomVeterans": {
                "ED_Grabber": 0.667,
                "ED_Grabber_Deliverer": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 0.333,
                    "Else": 0
                }
            }
        },
        "ED_Grabber_Deliverer": {
            "DisplayName": "Mactera Deliverer",
            "Materials": [
                "M_Spider_Oppressor_Tank_Body_red",
                "M_Forge_EnergyLightRed",
                "M_Forge_EnergyLightRed",
                ""
            ],
            "Base": "ED_Grabber",
            "NoSpawnWithin": 1000,
            "SpawnSpread": 5000,
            "Grabber": {
                "CarryAcceleration": [
                    1747.5,
                    2100
                ],
                "CarrySpeed": [
                    349.5,
                    420
                ],
                "ChaseAcceleration": [
                    1747.5,
                    2100
                ],
                "ChaseSpeed": [
                    436.875,
                    525
                ],
                "FleeAcceleration": [
                    582.5,
                    700
                ],
                "FleeSpeed": [
                    524.25,
                    630
                ],
                "WanderingAcceleration": [
                    582.5,
                    700
                ],
                "WanderingSpeed": [
                    145.625,
                    175
                ],
                "DamageThreshold": 99999
            },
            "Courage": 1
        },
        "ED_JellyBreeder_Sentinel": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 250,
            "Scale": 1.5,
            "Heal": {
                "FinalRate": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        -5.8334,
                        -4.6875,
                        -4,
                        -3.645834
                    ]
                },
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        60,
                        80,
                        100,
                        120
                    ]
                }
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "SpawnAmountModifier": 1,
            "Temperature": {
                "FreezeTemperature": -150
            },
            "SpawnSpread": [
                {
                    "Mutate": "Multiply",
                    "A": {
                        "Mutate": "Multiply",
                        "A": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                328.125,
                                468.75,
                                656.25,
                                843.75
                            ]
                        },
                        "B": {
                            "Mutate": "ByDNA",
                            "Default": 0.3,
                            "Mining": 0,
                            "Egg,1": 0.3,
                            "Egg,2": 0.6,
                            "Egg,x,3": 1,
                            "PE,2": 1,
                            "PE,3": 1.5,
                            "Salvage,x,2": 1,
                            "Salvage,x,3": 1.5,
                            "Refinery,x,2": 1,
                            "Refinery,x,3": 1.5,
                            "Sabotage,x,1": 0.3,
                            "Sabotage,x,2": 0.6,
                            "DeepScan,x,2": 0,
                            "DeepScan,x,3": 0
                        }
                    },
                    "B": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "ScoutCount"
                        },
                        ">=": 1,
                        "Then": 2,
                        "Else": 1
                    }
                }
            ],
            "IsBossFight": true,
            "Significance": "Critical",
            "Rarity": 12,
            "Base": "ED_JellyBreeder",
            "HealthMultiplier": 0.334,
            "DisplayName": "Naedocyte Seeder",
            "Movement": {
                "AlignDirectionSpeed": 0.333,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 0.333,
                "MaxBrakingDeceleration": 0.333,
                "MaxPawnSpeed": 0.333,
                "MaxStrafeDistance": 0.333,
                "StrafeSpeed": 0.333
            },
            "JellyBreeder": {
                "EnemyToSpawn": "ED_Sentinel_medium",
                "MaxJellies": 20,
                "SpawnAmount": 4,
                "MultiplierOnHighPlayerCount": 1.5,
                "Eggtime": 20,
                "CloseToSpawnEggTime": 5,
                "EggBurstSize": 2,
                "TimeBetweenEggs": 5,
                "TimeBetweenBursts": 35,
                "EggName": "Segg",
                "EggMaterial": [
                    "M_Canteen_Metal_4",
                    "M_Canteen_Metal_4",
                    "M_Canteen_Metal_4",
                    "M_Canteen_Metal_4",
                    "M_Canteen_Metal_4"
                ],
                "EggHealth": [
                    70,
                    84,
                    98,
                    120
                ]
            },
            "Materials": [
                "M_Flare_Glow_Driller_inst",
                "M_Canteen_Metal_4",
                "M_Flare_Glow_Driller_inst",
                "M_Canteen_Metal_4",
                "M_Canteen_Metal_4",
                "M_SentinelGoo_GooWobble",
                "M_Flare_Glow_Driller_inst"
            ]
        },
        "ED_Spider_Boss_TwinA_Weak": {
            "Base": "ED_Fauxbalester_Locked",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 150,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "UsesSpawnRarityModifiers": false,
            "Rarity": 5.5,
            "HealthMultiplier": 0.5485,
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -400
            },
            "SpawnAmountModifier": 2
        },
        "ED_Spider_Boss_TwinB_Weak": {
            "Base": "ED_Lassie_Zen",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 150,
            "MaxSpawnCount": 0,
            "UsesSpawnRarityModifiers": false,
            "MinSpawnCount": 1,
            "Rarity": 5.5,
            "HealthMultiplier": 0.5485,
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -400
            },
            "SpawnAmountModifier": 2
        },
        "ED_Spider_Buffer": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 45,
            "MaxSpawnCount": 1,
            "Rarity": 5.125,
            "SpawnAmountModifier": 1
        },
        "ED_Joker": {
            "Base": "ED_Mactera_Shooter_Normal",
            "VeteranClasses": [
                "ED_Joker"
            ],
            "Significance": "Critical",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "StaggerDurationMultiplier": 0.5,
            "SpawnAmountModifier": 1,
            "SpawnSpread": 1500,
            "Resistances": {
                "FireDamageMultiplier": 0.5,
                "CorrosiveDamageMultiplier": 0.5,
                "ElectricDamageMultiplier": 0.5,
                "PhysicalDamageMultiplier": 2,
                "ExplosionDamageMultiplier": 0.333,
                "PiercingDamageMultiplier": 0.666,
                "RadiationDamageMultiplier": 0.5
            },
            "TimeDilation": [
                1.25,
                1.5
            ],
            "HealthMultiplier": [
                2.5,
                2.8,
                3.2,
                3.5
            ],
            "Temperature": {
                "FreezeTemperature": -320
            },
            "StaggerImmunityWindow": 2,
            "Projectile": "PRJ_Mactera_Shooter_poison",
            "IsBossFight": true,
            "Spawner": {
                "ED": "ED_JokerClone",
                "OnSpawnDelay": 0.5,
                "OnSpawnCount": [
                    5,
                    5,
                    6,
                    7
                ],
                "Interval": 3600,
                "MaxSpawns": [
                    5,
                    5,
                    6,
                    7
                ]
            },
            "AttackDamageMultiplier": 1,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 6.25,
            "DifficultyRating": 135,
            "DisplayName": "Mactera Joker",
            "Materials": [
                "M_PrecursorArtifact_Base",
                "M_FixedArmorMat_BioHazardGlass"
            ],
            "Direct": {
                "Float:DashPoints.DashSpeed": 1000
            }
        },
        "ED_JokerClone": {
            "Base": "ED_Mactera_Shooter_Normal",
            "ShowHealthBar": false,
            "StaggerDurationMultiplier": 0.5,
            "StaggerImmunityWindow": 2,
            "VeteranClasses": [
                "ED_JokerClone"
            ],
            "HealthMultiplier": 0.5,
            "Projectile": "PRJ_Mactera_Shooter",
            "Spawner": {
                "ED": "ED_JokerClone",
                "IntervalSpawnCount": 0,
                "Interval": 3600,
                "OnDeathCount": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Joker"
                    },
                    ">=": 1,
                    "Then": 1,
                    "Else": 0
                }
            },
            "AttackDamageMultiplier": 0.5,
            "Heal": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Joker"
                },
                ">=": 1,
                "Then": 0,
                "Else": -9999
            },
            "MaxSpawnCount": 0,
            "Temperature": {
                "DieIfFrozen": true
            },
            "MinSpawnCount": 1,
            "DisplayName": "Mactera Joker Clone",
            "TimeDilation": [
                1.25,
                1.5
            ],
            "Materials": [
                "M_PrecursorArtifact_Base",
                "M_CaveHolo_Transition"
            ],
            "Direct": {
                "Float:DashPoints.DashSpeed": 1500
            }
        },
        "ED_Youngnought_Ice": {
            "Base": "ED_Frostnought",
            "SpawnAmountModifier": 2,
            "UsesSpawnRarityModifiers": false,
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": false,
            "DisplayName": "Glyphid Ice Dreadling",
            "DifficultyRating": 200,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Significance": "Critical",
            "Materials": [
                "M_Light_BlueX20",
                "M_BeachParty_Ball_Blue"
            ],
            "IsBossFight": true,
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -490,
                "WarmingRate": -520
            },
            "SpawnSpread": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "DuringDefend"
                },
                "Then": 2500,
                "Else": 1000
            }
        },
        "ED_FlyingSmartRock": {
            "HealthMultiplier": [
                0.36,
                0.48,
                0.592
            ]
        },
        "ED_FlyingSmartRock_buffer": {
            "Base": "ED_FlyingSmartRock",
            "DisplayName": "The Sun",
            "Significance": "Critical",
            "IsBossFight": true,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "Outline": {
                "Enabled": true,
                "Type": "Enemy"
            },
            "DifficultyRating": 110,
            "UsesSpawnRarityModifiers": false,
            "Rarity": 8,
            "Resistances": {
                "DamageMultiplier": [
                    1.25,
                    1.1667,
                    1.0937,
                    1
                ]
            },
            "Scale": 1,
            "Materials": [
                "",
                "M_RockCracker_RedLight_AlwaysOn"
            ],
            "SpawnSpread": [
                {
                    "Mutate": "Multiply",
                    "A": {
                        "Mutate": "Multiply",
                        "A": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                328.125,
                                468.75,
                                656.25,
                                843.75
                            ]
                        },
                        "B": {
                            "Mutate": "ByDNA",
                            "Default": 0.3,
                            "Mining": 0,
                            "Egg,1": 0.3,
                            "Egg,2": 0.6,
                            "Egg,x,3": 1,
                            "PE,2": 1,
                            "PE,3": 1.5,
                            "Salvage,x,2": 1,
                            "Salvage,x,3": 1.5,
                            "Refinery,x,2": 1,
                            "Refinery,x,3": 1.5,
                            "Sabotage,x,1": 0.3,
                            "Sabotage,x,2": 0.6,
                            "DeepScan,x,2": 0,
                            "DeepScan,x,3": 0
                        }
                    },
                    "B": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "ScoutCount"
                        },
                        ">=": 1,
                        "Then": 2,
                        "Else": 1
                    }
                }
            ],
            "HealthRaw": 300,
            "Heal": {
                "FinalRate": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        -8,
                        -6,
                        -4.8,
                        -4
                    ]
                },
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        22.5,
                        30,
                        37.5,
                        45
                    ]
                }
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "SpawnAmountModifier": 0.75
        },
        "ED_FlyingSmartRock_debuffer": {
            "Base": "ED_FlyingSmartRock",
            "DisplayName": "The Moon",
            "Significance": "Critical",
            "IsBossFight": true,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "UsesSpawnRarityModifiers": false,
            "Outline": {
                "Enabled": true,
                "Type": "Enemy"
            },
            "Rarity": 8,
            "DifficultyRating": 110,
            "Scale": 1,
            "Resistances": {
                "DamageMultiplier": [
                    1.25,
                    1.1667,
                    1.0937,
                    1
                ]
            },
            "Materials": [
                "",
                "M_NeonSign_StaticYellow"
            ],
            "SpawnSpread": [
                {
                    "Mutate": "Multiply",
                    "A": {
                        "Mutate": "Multiply",
                        "A": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                328.125,
                                468.75,
                                656.25,
                                843.75
                            ]
                        },
                        "B": {
                            "Mutate": "ByDNA",
                            "Default": 0.3,
                            "Mining": 0,
                            "Egg,1": 0.3,
                            "Egg,2": 0.6,
                            "Egg,x,3": 1,
                            "PE,2": 1,
                            "PE,3": 1.5,
                            "Salvage,x,2": 1,
                            "Salvage,x,3": 1.5,
                            "Refinery,x,2": 1,
                            "Refinery,x,3": 1.5,
                            "Sabotage,x,1": 0.3,
                            "Sabotage,x,2": 0.6,
                            "DeepScan,x,2": 0,
                            "DeepScan,x,3": 0
                        }
                    },
                    "B": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "ScoutCount"
                        },
                        ">=": 1,
                        "Then": 2,
                        "Else": 1
                    }
                }
            ],
            "HealthRaw": 300,
            "Heal": {
                "FinalRate": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        -8,
                        -6,
                        -4.8,
                        -4
                    ]
                },
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        22.5,
                        30,
                        37.5,
                        45
                    ]
                }
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "SpawnAmountModifier": 0.75
        },
        "ED_Spider_Exploder": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 10,
            "Movement": {
                "AlignDirectionSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": 1
                },
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": 1
                },
                "MaxBrakingDeceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": 1
                },
                "MaxPawnSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": 1
                },
                "MaxStrafeDistance": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": 1
                },
                "StrafeSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": 1
                }
            },
            "Rarity": 5
        },
        "ED_Spider_ExploderTank": {
            "DifficultyRating": 175,
            "MaxSpawnCount": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "Or",
                    "A": {
                        "Mutate": "DuringDefend"
                    },
                    "B": {
                        "Mutate": "DuringDrillevator"
                    }
                },
                "Then": 0,
                "Else": {
                    "Mutate": "BySaboPhase",
                    "Default": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            0,
                            0,
                            {
                                "Mutate": "ByEscortPhase",
                                "Default": 1,
                                "WaitingForFuel": 0,
                                "FinalEventA": 0,
                                "FinalEventB": 0,
                                "FinalEventC": 0,
                                "FinalEventD": 0
                            }
                        ]
                    },
                    "Hacking": 0
                }
            },
            "MinSpawnCount": 1,
            "Movement": {
                "AlignDirectionSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.35,
                        "Else": 1
                    }
                },
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.35,
                        "Else": 1
                    }
                },
                "MaxBrakingDeceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.35,
                        "Else": 1
                    }
                },
                "MaxPawnSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.35,
                        "Else": 1
                    }
                },
                "MaxStrafeDistance": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.35,
                        "Else": 1
                    }
                },
                "StrafeSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 1.5,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv2"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.35,
                        "Else": 1
                    }
                }
            },
            "Rarity": 7,
            "SpawnAmountModifier": 1,
            "NoSpawnWithin": {
                "Default": 750,
                "Escort": 300,
                "Mutate": "ByMissionType"
            },
            "SpawnSpread": {
                "Default": 16000,
                "Escort": 0,
                "Mutate": "ByMissionType"
            },
            "TimeDilation": 1
        },
        "ED_Spider_ExploderTank_fast": {
            "Base": "ED_Spider_ExploderTank",
            "DisplayName": "Glyphid Sonic Detonator",
            "NoSpawnWithin": 1500,
            "DifficultyRating": 175,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Temperature": {
                "FreezeTemperature": -240,
                "UnfreezeTemperature": -100,
                "WarmingRate": 50
            },
            "Movement": {
                "AlignDirectionSpeed": 2.4,
                "AlignToTargetMinRequiredAngle": 180,
                "MaxAcceleration": 1.8,
                "MaxBrakingDeceleration": 2.4,
                "MaxPawnSpeed": 2.4,
                "MaxStrafeDistance": 2.4,
                "StrafeSpeed": 2.4
            },
            "TimeDilation": 1.35,
            "Rarity": 9,
            "Materials": [
                "M_Xmas_LightBlue",
                "M_RivalBombNode_Beacon_Blink",
                "M_Goal_Hologram_Blue",
                "M_Goal_Hologram_Blue",
                "M_Goal_Hologram_Blue"
            ],
            "SpawnAmountModifier": 1,
            "SpawnSpread": 500,
            "HealthMultiplier": 0.25,
            "Direct": {
                "Int:NumClusterBombs": 16,
                "Float:CarveDiameter": 1280,
                "Float:DamageDeathExplosion.DamageRadius": 640,
                "Float:DamageDeathExplosion.MaxDamageRadius": 320
            }
        },
        "ED_Spider_Grunt": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 2.5,
            "MaxSpawnCount": 120,
            "Rarity": 1.5,
            "SpawnAmountModifier": 0.25,
            "Courage": {
                "Mutate": "IfFloat",
                "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1,
                "Else": 0.5
            },
            "Materials": [
                {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": "M_RivalBomb_ImpactBubbleRed",
                "Else": "M_Spider_Grunt_Body_Generic"
                },
                "",
                ""
            ],
            "StaggerDurationMultiplier": {
                "Mutate": "IfFloat",
                "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 0.3,
                "Else": 1
            },
            "Movement": {
                "AlignDirectionSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxBrakingDeceleration": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxPawnSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxStrafeDistance": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "StrafeSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                }
            }
        },
        "ED_Spider_Grunt_Attacker": {
            "Courage": {
                "Mutate": "IfFloat",
                "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1,
                "Else": 0.5
            },
            "StaggerDurationMultiplier": {
                "Mutate": "IfFloat",
                "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 0.3,
                "Else": 1
            },
            "Materials": [
                {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": "M_RivalBomb_ImpactBubbleRed",
                "Else": "M_Spider_Grunt_Body_Generic"
                },
                ""
            ],
            "Movement": {
                "AlignDirectionSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxBrakingDeceleration": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxPawnSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxStrafeDistance": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "StrafeSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                }
            }
    },
        "ED_Spider_Grunt_Guard": {
            "Courage": {
            "Mutate": "IfFloat",
            "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1,
            "Else": 0.5
            },
            "StaggerDurationMultiplier": {
            "Mutate": "IfFloat",
            "Value": {
            "Mutate": "EnemyCount",
            "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 0.3,
            "Else": 1
            },
            "Materials": [
            {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": "M_RivalBomb_ImpactBubbleRed",
            "Else": "M_Spider_Grunt_Body_Generic"
            },
            ""
            ],
            "Movement": {
            "AlignDirectionSpeed": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
            },
            "AlignToTargetMinRequiredAngle": 1.1,
            "MaxAcceleration": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
            },
            "MaxBrakingDeceleration": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
            },
            "MaxPawnSpeed": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
            },
            "MaxStrafeDistance": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
            },
            "StrafeSpeed": {
            "Mutate": "IfFloat",
            "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
            },
            ">=": 1,
            "Then": 1.35,
            "Else": 1
            }
            }
    },
        "ED_Spider_Tank_flame": {
            "Base": "ED_Spider_Tank_red",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "UsesBiomeVariants": false,
            "DifficultyRating": 40,
            "HealthMultiplier": 0.6,
            "Movement": {
                "AlignDirectionSpeed": [
                    1.25,
                    1.5
                ],
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": [
                    1.25,
                    1.5
                ],
                "MaxBrakingDeceleration": [
                    1.25,
                    1.5
                ],
                "MaxPawnSpeed": [
                    1.25,
                    1.5
                ],
                "MaxStrafeDistance": [
                    1.25,
                    1.5
                ],
                "StrafeSpeed": [
                    1.25,
                    1.5
                ]
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "StaggerDurationMultiplier": 0.4,
            "StaggerImmunityWindow": 4,
            "Courage": 1,
            "Rarity": 5.5,
            "SpawnAmountModifier": 0.35,
            "VeteranClasses": [
                "ED_Spider_Tank_flame"
            ]
        },
        "ED_PatrolBot": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 175,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Temperature": {
                "FreezeTemperature": -60,
                "UnfreezeTemperature": -4,
                "FozenDamageBonusScale": 3
            },
            "Rarity": 5.5,
            "SpawnAmountModifier": 1,
            "Direct": {
                "Float:BumpDamage.Damage": 0,
                "Float:ImpactCooldown.CoolDownTime": 9999
            }
        },
        "ED_PatrolBot_Caretaker": {
            "Temperature": {
                "FreezeTemperature": -60,
                "UnfreezeTemperature": -4,
                "FozenDamageBonusScale": 3
            },
            "Direct": {
                "Float:BumpDamage.Damage": 0,
                "Float:ImpactCooldown.CoolDownTime": 9999
            }
        },
        "ED_PitJaw": {
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 150,
            "MinSpawnCount": 0,
            "MaxSpawnCount": 1,
            "Rarity": 5,
            "SpawnAmountModifier": 0.5
        },
        "ED_Ossiran_Scrab": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 35,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 20,
            "Rarity": 5.125,
            "SpawnAmountModifier": 0.7
        },
        "ED_Crawler": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 65,
            "MaxSpawnCount": [
                2,
                4,
                6
            ],
            "MinSpawnCount": 1,
            "Rarity": 5.125,
            "SpawnAmountModifier": 1
        },
        "ED_Jelly_Spawn": {
            "CustomVeterans": {
                "ED_Jelly_Spawn_Link": 1,
                "ED_Spider_Exploder_haku": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 999999,
                    "Else": 0
                }
            }
        },
        "ED_Spider_Exploder_haku": {
            "Base": "ED_Spider_Exploder_white",
            "UsesBiomeVariants": false,
            "Movement": {
                "AlignDirectionSpeed": 0.75,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 0.75,
                "MaxBrakingDeceleration": 0.75,
                "MaxPawnSpeed": 0.75,
                "MaxStrafeDistance": 0.75,
                "StrafeSpeed": 0.75
            }
        },
        "ED_Jelly_Spawn_Link": {
            "Base": "ED_Jelly_Spawn"
        },
        "ED_Jelly_Swarmer": {
            "CanBeUsedInEncounters": false,
            "SpawnSpread": [
                1000,
                500,
                0
            ],
            "Base": "ED_Jelly_Swarmer",
            "DifficultyRating": 20,
            "MaxSpawnCount": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    3,
                    10
                ]
            },
            "MinSpawnCount": 1,
            "Rarity": 5.5,
            "SpawnAmountModifier": 1,
            "NoSpawnWithin": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    1000,
                    500,
                    0
                ]
            }
        },
        "ED_Solaris": {
            "Base": "ED_Mactera_RadialJaw",
            "DisplayName": "Mactera Solaris",
            "IsBossFight": true,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "SpawnSpread": 2500,
            "Resistances": {
                "FireDamageMultiplier": 0.5,
                "CorrosiveDamageMultiplier": 0.5,
                "ElectricDamageMultiplier": 0.75,
                "PhysicalDamageMultiplier": 2,
                "ExplosionDamageMultiplier": 0.5
            },
            "Significance": "Critical",
            "StaggerDurationMultiplier": 0.25,
            "StaggerImmunityWindow": 3,
            "NoSpawnWithin": 1000,
            "Projectile": "PRJ_InfectedMuleGrenade_C",
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 7,
            "DifficultyRating": 150,
            "Materials": [
                "M_Flier_Triple_Shooter_01",
                "M_Flier_Triple_Shooter_01",
                "M_Goal_Hologram_red"
            ],
            "SpawnAmountModifier": 1,
            "Scale": 1.35,
            "Movement": {
                "AlignDirectionSpeed": 2,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 2,
                "MaxBrakingDeceleration": 2,
                "MaxPawnSpeed": 2,
                "MaxStrafeDistance": 2,
                "StrafeSpeed": 2
            },
            "TimeDilation": [
                1.75,
                2.5
            ],
            "HealthMultiplier": [
                3,
                3.5,
                4,
                4.5
            ],
            "Temperature": {
                "FreezeTemperature": -400
            },
            "Direct": {
                "Float:DashPoints.PointOffset": 400,
                "Float:DistanceForAttackMode": 0,
                "Float:DashPoints.MaxRangeFromPlayer": 800,
                "Float:DashPoints.MinRangeFromPlayer": 1,
                "Float:DashPoints.MaxHeightAboveTarget": 500,
                "Float:DashPoints.MinHeightAboveTarget": 350,
                "Float:DashPoints.DashSpeed": 1200
            }
        },
        "ED_Plantonator_Barrinator": {
            "Base": "ED_Spider_Plantonator",
            "Materials": [
                "M_Facility_Turret_Debris",
                "M_Facility_TurretController_ManualBlink",
                "M_FireExRed_A",
                "M_FireExRed_A",
                "M_FireExRed_A"
            ],
            "SpawnSpread": 750,
            "NoSpawnWithin": 750,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 250,
            "DisplayName": "Glyphid Barrinator",
            "Movement": {
                "AlignDirectionSpeed": 1.5,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.5,
                "MaxBrakingDeceleration": 1.5,
                "MaxPawnSpeed": 1.5,
                "MaxStrafeDistance": 1.5,
                "StrafeSpeed": 1.5
            },
            "IsBossFight": true,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 12,
            "HealthMultiplier": 0.175,
            "SpawnAmountModifier": 1,
            "Direct": {
                "Int:NumClusterBombs": [
                    6,
                    9,
                    12,
                    15
                ]
            }
        },
        "ED_Spider_Shooter": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 55,
            "AttackDamageMultiplier": 0.9,
            "Materials": [
                "",
                "M_Gem_Red"
            ],
            "NoSpawnWithin": 500,
            "MaxSpawnCount": 100,
            "Rarity": 5.375,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Spawn": {
            "CustomVeterans": {
                "ED_Spider_Spawn_Normal_Grunt": 1,
                "ED_Spider_Spawn_Slasher_Grunt": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv3",
                            "ED_Gauge_Lv4",
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 999999,
                    "Else": 0
                }
            }
        },
        "ED_Spider_Spawn_Normal_Grunt": {
            "Base": "ED_Spider_Grunt",
            "DisplayName": "Glyphid Nexus Grunt",
            "Materials": [
                "M_Bosco_PJ_CorporateMint",
                "M_Refrigerator_Chrome"
            ],
            "HealthMultiplier": 0.7776
        },
        "ED_Spider_Spawn_Slasher_Grunt": {
            "DisplayName": "Glyphid Nexus Slasher",
            "Base": "ED_Spider_Grunt_Attacker_white",
            "HealthMultiplier": 0.3716
        },
        "ED_Spider_Shooter_Vomit": {
            "Base": "ED_Spider_Shooter_Bouncer",
            "DisplayName": "Glyphid Vomit Spitter",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "AttackDamageMultiplier": 1.1,
            "MaxSpawnCount": 70,
            "HealthMultiplier": 0.3326,
            "MinSpawnCount": 1,
            "Scale": 0.78,
            "DifficultyRating": 35,
            "Rarity": 5.75,
            "Materials": [
                "M_GlobalSkin_RoyalBlue_S05",
                "M_Vanity_Headwear_Bavarian_Green"
            ],
            "SpawnAmountModifier": 1,
            "Projectile": "PRJ_StaticBomber_C"
        },
        "ED_Spider_Shooter_Grenadier": {
            "Base": "ED_Spider_Shooter_Bouncer",
            "DisplayName": "Glyphid Grenade Spitter",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "MaxSpawnCount": 2,
            "MinSpawnCount": 1,
            "DifficultyRating": 90,
            "Rarity": 5.75,
            "AttackDamageMultiplier": 0.085,
            "Materials": [
                "M_GrenadeLauncher_Default",
                "M_HandGrenade_K_BlinkingLight"
            ],
            "SpawnAmountModifier": 1,
            "Projectile": "PRJ_Grenade_StickySmall"
        },
        "ED_Mactera_Shooter_Normal": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 45,
            "Rarity": 5.125
        },
        "ED_Mactera_TripleShooter": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "Rarity": 5.25
        },
        "ED_Sprout_Normal": {
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 100,
            "MaxSpawnCount": 9999,
            "MinSpawnCount": 1,
            "Rarity": 3,
            "Resistances": {
                "DamageMultiplier": 1.2
            },
            "Materials": [
                "M_Grenade_FriendlyShredder_Light",
                "M_SpaceRig_MedBay02"
            ],
            "SpawnAmountModifier": 0.75
        },
        "ED_ShootingPlant_NukeSingle": {
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 300,
            "Materials": [
                "M_Parasite2_01",
                "M_Biome_RadioactiveZone_UraniumGlowing",
                "M_Biome_RadioactiveZone_UraniumGlowing"
            ],
            "MaxSpawnCount": 9999,
            "MinSpawnCount": 1,
            "Rarity": 1,
            "SpawnAmountModifier": 1
        },
        "ED_ShootingPlant_Shield": {
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "Rarity": 1,
            "TimeDilation": [
                0.5,
                0.5,
                0.666
            ],
            "MaxSpawnCount": [
                0,
                0,
                2
            ],
            "MinSpawnCount": 1,
            "Base": "ED_ShootingPlant_Nuke",
            "DisplayName": "Spitscreen Infector",
            "Materials": [
                "M_MobilePlague_StabAttack_Tendrils_Active",
                "M_MatrixCore_GlowEmpty",
                "M_MatrixCore_GlowEmpty"
            ],
            "Projectile": "PRJ_Terminator_Barrier_C",
            "DifficultyRating": 225,
            "SpawnAmountModifier": 0.5
        },
        "ED_FacilityTurret_Cutter": {
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "Base": "ED_FacilityTurret_Barrier",
            "MaxSpawnCount": 9999,
            "MinSpawnCount": 1,
            "AttackDamageMultiplier": 0.7,
            "Rarity": 5,
            "DisplayName": "Line-Cutting Turret",
            "Temperature": {
                "DieIfBurning": false,
                "FreezeTemperature": -100,
                "BurnTemperature": 50,
                "FozenDamageBonusScale": 3,
                "CoolingRate": 10
            },
            "DifficultyRating": 100,
            "Projectile": "PRJ_GuntowerLineProjectile_C",
            "SpawnAmountModifier": 0.85,
            "Materials": [
                "M_HairColor_Purple01",
                "M_GlobalSkin_CleanPurple_S05",
                "M_WPN_Gatling_HeatGlow_A",
                "M_VanityBase_EyeColor"
            ],
            "Scale": 1.25,
            "Direct": {
                "Float:TurnCooldown": 0.4,
                "Float:TurnSpeed": 4.5
            }
        },
        "ED_CaveLeech_fat": {
            "Base": "ED_CaveLeech",
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "CaveLeech": {
                "MaxDistanceXY": 300000,
                "BitesPerSecond": [
                    1,
                    1.25
                ],
                "GrapDelay": [
                    0.1,
                    0.08
                ],
                "TentacleSpeed": [
                    600,
                    750
                ],
                "TentacleRetractSpeed": [
                    1100,
                    1375
                ],
                "TentaclePullSpeed": [
                    2000,
                    2500
                ],
                "TentacleDropPlayerSpeed": [
                    1500,
                    1875
                ],
                "MaxDropPlayerDuration": 10
            },
            "DifficultyRating": 150,
            "DisplayName": "Fat Cave Leech",
            "MaxSpawnCount": 10,
            "MinSpawnCount": 1,
            "Resistances": {
                "DamageMultiplier": 0.167,
                "PhysicalDamageMultiplier": 3
            },
            "Scale": 2,
            "SpawnAmountModifier": 1.5
        },
        "ED_Sniper_Turret_Slow_Rocket": {
            "Base": "ED_Sniper_Turret_Slow",
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "DisplayName": "Rocket Turret",
            "DifficultyRating": {
                "Mutate": "ByMissionType",
                "Default": 80,
                "Escort": 135
            },
            "MaxSpawnCount": {
                "Mutate": "ByMissionType",
                "Default": 9999,
                "Escort": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        1,
                        2,
                        3,
                        4
                    ]
                }
            },
            "MinSpawnCount": 1,
            "AttackDamageMultiplier": 1.5,
            "Scale": 1.2,
            "Rarity": 2.25,
            "HealthMultiplier": [
                1.2,
                1.28565,
                1.37145,
                1.5
            ],
            "Materials": [
                "M_HairColor_Purple01",
                "M_Meteor_Glowing",
                "M_Meteor_Glowing",
                "M_VanityBase_EyeColor",
                "M_Meteor_Glowing"
            ],
            "SpawnAmountModifier": 0.75,
            "Temperature": {
                "FreezeTemperature": -50,
                "UnfreezeTemperature": 0,
                "FozenDamageBonusScale": 3
            },
            "Projectile": "PRJ_PatrolBotRocket_fast_C"
        },
        "ED_Bomber_Explosive": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": {
                "Mutate": "ByPlayerCount",
                "Values": [
                    {
                        "Mutate": "ByDNA",
                        "Default": true,
                        "Egg,x,2": false,
                        "PE": false,
                        "Escort": false,
                        "Refinery": false,
                        "DeepScan": false
                    },
                    true
                ]
            },
            "DifficultyRating": 110,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Temperature": {
                "FreezeTemperature": -200,
                "WarmingRate": 30
            },
            "Rarity": 5.5,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Fanatic": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 170,
            "DisplayName": "Glyphid Fanatic",
            "IsBossFight": true,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 6.5,
            "HealthMultiplier": 0.0816,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Lobber_Enc": {
            "Base": "ED_Spider_Lobber",
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 70,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 5.25,
            "SpawnAmountModifier": 1
        },
        "ED_Shredder_Big": {
            "Base": "ED_Shredder",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 90,
            "DisplayName": "Big Shredder",
            "Courage": 1,
            "HealthMultiplier": [
                10,
                10.8,
                11.6,
                12.8205
            ],
            "Resistances": {
                "PhysicalDamageMultiplier": 1,
                "ExplosionDamageMultiplier": 1,
                "ElectricDamageMultiplier": 1
            },
            "AttackDamageMultiplier": 2,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 5.5,
            "Scale": 3,
            "SpawnAmountModifier": 1,
            "Temperature": {
                "FreezeTemperature": -200,
                "DieIfBurning": false
            }
        },
        "ED_Spider_Lobber_Wave": {
            "Base": "ED_Spider_Lobber",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 70,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 5.25,
            "SpawnAmountModifier": 1,
            "CustomVeterans": {
                "ED_Spider_Lobber": 0.7,
                "ED_Spider_Lobber_frozen": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Spider_Lobber_frozen"
                    },
                    ">=": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            1,
                            2,
                            2,
                            3
                        ]
                    },
                    "Then": 0,
                    "Else": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "DuringMission",
                            "StartingAt": 60
                        },
                        "Then": {
                            "Mutate": "IfFloat",
                            "Value": {
                                "Mutate": "EnemyCount",
                                "EDs": [
                                    "ED_Gauge_Lv4",
                                    "ED_Gauge_Lv5",
                                    "ED_Gauge_Lv6",
                                    "ED_Gauge_Lv7",
                                    "ED_Gauge_Lv8",
                                    "ED_Gauge_Lv9"
                                ]
                            },
                            ">=": 1,
                            "Then": 0.3,
                            "Else": 0
                        },
                        "Else": {
                            "Mutate": "ByMissionType",
                            "Default": {
                                "Mutate": "IfFloat",
                                "Value": {
                                    "Mutate": "EnemyCount",
                                    "EDs": [
                                        "ED_Gauge_Lv4",
                                        "ED_Gauge_Lv5",
                                        "ED_Gauge_Lv6",
                                        "ED_Gauge_Lv7",
                                        "ED_Gauge_Lv8",
                                        "ED_Gauge_Lv9"
                                    ]
                                },
                                ">=": 1,
                                "Then": 0.3,
                                "Else": 0
                            },
                            "PE": 0,
                            "DeepScan": 0
                        }
                    }
                }
            }
        },
        "ED_Spider_RapidShooter_Platform": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "IsBossFight": true,
            "Base": "ED_Spider_RapidShooter",
            "DisplayName": "Glyphid Architect",
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Rarity": 7,
            "DifficultyRating": 170,
            "Projectile": "PRJ_PlatformMaker_C",
            "TimeDilation": 0.75,
            "HealthMultiplier": 0.7855,
            "Materials": [
                "M_Forge_EnergyLightRed",
                "M_Maggot_Green",
                "M_TetherPole_CenterGlow",
                "M_TetherPole_CenterGlow"
            ],
            "SpawnAmountModifier": 1
        },
        "ED_Woodlouse": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 110,
            "MaxSpawnCount": 1,
            "Rarity": 5.25,
            "SpawnAmountModifier": 1
        },
        "ED_Woodlouse_Youngling": {
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 40,
            "MaxSpawnCount": [
                2,
                4,
                6
            ],
            "MinSpawnCount": 1,
            "Rarity": 5.375
        },
        "ED_Ninja": {
            "Base": "ED_Woodlouse",
            "DisplayName": "Q'ronar Ninja",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 70,
            "Projectile": "PRJ_WoodlouseAttack_electric",
            "AttackDamageMultiplier": 0.33,
            "Resistances": {
                "ElectricDamageMultiplier": 1.3,
                "PhysicalDamageMultiplier": 2,
                "FireDamageMultiplier": 1
            },
            "Temperature": {
                "BurnTemperature": 50,
                "DouseFireTemperature": 10
            },
            "MaxSpawnCount": [
                0,
                0,
                1,
                2
            ],
            "MinSpawnCount": 1,
            "Rarity": 5.5,
            "SpawnAmountModifier": 1,
            "NoSpawnWithin": 1000,
            "SpawnSpread": 12500,
            "HealthMultiplier": 0.53333,
            "Scale": 0.85,
            "TimeDilation": 1.25,
            "Direct": {
                "Float:ChanceToWalk": 1,
                "Float:FoldedStateMaxTime": 0.1,
                "Float:FoldedStateMinTime": 0.1,
                "Float:RefreshTimeMax": 0.1,
                "Float:RefreshTimeMin": 0.1,
                "Float:BumpRange": 150,
                "Float:BumpDamage": 0.75,
                "Float:MinBumpDamage": 0.75,
                "Float:MaxBumpDamage": 0.75,
                "Float:ForgetTime": 0.1,
                "Float:ForgetRange": 10,
                "Float:MaxBumpPower": 0,
                "Float:DirectionalBumpPower": 0,
                "Float:BurstTime": 0.6,
                "PCol:Mesh": false,
                "PCol:Capsule": false
            },
            "Materials": [
                "M_AllBlack",
                "M_Biome_IceCaves_Rock02_Oasis_Particles",
                "M_CaveHolo_Transition",
                "M_AllBlack",
                "M_DamageEnhancer_Field_ProgressBAr"
            ],
            "Movement": {
                "AlignDirectionSpeed": 50,
                "AlignToTargetMinRequiredAngle": 10,
                "MaxAcceleration": 120,
                "MaxBrakingDeceleration": 100,
                "MaxPawnSpeed": 120,
                "MaxStrafeDistance": 1.5,
                "StrafeSpeed": 10
            }
        },
        "ED_Spider_ExploderTank_mini": {
            "Base": "ED_Spider_ExploderTank_small",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 175,
            "DisplayName": "Glyphid Mini-Bulk Detonator",
            "MaxSpawnCount": {
                "Mutate": "ByEscortPhase",
                "Default": 2,
                "WaitingForFuel": 0,
                "FinalEventA": 0,
                "FinalEventB": 0,
                "FinalEventC": 0,
                "FinalEventD": 0
            },
            "MinSpawnCount": 1,
            "Temperature": {
                "FreezeTemperature": -240,
                "UnfreezeTemperature": -100,
                "WarmingRate": 50
            },
            "Rarity": 7,
            "HealthMultiplier": 0.3292,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_Shooter_Barrier": {
            "Base": "ED_Spider_Spitter",
            "DisplayName": "Glyphid Barrier Shooter",
            "UsesBiomeVariants": false,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 90,
            "Materials": [
                "M_Facility_TurretController_ManualBlink",
                "M_Facility_Light_Accents"
            ],
            "MaxSpawnCount": [
                0,
                1,
                2
            ],
            "MinSpawnCount": 1,
            "HealthMultiplier": 3.007,
            "Scale": 1.25,
            "Movement": {
                "AlignDirectionSpeed": 1.5,
                "AlignToTargetMinRequiredAngle": 50,
                "MaxAcceleration": 1.5,
                "MaxBrakingDeceleration": 1.5,
                "MaxPawnSpeed": 1.5,
                "MaxStrafeDistance": 1.5,
                "StrafeSpeed": 1.5
            },
            "TimeDilation": 1,
            "Rarity": 6.25,
            "SpawnAmountModifier": 1,
            "Projectile": "PRJ_Terminator_Barrier_C"
        },
        "ED_Spider_Tank": {
            "Base": "ED_Spider_Tank",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 12.5,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 5,
            "SpawnAmountModifier": 1,
            "VeteranClasses": [
                "ED_Spider_Tank"
            ],
            "Courage": {
                "Mutate": "IfFloat",
                "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1,
                "Else": 0.5
            },
            "StaggerDurationMultiplier": {
                "Mutate": "IfFloat",
                "Value": {
                "Mutate": "EnemyCount",
                "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 0.24,
                "Else": 0.8
            },
            "Materials": [
                {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": "M_RivalBomb_ImpactBubbleRed",
                "Else": "M_Spider_Tank_Body"
                },
                ""
            ],
            "Movement": {
                "AlignDirectionSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxBrakingDeceleration": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxPawnSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "MaxStrafeDistance": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                },
                "StrafeSpeed": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_FlyingSmartRock_buffer"
                },
                ">=": 1,
                "Then": 1.35,
                "Else": 1
                }
            }
        },
        "ED_Spider_Lobber_frozen": {
            "Base": "ED_Spider_Lobber",
            "DisplayName": "Glyphid Ice Spreader",
            "CanBeUsedForConstantPressure": false,
            "CanBeUsedInEncounters": false,
            "MaxSpawnCount": 0,
            "AttackDamageMultiplier": 0.5,
            "MinSpawnCount": 1,
            "Materials": [
                "M_Crystal_BlueGlow",
                "M_Crystal_BlueGlow"
            ],
            "Projectile": "PRJ_Crye_SnowBall_C"
        },
        "ED_Sentinel": {
            "Base": "ED_Sentinel_NoGoo_NoCarveAtk",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 90,
            "MaxSpawnCount": 10,
            "MinSpawnCount": 1,
            "Resistances": {
                "ElectricDamageMultiplier": 1.3
            },
            "Rarity": 5.25,
            "SpawnAmountModifier": 1,
            "SpawnSpread": 5000
        },
        "ED_Sentinel_medium": {
            "Base": "ED_Sentinel_NoGoo_NoCarveAtk",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "AttackDamageMultiplier": 0.75,
            "Movement": {
                "MaxAcceleration": 1,
                "MaxBrakingDeceleration": 1,
                "MaxPawnSpeed": 1.15,
                "StrafeSpeed": 0.8,
                "MaxStrafeDistance": 1
            },
            "Scale": 0.75,
            "HealthMultiplier": 0.6,
            "Materials": [
                "M_Canteen_Metal_4"
            ],
            "Temperature": {
                "BurnTemperature": 30
            },
            "Resistances": {
                "FireDamageMultiplier": 0.75,
                "ElectricDamageMultiplier": 1.3
            },
            "StaggerImmunityWindow": 0,
            "StaggerDurationMultiplier": 1
        },
        "ED_ShootingPlant": {
            "DifficultyRating": 100
        },
        "ED_Shredder": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 15,
            "MaxSpawnCount": 10,
            "MinSpawnCount": 1,
            "Rarity": 7.5,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_ShieldTank_Swarm": {
            "Movement": {
                "AlignDirectionSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 2,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.5,
                        "Else": 1.2
                    }
                },
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 2,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.5,
                        "Else": 1.2
                    }
                },
                "MaxBrakingDeceleration": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 2,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.5,
                        "Else": 1.2
                    }
                },
                "MaxPawnSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 2,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.5,
                        "Else": 1.2
                    }
                },
                "MaxStrafeDistance": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 2,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.5,
                        "Else": 1.2
                    }
                },
                "StrafeSpeed": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "EDs": [
                            "ED_Gauge_Lv5",
                            "ED_Gauge_Lv6",
                            "ED_Gauge_Lv7",
                            "ED_Gauge_Lv8",
                            "ED_Gauge_Lv9"
                        ]
                    },
                    ">=": 1,
                    "Then": 2,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv3",
                                "ED_Gauge_Lv4"
                            ]
                        },
                        ">=": 1,
                        "Then": 1.5,
                        "Else": 1.2
                    }
                }
            },
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 175,
            "MaxSpawnCount": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "DuringDefend"
                },
                "Then": 0,
                "Else": 1
            },
            "Rarity": 6,
            "SpawnAmountModifier": 1,
            "Base": "ED_Spider_ShieldTank",
            "VeteranClasses": [
                "ED_Spider_ShieldTank_Swarm"
            ]
        },
        "ED_Spider_RapidShooter": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "DifficultyRating": 80,
            "MaxSpawnCount": 1,
            "Rarity": 5.25,
            "SpawnAmountModifier": 1
        },
        "ED_Spider_RapidShooter_Turbo": {
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 170,
            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "Rarity": 6.5,
            "SpawnAmountModifier": 1
        },
        "ED_CaveLeech": {
            "CaveLeech": {
                "BitesPerSecond": [
                    1.3,
                    1.6
                ],
                "GrapDelay": [
                    0.077,
                    0.0625
                ],
                "TentacleSpeed": [
                    780,
                    960
                ],
                "TentacleRetractSpeed": [
                    1430,
                    1760
                ],
                "TentaclePullSpeed": [
                    2600,
                    3200
                ],
                "TentacleDropPlayerSpeed": [
                    1950,
                    2400
                ],
                "MaxDropPlayerDuration": 10
            },
            "DifficultyRating": 100,
            "Rarity": 2,
            "SpawnAmountModifier": 1.333
        },
        "ED_PhaseBomb": {
            "Base": "ED_Terminator",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "DifficultyRating": 10,
            "Direct": {
                "Int:NumPhaseBombs": 30,
                "PCol:Capsule": false
            },
            "Heal": -9999,
            "HealthRaw": 1,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "Scale": 0,
            "TimeDilation": 0
        },
        "ED_Welcome_Message": {
            "DifficultyRating": 100,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "DisplayName": "Welcome to Eclipse. Every 50 Gold Deposit will recharge the Threat Meter.",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 100,
            "Scale": 0.1,
            "Heal": {
                "FinalRate": -6,
                "SwitchAfter": 10
            },
            "Resistances": {
                "DamageMultiplier": 1,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            }
        },
        "ED_Gauge_Lv1": {
            "Significance": "Critical",
            "Base": "ED_Spider_Swarmer",
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "DifficultyRating": 100,
            "AttackDamageMultiplier": 0,
            "DisplayName": "THREAT Lv1: LOW (180s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 150,
            "Scale": 0.1,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv2",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv2": {
            "Base": "ED_Spider_Swarmer",
            "Significance": "Critical",
            "AttackDamageMultiplier": 0,
            "DisplayName": "THREAT Lv2: MODERATE (270s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 225,
            "Scale": 0.1,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv3",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv3": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "DifficultyRating": 100,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv3: SUBSTANTIAL (360s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 300,
            "Scale": 0.1,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv4",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv4": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv4: SEVERE (450s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 375,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Scale": 0.1,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv5",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv5": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv5 (180s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 150,
            "Scale": 0.1,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv6",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv6": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv6 (270s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 225,
            "Scale": 0.1,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv7",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv7": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv7 (360s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 300,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Scale": 0.1,
            "Heal": {
                "InitialRate": {
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                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv8",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv8": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv8 (450s)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "HealthRaw": 375,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "Scale": 0.1,
            "Heal": {
                "InitialRate": {
                    "Mutate": "If",
                    "Condition": {
                        "Mutate": "Not",
                        "Value": {
                            "Mutate": "TriggerFixedDuration",
                            "N": 1,
                            "Reset": true,
                            "In": {
                                "Mutate": "TriggerOnChange",
                                "RiseOnly": true,
                                "In": {
                                    "Mutate": "Floor",
                                    "Value": {
                                        "Mutate": "Divide",
                                        "A": {
                                            "Mutate": "DepositedResource",
                                            "Resource": "Gold"
                                        },
                                        "B": 50
                                    }
                                }
                            }
                        }
                    },
                    "Then": {
                        "Mutate": "If",
                        "Condition": {
                            "Mutate": "Not",
                            "Value": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringExtraction"
                                },
                                "B": {
                                    "Mutate": "BySaboPhase",
                                    "Default": false,
                                    "Phase1Vent": true,
                                    "Phase1Eye": true,
                                    "Phase2Vent": true,
                                    "Phase2Eye": true,
                                    "Phase3Vent": true,
                                    "Phase3Eye": true,
                                    "Finished": true
                                },
                                "C": {
                                    "Mutate": "ByRefineryPhase",
                                    "Default": false,
                                    "RocketLaunched": true
                                },
                                "D": {
                                    "Mutate": "BySalvagePhase",
                                    "Default": false,
                                    "Finished": true
                                },
                                "E": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "Finished": true
                                }
                            }
                        },
                        "Then": -500000,
                        "Else": 0
                    },
                    "Else": 75
                }
            },
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            },
            "Spawner": {
                "ED": "ED_Gauge_Lv9",
                "OnDeathCount": 1
            }
        },
        "ED_Gauge_Lv9": {
            "Base": "ED_Spider_Swarmer",
            "AttackDamageMultiplier": 0,
            "Significance": "Critical",
            "DisplayName": "THREAT Lv9 (MAX)",
            "ShowHealthBar": false,
            "IsBossFight": true,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "HealthRaw": 375,
            "Scale": 0.1,
            "Resistances": {
                "DamageMultiplier": 0.000001,
                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "KineticDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "InternalDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
            },
            "Materials": [
                "M_CaveHolo_Transition"
            ],
            "Temperature": {
                "BurnTemperature": 9999,
                "FreezeTemperature": -9999,
                "WarmingRate": 999,
                "CoolingRate": 999
            }
        },
        "ED_GravitationalField": {
            "Base": "ED_Spider_Stinger",
            "DisplayName": "Gravitational Field",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "UsesSpawnRarityModifiers": false,
            "AttackDamageMultiplier": 0,
            "DifficultyRating": 0,
            "Scale": 0.01,
            "Resistances": {
                "DamageMultiplier": 1,
                "FireDamageMultiplier": 0.0,
                "CorrosiveDamageMultiplier": 0.0,
                "ElectricDamageMultiplier": 0.0,
                "ColdDamageMultiplier": 0.0,
                "KineticDamageMultiplier": 0.0,
                "PhysicalDamageMultiplier": 0.0,
                "ExplosionDamageMultiplier": 0.0,
                "InternalDamageMultiplier": 0.0,
                "RadiationDamageMultiplier": 0.0,
                "PoisonDamageMultiplier": 0.0,
                "PiercingDamageMultiplier": 0.0
            },
            "HealthRaw": 10000,
            "Direct": {
                "Float:PointLight_Tail.AttenuationRadius": 3000,
                "Float:PointLight_Tail.MaxDrawDistance": 100000.0,
                "Float:PawnSensing.SightRadius": 50000,
                "Bool:PointLight_Tail.bVisible": true,
                "Float:SplineHookAttack.MaxAngledForce": 1800.0,
                "Float:SplineHookAttack.AdjustmentStartDistance": 100.0,
                "Float:SplineHookAttack.AttackDuration": 0.3,
                "Float:SplineHookAttack.AttackDelay": 1.2,
                "Float:SplineHookAttack.LeadMultiplier": 0.75,
                "Float:SplineHookAttack.AquireLocationTime": 0.9,
                "Float:SplineHookAttack.OnSuccessCooldown": 0.1
            },
            "Movement": {
                "MaxPawnSpeed": 0,
                "StrafeSpeed": 0,
                "MinSlowdownAngle": 180,
                "MaxSlowdownAngle": 180,
                "MaxStrafeDistance": 100,
                "AlignDirectionSpeed": 1000,
                "FleeSpeedBoostMultiplier": 0.1,
                "MaxAcceleration": 0.1,
                "MaxBrakingDeceleration": 0.1,
                "AlignToTargetMinRequiredAngle": 0
            },
            "Heal": {
                "InitialRate": 0,
                "FinalRate": -10000,
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
                        10,
                        10,
                        12,
                        12
                    ]
                }
            },
            "SpawnSpread": 1000,
            "StaggerDurationMultiplier": 0,
            "Materials": [
                "M_NeonSign_Blinking_Blue_01",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ]
        },
        "ED_MeteorShower": {
            "Base": "ED_Banshee",
            "Alert": true,
            "DisplayName": "Meteor",
            "ShowHealthBar": false,
            "StaggerDurationMultiplier": 0,
            "Projectile": "PRJ_FlyingSmartRock_C",
            "Resistances": {
                "DamageMultiplier": 1,
                "FireDamageMultiplier": 0.0,
                "CorrosiveDamageMultiplier": 0.0,
                "ElectricDamageMultiplier": 0.0,
                "ColdDamageMultiplier": 0.0,
                "KineticDamageMultiplier": 0.0,
                "PhysicalDamageMultiplier": 0.0,
                "ExplosionDamageMultiplier": 0.0,
                "InternalDamageMultiplier": 0.0,
                "RadiationDamageMultiplier": 0.0,
                "PoisonDamageMultiplier": 0.0,
                "PiercingDamageMultiplier": 0.0
            },
            "HealthRaw": 10000,
            "Temperature": {
                "DieIfBurning": true,
                "FreezeTemperature": -66.666,
                "BurnTemperature": 20,
                "DouseFireTemperature": 20,
                "FozenDamageBonusScale": 3
            },
            "Direct": {
                "Bool:Light_BackBody.bVisible": false,
                "Float:Light_BackBody.AttenuationRadius": 0.1,
                "Float:Light_BackBody.MaxDrawDistance": 0.1
            },
            "SpawnSpread": 750,
            "Heal": {
                "InitialRate": 0,
                "FinalRate": -10000,
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        5,
                        6,
                        6
                    ]
                }
            },
            "AttackDamageMultiplier": 0.4,
            "DifficultyRating": 0,
            "IsBossFight": false,
            "Courage": 1,
            "Scale": 0.01,
            "TimeDilation": 1,
            "Movement": {
                "MaxPawnSpeed": 1000,
                "StrafeSpeed": 1000,
                "MinSlowdownAngle": 1,
                "MaxSlowdownAngle": 1,
                "MaxStrafeDistance": 0,
                "AlignDirectionSpeed": 1000,
                "FleeSpeedBoostMultiplier": 1000,
                "MaxAcceleration": 1000,
                "MaxBrakingDeceleration": 1,
                "AlignToTargetMinRequiredAngle": 0
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ]
        },
        "ED_HeliumRain": {
            "Base": "ED_Bomber_Explosive",
            "Alert": true,
            "DisplayName": "Helium Rain",
            "ShowHealthBar": false,
            "StaggerDurationMultiplier": 0,
            "MinSpawnCount": 50,
            "NoSpawnWithin": 900,
            "Resistances": {
                "DamageMultiplier": 1,
                "FireDamageMultiplier": 0.0,
                "CorrosiveDamageMultiplier": 0.0,
                "ElectricDamageMultiplier": 0.0,
                "ColdDamageMultiplier": 0.0,
                "KineticDamageMultiplier": 0.0,
                "PhysicalDamageMultiplier": 0.0,
                "ExplosionDamageMultiplier": 0.0,
                "InternalDamageMultiplier": 0.0,
                "RadiationDamageMultiplier": 0.0,
                "PoisonDamageMultiplier": 0.0,
                "PiercingDamageMultiplier": 0.0
            },
            "Direct": {
                "Float:DeathYRotationSpeed": 25,
                "Float:DeathSpeed": 12000,
                "Float:DeathAcceleration": 4000
            },
            "HealthRaw": 10000,
            "Temperature": {
                "DieIfBurning": true,
                "FreezeTemperature": -66.666,
                "BurnTemperature": 20,
                "DouseFireTemperature": 20,
                "FozenDamageBonusScale": 3
            },
            "SpawnSpread": 1500,
            "Heal": {
                "InitialRate": 0,
                "FinalRate": -10000,
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        1,
                        1,
                        1
                    ]
                }
            },
            "AttackDamageMultiplier": 0.25,
            "DifficultyRating": 0,
            "IsBossFight": false,
            "Courage": 1,
            "Scale": 0.01,
            "TimeDilation": 1
        },
        "ED_Jupiter": {
            "Base": "ED_FlyingSmartRock",
            "DisplayName": "The Jupiter",
            "Significance": "Critical",
            "IsBossFight": true,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "UsesSpawnRarityModifiers": false,
            "Outline": {
                "Enabled": true,
                "Type": "Enemy"
            },
            "Rarity": 6.25,
            "DifficultyRating": 70,
            "Scale": 1.8,
            "Resistances": {
                "DamageMultiplier": [
                    1.25,
                    1.1667,
                    1.0937,
                    1
                ]
            },
            "Materials": [
                "",
                "M_CaveSet_Rock01"
            ],
            "Spawner": {
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                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "Modulo",
                        "A": {
                            "Mutate": "EnemiesKilled",
                            "ED": "ED_Jupiter"
                        },
                        "B": 3
                    },
                    "==": 0,
                    "Then": "ED_MeteorShower",
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "Modulo",
                            "A": {
                                "Mutate": "EnemiesKilled",
                                "ED": "ED_Jupiter"
                            },
                            "B": 3
                        },
                        "==": 1,
                        "Then": "ED_HeliumRain",
                        "Else": "ED_GravitationalField"
                    }
                },
                "OnSpawnDelay": 999,
                "OnSpawnCount": 0,
                "IntervalSpawnCount": 0,
                "Interval": 999,
                "OnDeathCount": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "Modulo",
                        "A": {
                            "Mutate": "EnemiesKilled",
                            "ED": "ED_Jupiter"
                        },
                        "B": 3
                    },
                    "==": 0,
                    "Then": {
                        "Mutate": "ByPlayerCount",
                        "Values": [
                            12,
                            13,
                            15,
                            18
                        ]
                    },
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "Modulo",
                            "A": {
                                "Mutate": "EnemiesKilled",
                                "ED": "ED_Jupiter"
                            },
                            "B": 3
                        },
                        "==": 1,
                        "Then": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                40,
                                40,
                                50,
                                50
                            ]
                        },
                        "Else": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                50,
                                50,
                                50,
                                50
                            ]
                        }
                    }
                }
            },
            "SpawnSpread": [
                {
                    "Mutate": "Multiply",
                    "A": {
                        "Mutate": "Multiply",
                        "A": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                800,
                                1100,
                                1600,
                                2000
                            ]
                        },
                        "B": {
                            "Mutate": "ByDNA",
                            "Default": 0.3,
                            "Mining": 0,
                            "Egg,1": 0.3,
                            "Egg,2": 0.6,
                            "Egg,x,3": 1,
                            "PE,2": 1,
                            "PE,3": 1.5,
                            "Salvage,x,2": 1,
                            "Salvage,x,3": 1.5,
                            "Refinery,x,2": 1,
                            "Refinery,x,3": 1.5,
                            "Sabotage,x,1": 0.3,
                            "Sabotage,x,2": 0.6,
                            "DeepScan,x,2": 0,
                            "DeepScan,x,3": 0
                        }
                    },
                    "B": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "ScoutCount"
                        },
                        ">=": 1,
                        "Then": 2,
                        "Else": 1
                    }
                }
            ],
            "HealthRaw": 400,
            "Heal": {
                "FinalRate": -6.85,
                "SwitchAfter": 35
            },
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.75
        },
        "ED_Spider_Lobber_GasNade": {
            "Base": "ED_Spider_Lobber_Smoke",
            "DisplayName": "Glyphid Gas Spreader",
            "DifficultyRating": 110,
            "MaxSpawnCount": 2,
            "SpawnAmountModifier": 1,
            "AttackDamageMultiplier": 0.5,
            "Rarity": 6.5,
            "MinSpawnCount": 1,
            "Projectile": "PRJ_Lobber_SmokeDamage",
            "Materials": [
                "M_RockCracker_GreenLight_AlwaysOn",
                "M_Oktoberfest_LeafYellow",
                "M_SpaceRig_LightMachinery_Green",
                "M_SpaceRig_MetalGreen01_WS"
            ]
        },
        "ED_Spider_Annoying": {
            "Base": "ED_Spider_Swapper",
            "DisplayName": "Glyphid Swap Slasher",
            "DifficultyRating": 60,
            "MaxSpawnCount": 3,
            "Materials": [
                "M_Light_BlueX20",
                "M_BeachParty_Lantern_Blue",
                "M_SpaceRig_LightMachinery_White"
            ],
            "SpawnAmountModifier": 1,
            "MinSpawnCount": 1,
            "Rarity": 6.5
        },
        "ED_Spider_Exploder_God": {
            "UsesBiomeVariants": false,
            "Base": "ED_Spider_Exploder",
            "ShowHealthBar": false,
            "DisplayName": "Ebonite Exploder",
            "DifficultyRating": 50,
            "MaxSpawnCount": 3,
            "SpawnAmountModifier": 1,
            "MinSpawnCount": 1,
            "Rarity": 6.5,
            "Resistances": {
                "DamageMultiplier": 0.01,
                "PhysicalDamageMultiplier": 10000
            },
            "Materials": [
                "M_Mug_Metalic_White",
                "M_Mug_Metalic_White"
            ]
        },
        "ED_Spider_Tank_TP": {
            "Base": "ED_Spider_Tank_Teleporter",
            "DisplayName": "Glyphid Teleport Praetorian",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "UsesBiomeVariants": false,
            "DifficultyRating": 60,
            "HealthMultiplier": 0.6,
            "Movement": {
                "AlignDirectionSpeed": 1.5,
                "AlignToTargetMinRequiredAngle": 1.5,
                "MaxAcceleration": 1.5,
                "MaxBrakingDeceleration": 1.5,
                "MaxPawnSpeed": 1.5,
                "MaxStrafeDistance": 1.5,
                "StrafeSpeed": 1.5
            },
            "Materials": [
                "M_Greybox_Light_PinkX20",
                "M_BeachParty_Lantern_Pink"
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            "MaxSpawnCount": 1,
            "MinSpawnCount": 1,
            "StaggerDurationMultiplier": 0.4,
            "StaggerImmunityWindow": 4,
            "Courage": 1,
            "Rarity": 6,
            "VeteranClasses": [
                "ED_Spider_Tank_TP"
            ],
            "SpawnAmountModifier": 0.5
        },
        "ED_Spider_Grunt_Lobber": {
            "Base": "ED_Spider_Grooter",
            "DisplayName": "Glyphid Grunt Grooter",
            "AttackDamageMultiplier": 0.5,
            "Projectile": "PRJ_StaticBomber",
            "HealthRaw": 148,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": true,
            "UsesBiomeVariants": false,
            "DifficultyRating": 40,
            "MaxSpawnCount": 10,
            "MinSpawnCount": 1,
            "Rarity": 5.375,
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                "M_Oktoberfest_LeafYellow",
                "M_Driller_PJ_DLC_Streamer_Cloth"
            ],
            "VeteranClasses": [
                "ED_Spider_Grunt_Lobber"
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            "SpawnAmountModifier": 1
        },
        "ED_George_ECLP": {
            "HealthMultiplier": [
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                0.45,
                0.55,
                0.65
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            "Base": "ED_George",
            "Scale": 1.5,
            "StaggerImmunityWindow": 2,
            "Courage": 1,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.01
        },
        "ED_Youngnought_Fire": {
            "IsBossFight": true,
            "Base": "ED_Altnought",
            "DisplayName": "Glyphid Fire Dreadling",
            "Projectile": "PRJ_Inferno1",
            "Materials": [
                "M_FireBulk_body",
                "M_Arrow_FireC"
            ],
            "AttackDamageMultiplier": 0.8,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.01,
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -490,
                "WarmingRate": -520
            }
        },
        "ED_Youngnought_Praetor": {
            "IsBossFight": true,
            "Base": "ED_Praenought",
            "DisplayName": "Glyphid Praetor Dreadling",
            "Projectile": "PRJ_Lobber_SmokeAll",
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.01,
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -490,
                "WarmingRate": -520
            }
        },
        "ED_Twin_A_Banshee": {
            "Base": "ED_Banshee",
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                "M_Scout_PJ_BioHazard_Glow_DLC07",
                "M_BeachParty_Ball_Blue",
                "M_BeachParty_Ball_Blue"
            ],
            "AttackDamageMultiplier": 0.2,
            "Projectile": "PRJ_Crye_SnowBall_C",
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.01,
            "MinSpawnCount": 1,
            "HealthMultiplier": 0.5485,
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -400
            }
        },
        "ED_Twin_B_Bayonet": {
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                "",
                "M_MatrixCore_GlowEmpty",
                "M_FireExRed_A",
                "M_FireExRed_A"
            ],
            "Base": "ED_Bayonet",
            "Projectile": "PRJ_Spider_Boss_Heavy_FireballBallistics",
            "Temperature": {
                "BurnTemperature": 100,
                "DouseFireTemperature": 50,
                "FreezeTemperature": -400
            },
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "HealthMultiplier": 0.5485
        },
        "ED_Curse": {
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            "AttackDamageMultiplier": 0,
            "CanBeUsedInEncounters": false,
            "UsesSpawnRarityModifiers": false,
            "DifficultyRating": 20,
            "Scale": 0.01,
            "Resistances": {
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                "FireDamageMultiplier": 0.0,
                "CorrosiveDamageMultiplier": 0.0,
                "ElectricDamageMultiplier": 0.0,
                "ColdDamageMultiplier": 0.0,
                "KineticDamageMultiplier": 0.0,
                "PhysicalDamageMultiplier": 0.0,
                "ExplosionDamageMultiplier": 0.0,
                "InternalDamageMultiplier": 0.0,
                "RadiationDamageMultiplier": 0.0,
                "PoisonDamageMultiplier": 0.0,
                "PiercingDamageMultiplier": 0.0
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Movement": {
                "MaxPawnSpeed": 50.0,
                "StrafeSpeed": 50.0,
                "MaxStrafeDistance": 1000.0,
                "FleeSpeedBoostMultiplier": 1.0,
                "AlignDirectionSpeed": 1.0,
                "AlignToTargetMinRequiredAngle": 10.0,
                "MinSlowdownAngle": 1.0,
                "MaxSlowdownAngle": 1.0,
                "MaxAcceleration": 50.0,
                "MaxBrakingDeceleration": 50.0
            },
            "SpawnSpread": [
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                1100,
                1600,
                2000
            ],
            "HealthRaw": 10000,
            "Heal": {
                "FinalRate": -10000,
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        10,
                        8,
                        8
                    ]
                }
            },
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.75
        },
        "ED_Mist_A": {
            "Base": "ED_Spider_ExploderTank",
            "Projectile": "PRJ_Lobber_Smoke",
            "Significance": "Critical",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "AttackDamageMultiplier": 0.00001,
            "UsesSpawnRarityModifiers": false,
            "Spawner": {
                "ED": "ED_Mist_B",
                "IntervalSpawnCount": 0,
                "Interval": 999,
                "OnDeathCount": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        1,
                        1,
                        1
                    ]
                },
                "MaxSpawns": 999,
                "OnDeathKillSpawns": false
            },
            "Rarity": 6.5,
            "DifficultyRating": 20,
            "Scale": 0.25,
            "Resistances": {
                "DamageMultiplier": 1,
                "FireDamageMultiplier": 0.0,
                "CorrosiveDamageMultiplier": 0.0,
                "ElectricDamageMultiplier": 0.0,
                "ColdDamageMultiplier": 0.0,
                "KineticDamageMultiplier": 0.0,
                "PhysicalDamageMultiplier": 0.0,
                "ExplosionDamageMultiplier": 0.0,
                "InternalDamageMultiplier": 0.0,
                "RadiationDamageMultiplier": 0.0,
                "PoisonDamageMultiplier": 0.0,
                "PiercingDamageMultiplier": 0.0
            },
            "Materials": [
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Direct": {
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                "Float:Light_BackBody.MaxDrawDistance": 0,
                "Float:Light_BackBody.MaxDistanceFadeRange": 0,
                "Float:Light_BackBody.Intensity": 0.01,
                "Float:CarveDiameter": 0,
                "Int:NumClusterBombs": 2,
                "Float:DamageDeathExplosion.DamageRadius": 0,
                "Float:DamageDeathExplosion.MaxDamageRadius": 0
            },
            "SpawnSpread": [
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                5000,
                10000,
                10000
            ],
            "HealthRaw": 10000,
            "Heal": {
                "FinalRate": -10000,
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        2,
                        1,
                        1
                    ]
                }
            },
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0
        },
        "ED_Mist_B": {
            "Base": "ED_Spider_ExploderTank",
            "Projectile": "PRJ_Lobber_Smoke",
            "Significance": "Critical",
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "AttackDamageMultiplier": 0.00001,
            "UsesSpawnRarityModifiers": false,
            "Spawner": {
                "ED": "ED_Curse",
                "IntervalSpawnCount": 0,
                "Interval": 999,
                "OnDeathCount": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        6,
                        6,
                        6
                    ]
                },
                "MaxSpawns": 999,
                "OnDeathKillSpawns": false
            },
            "Rarity": 6.5,
            "DifficultyRating": 10,
            "Scale": 0.25,
            "Resistances": {
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                "FireDamageMultiplier": 0.0,
                "CorrosiveDamageMultiplier": 0.0,
                "ElectricDamageMultiplier": 0.0,
                "ColdDamageMultiplier": 0.0,
                "KineticDamageMultiplier": 0.0,
                "PhysicalDamageMultiplier": 0.0,
                "ExplosionDamageMultiplier": 0.0,
                "InternalDamageMultiplier": 0.0,
                "RadiationDamageMultiplier": 0.0,
                "PoisonDamageMultiplier": 0.0,
                "PiercingDamageMultiplier": 0.0
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
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            "Direct": {
                "Float:Light_BackBody.AttenuationRadius": 0,
                "Float:Light_BackBody.MaxDrawDistance": 0,
                "Float:Light_BackBody.MaxDistanceFadeRange": 0,
                "Float:Light_BackBody.Intensity": 0.01,
                "Float:CarveDiameter": 0,
                "Int:NumClusterBombs": 2,
                "Float:DamageDeathExplosion.DamageRadius": 0,
                "Float:DamageDeathExplosion.MaxDamageRadius": 0
            },
            "SpawnSpread": [
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                5000,
                10000,
                10000
            ],
            "HealthRaw": 10000,
            "Heal": {
                "FinalRate": -10000,
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        3,
                        2,
                        2
                    ]
                }
            },
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0
        },
        "ED_Shade": {
            "Base": "ED_Spider_Shooter",
            "Projectile": "",
            "DisplayName": "Shade",
            "Significance": "Critical",
            "IsBossFight": true,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "UsesSpawnRarityModifiers": false,
            "Rarity": 9,
            "DifficultyRating": 150,
            "Scale": 1.8,
            "Direct": {
                "Float:AttackerRadius": 1000.0
            },
            "Movement": {
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                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 0.5,
                "MaxBrakingDeceleration": 0.5,
                "MaxPawnSpeed": 0.5,
                "MaxStrafeDistance": 0.5,
                "StrafeSpeed": 0.5
            },
            "Materials": [
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                "M_TeleporterR"
            ],
            "Spawner": {
                "ED": "ED_Mist_A",
                "IntervalSpawnCount": 0,
                "Interval": 999,
                "OnDeathCount": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        12,
                        12,
                        12
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                },
                "MaxSpawns": 5,
                "OnDeathKillSpawns": false
            },
            "Resistances": {
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                "FireDamageMultiplier": 0,
                "CorrosiveDamageMultiplier": 0,
                "ElectricDamageMultiplier": 0,
                "ColdDamageMultiplier": 0,
                "PhysicalDamageMultiplier": 0,
                "ExplosionDamageMultiplier": 0,
                "RadiationDamageMultiplier": 0,
                "PoisonDamageMultiplier": 0,
                "PiercingDamageMultiplier": 0
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            "SpawnSpread": [
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                1100,
                1600,
                2000
            ],
            "HealthRaw": 600,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.75
        },
        "ED_Venus": {
            "ShowHealthBar": true,
            "Alert": true,
            "IsBossFight": true,
            "DisplayName": "The Venus",
            "Scale": 1.1,
            "Projectile": "",
            "AttackDamageMultiplier": 0,
            "Base": "ED_FlyingSmartRock",
            "Rarity": 9,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "SpawnAmountModifier": 0.01,
            "DifficultyRating": 150,
            "HealthRaw": 300,
            "Heal": {
                "FinalRate": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                },
                "SwitchAfter": {
                    "Mutate": "ByPlayerCount",
                    "Values": [
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                        30,
                        37.5,
                        45
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                }
            },
            "Outline": {
                "Enabled": true
            },
            "Materials": [
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                "M_Scanner_AlienEgg"
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            "Spawner": {
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                "OnSpawnCount": 0,
                "OnDeathCount": 1,
                "Interval": 0,
                "IntervalSpawnCount": 0,
                "ED": "ED_FireCollapse",
                "MaxSpawns": 1
            },
            "SpawnSpread": [
                1000,
                1000,
                2000,
                2000
            ]
        },
        "ED_FireVolcano": {
            "ShowHealthBar": false,
            "Alert": false,
            "IsBossFight": false,
            "Scale": 0.001,
            "Projectile": "",
            "AttackDamageMultiplier": 0,
            "Base": "ED_Spider_Exploder_Fire",
            "HealthRaw": 10000,
            "TimeDilation": 0.01,
            "Movement": {
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                "MinSlowdownAngle": 0,
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                "MaxStrafeDistance": 0,
                "AlignDirectionSpeed": 0,
                "FleeSpeedBoostMultiplier": 0,
                "MaxAcceleration": 0,
                "MaxBrakingDeceleration": 0
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Heal": {
                "InitialRate": -10000
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        },
        "ED_FireCollapse": {
            "ShowHealthBar": false,
            "Alert": false,
            "IsBossFight": false,
            "Scale": 0.01,
            "AttackDamageMultiplier": 0,
            "Base": "ED_Spider_ExploderTank_Fire",
            "Direct": {
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                "Float:Light_BackBody.MaxDrawDistance": 0,
                "Float:Light_BackBody.MaxDistanceFadeRange": 0,
                "Float:Light_BackBody.Intensity": 0.01,
                "Float:CarveDiameter": 0,
                "Int:NumClusterBombs": [
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                    10,
                    12,
                    12
                ],
                "Float:DamageDeathExplosion.DamageRadius": 0,
                "Float:DamageDeathExplosion.MaxDamageRadius": 0
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            "HealthRaw": 10000,
            "TimeDilation": 0.01,
            "Movement": {
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                "StrafeSpeed": 0,
                "MinSlowdownAngle": 0,
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                "MaxStrafeDistance": 0,
                "AlignDirectionSpeed": 0,
                "FleeSpeedBoostMultiplier": 0,
                "MaxAcceleration": 0,
                "MaxBrakingDeceleration": 0
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Heal": {
                "InitialRate": -50000
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        },
        "ED_Uranus": {
            "Temperature": {
                "FreezeTemperature": -400
            },
            "Outline": {
                "Enabled": true
            },
            "StaggerDurationMultiplier": 0.25,
            "StaggerImmunityWindow": 3,
            "MaxSpawnCount": 0,
            "MinSpawnCount": 1,
            "ShowHealthBar": true,
            "IsBossFight": true,
            "DisplayName": "The Uranus",
            "Scale": 1.5,
            "NoSpawnWithin": 1500,
            "Resistances": {
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                "CorrosiveDamageMultiplier": 0.5,
                "ElectricDamageMultiplier": 0.75,
                "PhysicalDamageMultiplier": 2,
                "ExplosionDamageMultiplier": 0.5
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            "Rarity": 7,
            "SpawnAmountModifier": 1,
            "DifficultyRating": 70,
            "CanBeUsedForConstantPressure": true,
            "CanBeUsedInEncounters": false,
            "Projectile": "PRJ_AcidDrop_Ice",
            "AttackDamageMultiplier": 0,
            "Base": "ED_Mactera_CircleJaw",
            "HealthMultiplier": [
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                3.5,
                4.5,
                5
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            "TimeDilation": 2,
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_Jukebox_Hologram02"
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            "Movement": {
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                "StrafeSpeed": 0.1,
                "MaxStrafeDistance": 1,
                "AlignDirectionSpeed": 1,
                "MaxAcceleration": 50,
                "MaxBrakingDeceleration": 50
            },
            "Spawner": {
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                "OnSpawnCount": 6,
                "OnDeathCount": 6,
                "Interval": 0.1,
                "IntervalSpawnCount": 6,
                "ED": "ED_SnowStorm",
                "MaxSpawns": 6
            }
        },
        "ED_SnowStorm": {
            "ShowHealthBar": false,
            "Alert": false,
            "IsBossFight": false,
            "Scale": 0.01,
            "AttackDamageMultiplier": 0,
            "Base": "ED_Bomber_Ice",
            "HealthRaw": 10000,
            "TimeDilation": 1,
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Heal": {
                "InitialRate": -10000
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        },
        "ED_WarningNode": {
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            "SpawnAmountModifier": 1,
            "DifficultyRating": 120,
            "MinSpawnCount": 1,
            "MaxSpawnCount": 0,
            "AttackDamageMultiplier": 0,
            "Scale": 0.1,
            "ShowHealthBar": false,
            "Alert": true,
            "IsBossFight": false,
            "Base": "ED_Spider_Swarmer",
            "HealthRaw": 99999,
            "Heal": {
                "InitialRate": 0,
                "FinalRate": -99999,
                "SwitchAfter": 18
            },
            "Spawner": {
                "OnDeathCount": 1,
                "ED": "ED_BlackHole",
                "MaxSpawns": 1
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Movement": {
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                "MinSlowdownAngle": 0,
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                "AlignDirectionSpeed": 0,
                "FleeSpeedBoostMultiplier": 0,
                "MaxAcceleration": 0,
                "MaxBrakingDeceleration": 0
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        },
        "ED_BlackHoleCollapseA": {
            "ShowHealthBar": false,
            "Alert": true,
            "IsBossFight": false,
            "Scale": 1,
            "Projectile": "PRJ_LineCutter2_C",
            "AttackDamageMultiplier": 0,
            "Base": "ED_Spider_Bulkonator",
            "Direct": {
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                "Float:Light_BackBody.MaxDrawDistance": 0,
                "Float:Light_BackBody.MaxDistanceFadeRange": 0,
                "Float:Light_BackBody.Intensity": 0.01,
                "Float:CarveDiameter": 0,
                "Int:NumClusterBombs": 150,
                "Float:DamageDeathExplosion.DamageRadius": 0,
                "Float:DamageDeathExplosion.MaxDamageRadius": 0
            },
            "Materials": [
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                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "Movement": {
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                "FleeSpeedBoostMultiplier": 0,
                "MaxAcceleration": 0,
                "MaxBrakingDeceleration": 0
            },
            "HealthRaw": 10000,
            "Heal": {
                "InitialRate": 0,
                "FinalRate": -10000,
                "SwitchAfter": 2
            },
            "Spawner": {
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                "OnSpawnCount": 6,
                "OnDeathCount": 0,
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                "ED": "ED_BlackHoleCollapseB",
                "MaxSpawns": 1
            }
        },
        "ED_BlackHoleCollapseB": {
            "ShowHealthBar": false,
            "Alert": true,
            "IsBossFight": false,
            "Scale": 1,
            "Projectile": "PRJ_Spider_Boss_Twin_Multifireball_C",
            "AttackDamageMultiplier": 0,
            "Base": "ED_Spider_Bulkonator",
            "Direct": {
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                "Float:Light_BackBody.MaxDrawDistance": 0,
                "Float:Light_BackBody.MaxDistanceFadeRange": 0,
                "Float:Light_BackBody.Intensity": 0.01,
                "Float:CarveDiameter": 0,
                "Int:NumClusterBombs": 50,
                "Float:DamageDeathExplosion.DamageRadius": 0,
                "Float:DamageDeathExplosion.MaxDamageRadius": 0
            },
            "Materials": [
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition"
            ],
            "HealthRaw": 10000,
            "Heal": {
                "InitialRate": -10000
            }
        },
        "ED_BlackHole": {
            "DisplayName": "The Black Hole",
            "AttackDamageMultiplier": 0,
            "IsBossFight": true,
            "Base": "ED_BigShredder",
            "Significance": "Critical",
            "Scale": 3,
            "HealthMultiplier": [
                4,
                4.5,
                5,
                5
            ],
            "Outline": {
                "Enabled": true
            },
            "Heal": {
                "FinalRate": -25,
                "SwitchAfter": 30
            },
            "Spawner": {
                "OnSpawnDelay": 0,
                "OnSpawnCount": 0,
                "OnDeathCount": 1,
                "IntervalSpawnCount": 0,
                "ED": "ED_BlackHoleCollapseA",
                "MaxSpawns": 1
            },
            "Materials": [
                "M_CaveHolo_Transition",
                "M_CaveHolo_Transition",
                "M_CombatShotgun_PoisonWobble40"
            ],
            "Movement": {
                "MaxPawnSpeed": 0,
                "StrafeSpeed": 0,
                "MinSlowdownAngle": 0,
                "MaxSlowdownAngle": 0,
                "MaxStrafeDistance": 0,
                "AlignDirectionSpeed": 0,
                "FleeSpeedBoostMultiplier": 0,
                "MaxAcceleration": 0,
                "MaxBrakingDeceleration": 0
            },
            "SpawnSpread": [
                {
                    "Mutate": "Multiply",
                    "A": {
                        "Mutate": "Multiply",
                        "A": {
                            "Mutate": "ByPlayerCount",
                            "Values": [
                                1000,
                                1000,
                                2000,
                                2000
                            ]
                        },
                        "B": {
                            "Mutate": "ByDNA",
                            "Default": 0.25,
                            "Mining": 0,
                            "Egg,1": 0.25,
                            "Egg,2": 0.5,
                            "Egg,x,3": 0.75,
                            "PE,2": 0.75,
                            "PE,3": 1,
                            "Salvage,x,2": 0.75,
                            "Salvage,x,3": 1,
                            "Refinery,x,2": 0.75,
                            "Refinery,x,3": 1,
                            "Sabotage,x,1": 0.25,
                            "Sabotage,x,2": 0.5,
                            "DeepScan,x,2": 0,
                            "DeepScan,x,3": 0
                        }
                    },
                    "B": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "ScoutCount"
                        },
                        ">=": 1,
                        "Then": 2,
                        "Else": 1
                    }
                }
            ]
        },
        "XED_CaretakerHelper": {
            "Base": "ED_Spider_ExploderTank",
            "DisplayName": "Glyphid Weak Bulk Detonator",
            "DifficultyRating": 250,
            "HealthRaw": 1000,
            "MaxSpawnCount": 0,
            "Movement": {
                "AlignDirectionSpeed": 1.2,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.2,
                "MaxBrakingDeceleration": 1.2,
                "MaxPawnSpeed": 1.2,
                "MaxStrafeDistance": 1.2,
                "StrafeSpeed": 1.2
            },
            "Outline": {
                "Enabled": true,
                "Type": "Item"
            },
            "Temperature": {
                "FreezeTemperature": -240,
                "UnfreezeTemperature": -100,
                "WarmingRate": 50
            },
            "SpawnAmountModifier": 0.01,
            "WeakpointHP": 300,
            "Materials": [
                "M_DropPod_Metal01",
                "M_Canteen_Metal_3"
            ],
            "Direct": {
                "Float:CarveDiameter": 800
            }
        },
        "XED_DreadHelper": {
            "Base": "ED_Spider_ExploderTank",
            "HealthMultiplier": 0.85,
            "MaxSpawnCount": 0,
            "Movement": {
                "AlignDirectionSpeed": 1.5,
                "AlignToTargetMinRequiredAngle": 1.1,
                "MaxAcceleration": 1.5,
                "MaxBrakingDeceleration": 1.5,
                "MaxPawnSpeed": 1.5,
                "MaxStrafeDistance": 1.5,
                "StrafeSpeed": 1.5
            },
            "Outline": {
                "Enabled": true,
                "Type": "Item"
            },
            "SpawnAmountModifier": 0.01,
            "WeakpointHP": 300
        }
    },
    "SpecialEncounters": [
        {
            "BaseChance": {
                "Mutate": "ByMissionType",
                "Default": 0,
                "Escort": 1
            },
            "CanSpawnInDeepDive": true,
            "Enemy": [
                "ED_TentaclePlant"
            ]
        }
    ],
    "Messages": [
        {
            "Send": {
                "Mutate": "TriggerOnChange",
                "RiseOnly": true,
                "In": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_WarningNode"
                }
            },
            "Sender": "System",
            "Type": "Game",
            "Message": "    BLACK HOLE IS SPAWNING SOON    "
        },
        {
            "SendOnChange": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "Countdown",
                    "Start": 19,
                    "Stop": 0,
                    "Enable": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_WarningNode"
                        },
                        ">": 0,
                        "Then": true,
                        "Else": false
                    }
                },
                "<=": 16,
                "Then": true,
                "Else": false
            },
            "Sender": "Developer",
            "Type": "Game",
            "Message": {
                "Mutate": "Join",
                "Values": [
                    "    BLACK HOLE IN ",
                    {
                        "Mutate": "Int2String",
                        "Value": {
                            "Mutate": "Countdown",
                            "Start": 19,
                            "Stop": 0,
                            "Enable": {
                                "Mutate": "IfFloat",
                                "Value": {
                                    "Mutate": "EnemyCount",
                                    "ED": "ED_WarningNode"
                                },
                                ">": 0,
                                "Then": true,
                                "Else": false
                            }
                        }
                    },
                    " SECONDS   "
                ]
            }
        },
        {
            "Send": {
                "Mutate": "TriggerOnChange",
                "RiseOnly": true,
                "In": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_BlackHole"
                }
            },
            "Type": "Game",
            "Sender": "Developer",
            "Message": " BLACK HOLE SPAWNED! DO NOT JUMP! "
        }
    ],
    "SoundCues": [
        {
            "Play": {
                "Mutate": "TriggerOnChange",
                "RiseOnly": true,
                "In": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_BlackHole"
                }
            },
            "Cue": "/Game/Audio/SFX/RiftEvent/RiftPod/RiftPod_InsertCrystal_Cue.RiftPod_InsertCrystal_Cue"
        },
        {
            "Play": {
                "Mutate": "TriggerOnChange",
                "RiseOnly": true,
                "In": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_WarningNode"
                }
            },
            "Cue": "/Game/Audio/SFX/RiftEvent/RiftPod/RiftPod_InsertCrystal_Cue.RiftPod_InsertCrystal_Cue"
        },
        {
            "Play": {
                "Mutate": "TriggerOnChange",
                "RiseOnly": true,
                "In": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Uranus"
                }
            },
            "Cue": "/Game/Audio/SFX/Environment/Pumpkin/Pumpkin_EvilLaughter_01_Cue.Pumpkin_EvilLaughter_01_Cue"
        }
    ],
    "WaveSpawners": [
        {
            "Enabled": {
                "Mutate": "And",
                "A": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Venus"
                    },
                    ">": 0,
                    "Then": true,
                    "Else": false
                },
                "B": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "DwarvesDown"
                    },
                    ">": 1,
                    "Then": false,
                    "Else": true
                }
            },
            "Interval": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "DwarvesDown"
                },
                ">=": 1,
                "Then": 32,
                "Else": 16
            },
            "Enemies": [
                "ED_FireVolcano"
            ],
            "Difficulty": 10,
            "Distance": {
                "Mutate": "Clamp",
                "Min": 20,
                "Max": 200
            },
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "DreadHP",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "XED_DreadHelper"
                },
                "<": 1,
                "Then": {
                    "Mutate": "DuringDread"
                },
                "Else": false
            },
            "Interval": 10,
            "Enemies": [
                "XED_DreadHelper"
            ],
            "Difficulty": 250,
            "Distance": 1750,
            "Locations": 1
        },
        {
            "Name": "CaretakerHP",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "XED_CaretakerHelper"
                },
                "<": 1,
                "Then": {
                    "Mutate": "BySaboPhase",
                    "Default": false,
                    "Phase1Vent": true,
                    "Phase1Eye": true,
                    "Phase2Vent": true,
                    "Phase2Eye": true,
                    "Phase3Vent": true,
                    "Phase3Eye": true
                },
                "Else": false
            },
            "Interval": 5,
            "Enemies": [
                "XED_CaretakerHelper"
            ],
            "Difficulty": 250,
            "Distance": 1750,
            "Locations": 1
        },
        {
            "Name": "Lv3 Periodic Twin Boss Spawn",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "EDs": [
                        "ED_Gauge_Lv3",
                        "ED_Gauge_Lv4",
                        "ED_Gauge_Lv5",
                        "ED_Gauge_Lv6",
                        "ED_Gauge_Lv7",
                        "ED_Gauge_Lv8",
                        "ED_Gauge_Lv9"
                    ]
                },
                ">=": 1,
                "Then": {
                    "Mutate": "Not",
                    "Value": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDread"
                        }
                    }
                },
                "Else": false
            },
            "Interval": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv6"
                },
                ">=": 1,
                "Then": 80,
                "Else": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Gauge_Lv8"
                    },
                    ">=": 1,
                    "Then": 60,
                    "Else": 100
                }
            },
            "Enemies": {
                "Mutate": "RandomChoice",
                "Choices": [
                    [
                        "ED_Spider_Boss_TwinA_Weak"
                    ],
                    [
                        "ED_Spider_Boss_TwinB_Weak"
                    ],
                    [
                        "ED_Twin_A_Banshee"
                    ],
                    [
                        "ED_Twin_B_Bayonet"
                    ],
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": [
                            "ED_Youngnought"
                        ],
                        "Else": []
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": [
                            "ED_Youngnought_Fire"
                        ],
                        "Else": []
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": [
                            "ED_Youngnought_Praetor"
                        ],
                        "Else": []
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": [
                            "ED_Youngnought_Ice"
                        ],
                        "Else": []
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "DuringDefend"
                            },
                            "Then": [],
                            "Else": [
                                "ED_Joker"
                            ]
                        },
                        "Else": []
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringDefend"
                                },
                                "B": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "FinalEventA": true,
                                    "FinalEventB": true,
                                    "FinalEventC": true,
                                    "FinalEventD": true
                                }
                            },
                            "Then": [],
                            "Else": [
                                "ED_George_ECLP"
                            ]
                        },
                        "Else": []
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": {
                            "Mutate": "If",
                            "Condition": {
                                "Mutate": "Or",
                                "A": {
                                    "Mutate": "DuringDefend"
                                },
                                "B": {
                                    "Mutate": "ByEscortPhase",
                                    "Default": false,
                                    "FinalEventA": true,
                                    "FinalEventB": true,
                                    "FinalEventC": true,
                                    "FinalEventD": true
                                }
                            },
                            "Then": [],
                            "Else": [
                                "ED_Solaris"
                            ]
                        },
                        "Else": []
                    }
                ],
                "Weights": [
                    1,
                    1,
                    1,
                    1,
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv4",
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    },
                    {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "EDs": [
                                "ED_Gauge_Lv5",
                                "ED_Gauge_Lv6",
                                "ED_Gauge_Lv7",
                                "ED_Gauge_Lv8",
                                "ED_Gauge_Lv9"
                            ]
                        },
                        ">=": 1,
                        "Then": 1,
                        "Else": 0
                    }
                ]
            },
            "Difficulty": 100,
            "Distance": 2000,
            "Locations": 1
        },
        {
            "Name": "Lv6 Entrance Wave",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv6"
                },
                ">=": 1,
                "Then": true,
                "Else": false
            },
            "Interval": 9999,
            "Difficulty": 580,
            "Distance": 2000,
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "Lv7 Entrance Wave",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv7"
                },
                ">=": 1,
                "Then": true,
                "Else": false
            },
            "Interval": 9999,
            "Difficulty": 620,
            "Distance": 2000,
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "Lv8 Entrance Wave",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv8"
                },
                ">=": 1,
                "Then": true,
                "Else": false
            },
            "Interval": 9999,
            "Difficulty": 660,
            "Distance": 2000,
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "Lv9 Entrance Wave",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv9"
                },
                ">=": 1,
                "Then": true,
                "Else": false
            },
            "Interval": 9999,
            "Difficulty": 700,
            "Distance": 2000,
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "Lv4 Phase Bomb",
            "Enabled": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "EDs": [
                        "ED_Gauge_Lv5",
                        "ED_Gauge_Lv6",
                        "ED_Gauge_Lv7",
                        "ED_Gauge_Lv8",
                        "ED_Gauge_Lv9"
                    ]
                },
                ">=": 1,
                "Then": {
                    "Mutate": "Not",
                    "Value": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "DuringDefend"
                        },
                        "B": {
                            "Mutate": "DuringDrillevator"
                        },
                        "C": {
                            "Default": false,
                            "Mutate": "BySaboPhase",
                            "Phase1Vent": true,
                            "Phase1Eye": true,
                            "Phase2Vent": true,
                            "Phase2Eye": true,
                            "Phase3Vent": true,
                            "Phase3Eye": true
                        }
                    }
                },
                "Else": false
            },
            "Enemies": [
                "ED_PhaseBomb"
            ],
            "Interval": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv7"
                },
                ">=": 1,
                "Then": 50,
                "Else": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Gauge_Lv9"
                    },
                    ">=": 1,
                    "Then": 40,
                    "Else": 60
                }
            },
            "Difficulty": 100,
            "Distance": 1000,
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "Spawn Lv5 Gauge",
            "Enabled": {
                "Mutate": "DuringMission",
                "StartingAt": 15
            },
            "Interval": 9999,
            "Enemies": [
                "ED_Gauge_Lv5"
            ],
            "Difficulty": 10,
            "Distance": 0,
            "Locations": 1,
            "SpawnOnEnable": true
        },
        {
            "Name": "Welcome Message",
            "Enabled": {
                "Mutate": "DuringMission",
                "StoppingAfter": 8
            },
            "Interval": 5,
            "Enemies": [
                "ED_Welcome_Message"
            ],
            "Difficulty": 10,
            "Distance": 0,
            "Locations": 1
        },
        {
            "Name": "Normal Wave",
            "Enabled": {
                "Mutate": "If",
                "Condition": {
                    "Mutate": "Not",
                    "Value": {
                        "Mutate": "Or",
                        "A": {
                            "Mutate": "ByEscortPhase",
                            "Default": false,
                            "FinalEventA": true,
                            "FinalEventB": true,
                            "FinalEventC": true,
                            "FinalEventD": true
                        },
                        "B": {
                            "Mutate": "DuringDefend"
                        },
                        "C": {
                            "Mutate": "DuringDrillevator"
                        }
                    }
                },
                "Then": {
                    "Mutate": "DuringMission",
                    "StartingAt": 10
                },
                "Else": false
            },
            "Interval": {
                "Mutate": "RandomChoice",
                "Choices": [
                    {
                        "Mutate": "Add",
                        "A": {
                            "Mutate": "IfFloat",
                            "Value": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Gauge_Lv2"
                            },
                            ">=": 1,
                            "Then": 35,
                            "Else": {
                                "Mutate": "IfFloat",
                                "Value": {
                                    "Mutate": "EnemyCount",
                                    "ED": "ED_Gauge_Lv3"
                                },
                                ">=": 1,
                                "Then": 30,
                                "Else": {
                                    "Mutate": "IfFloat",
                                    "Value": {
                                        "Mutate": "EnemyCount",
                                        "ED": "ED_Gauge_Lv4"
                                    },
                                    ">=": 1,
                                    "Then": 27.5,
                                    "Else": {
                                        "Mutate": "IfFloat",
                                        "Value": {
                                            "Mutate": "EnemyCount",
                                            "ED": "ED_Gauge_Lv5"
                                        },
                                        ">=": 1,
                                        "Then": 22.5,
                                        "Else": {
                                            "Mutate": "IfFloat",
                                            "Value": {
                                                "Mutate": "EnemyCount",
                                                "ED": "ED_Gauge_Lv6"
                                            },
                                            ">=": 1,
                                            "Then": 20,
                                            "Else": {
                                                "Mutate": "IfFloat",
                                                "Value": {
                                                    "Mutate": "EnemyCount",
                                                    "ED": "ED_Gauge_Lv7"
                                                },
                                                ">=": 1,
                                                "Then": 17.5,
                                                "Else": {
                                                    "Mutate": "IfFloat",
                                                    "Value": {
                                                        "Mutate": "EnemyCount",
                                                        "ED": "ED_Gauge_Lv8"
                                                    },
                                                    ">=": 1,
                                                    "Then": 15,
                                                    "Else": {
                                                        "Mutate": "IfFloat",
                                                        "Value": {
                                                            "Mutate": "EnemyCount",
                                                            "ED": "ED_Gauge_Lv9"
                                                        },
                                                        ">=": 1,
                                                        "Then": 12.5,
                                                        "Else": 37.5
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        },
                        "B": {
                            "Mutate": "Multiply",
                            "A": 10,
                            "B": {
                                "Mutate": "IfFloat",
                                "Value": {
                                    "Mutate": "DwarvesDown"
                                },
                                "==": 1,
                                "Then": 1,
                                "Else": {
                                    "Mutate": "IfFloat",
                                    "Value": {
                                        "Mutate": "DwarvesDown"
                                    },
                                    "==": 2,
                                    "Then": 1.5,
                                    "Else": {
                                        "Mutate": "IfFloat",
                                        "Value": {
                                            "Mutate": "DwarvesDown"
                                        },
                                        "==": 3,
                                        "Then": 1.75,
                                        "Else": 0
                                    }
                                }
                            }
                        }
                    },
                    60
                ],
                "Weights": [
                    0.9,
                    0.1
                ]
            },
            "Difficulty": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "EnemyCount",
                    "ED": "ED_Gauge_Lv2"
                },
                ">=": 1,
                "Then": 180,
                "Else": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Gauge_Lv3"
                    },
                    ">=": 1,
                    "Then": 225,
                    "Else": {
                        "Mutate": "IfFloat",
                        "Value": {
                            "Mutate": "EnemyCount",
                            "ED": "ED_Gauge_Lv4"
                        },
                        ">=": 1,
                        "Then": 225,
                        "Else": {
                            "Mutate": "IfFloat",
                            "Value": {
                                "Mutate": "EnemyCount",
                                "ED": "ED_Gauge_Lv5"
                            },
                            ">=": 1,
                            "Then": 270,
                            "Else": {
                                "Mutate": "IfFloat",
                                "Value": {
                                    "Mutate": "EnemyCount",
                                    "ED": "ED_Gauge_Lv6"
                                },
                                ">=": 1,
                                "Then": 290,
                                "Else": {
                                    "Mutate": "IfFloat",
                                    "Value": {
                                        "Mutate": "EnemyCount",
                                        "ED": "ED_Gauge_Lv7"
                                    },
                                    ">=": 1,
                                    "Then": 310,
                                    "Else": {
                                        "Mutate": "IfFloat",
                                        "Value": {
                                            "Mutate": "EnemyCount",
                                            "ED": "ED_Gauge_Lv8"
                                        },
                                        ">=": 1,
                                        "Then": 330,
                                        "Else": {
                                            "Mutate": "IfFloat",
                                            "Value": {
                                                "Mutate": "EnemyCount",
                                                "ED": "ED_Gauge_Lv9"
                                            },
                                            ">=": 1,
                                            "Then": 350,
                                            "Else": 180
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            },
            "Locations": 1,
            "Distance": {
                "Mutate": "ByMissionType",
                "Default": 1750,
                "PE": 3500
            },
            "UnlockInterval": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "DwarvesDown"
                },
                ">=": 1,
                "Then": true,
                "Else": false
            },
            "PauseOnDisable": true
        },
        {
            "Enabled": {
                "Mutate": "And",
                "A": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "EnemyCount",
                        "ED": "ED_Venus"
                    },
                    ">": 0,
                    "Then": true,
                    "Else": false
                },
                "B": {
                    "Mutate": "IfFloat",
                    "Value": {
                        "Mutate": "DwarvesDown"
                    },
                    ">": 1,
                    "Then": false,
                    "Else": true
                }
            },
            "Interval": {
                "Mutate": "IfFloat",
                "Value": {
                    "Mutate": "DwarvesDown"
                },
                ">=": 1,
                "Then": 4,
                "Else": 2
            },
            "Enemies": [
                "ED_FireVolcano"
            ],
            "Difficulty": 10,
            "Distance": {
                "Mutate": "Clamp",
                "Min": 20,
                "Max": 200
            },
            "Locations": 1,
            "SpawnOnEnable": true
        }
    ],
    "EscortMule": {
        "FriendlyFireModifier": 0.1,
        "BigHitDamageModifier": {
            "Mutate": "ByPlayerCount",
            "Values": [
                {
                    "Mutate": "ByEscortPhase",
                    "Default": 0.75,
                    "Stationary": 0.825,
                    "WaitingForFuel": 0.825,
                    "FinalEventA": 0.825,
                    "FinalEventB": 0.825,
                    "FinalEventC": 0.825,
                    "FinalEventD": 0.825
                },
                0.75
            ]
        },
        "BigHitDamageReductionThreshold": 0,
        "NeutralDamageModifier": 0.1
    }
}