{
  "Name": "Hazard 5x2 rebalanced v4.4.5",
  "Description": "Vanilla Hazard 5 with a few quality of life changes, doubled enemy count modifier. Removed the lighting changes for now, cause they are bugged in cd2. Will go back once its fixed.",
  "Caps": {
    "MaxActiveSwarmers": [ 90, 90, 120, 180 ],
    "MaxActiveEnemies": [ 90, 90, 120, 180 ]
  },
  "Resupply": { "Cost": 60 },
  "Pools": {
    "MinPoolSize": 8,
    "DisruptiveEnemyPoolCount": { "Min": 3, "Max": 3 }
  },
  "DifficultySetting": {
    "BaseHazard": "Hazard 5",
    "ExtraLargeEnemyDamageResistance": [ 0.75, 0.8, 1.2, 1.7 ],
    "ExtraLargeEnemyDamageResistanceB": [ 0.7, 0.7, 1, 1.3 ],
    "ExtraLargeEnemyDamageResistanceC": [ 0.6, 0.7, 1, 1.6 ],
    "ExtraLargeEnemyDamageResistanceD": [ 0.75, 0.8, 1, 1.3 ],
    "EnemyDamageResistance": [ 1.2, 1.2, 1.4, 1.5 ],
    "SmallEnemyDamageResistance": [ 1.2 ],
    "EnemyDamageModifier": [ 2.8, 3, 3.2, 3.4 ],
    "EnemyCountModifier": {
    	  "Mutate": "Multiply",
    		"A": {
        "Mutate": "ByPlayerCount",
				"Values": [ 1.7, 1.7, 2.5, 3 ]
      },
      "B": {
        "Mutate": "If",
        "Condition": {
          "Mutate": "DuringEggAmbush",
          "StartingAt": 5,
          "StoppingAfter": 10
        },
        "Then": {
          "Mutate": "ByPlayerCount",
          "Values": [ 2, 2, 2.5, 3 ]
        },
        "Else": 1
      }
    },
    "EncounterDifficulty": [
      { "weight": 1, "min": 300, "max": 400 }
    ],
    "StationaryDifficulty": [
      { "weight": 1, "min": 150, "max": 250 }
    ],
    "EnemyWaveInterval": [
      { "weight": 2, "min": 220, "max": 260 },
      { "weight": 1, "min": 230, "max": 250 }
    ],
    "EnemyNormalWaveInterval": [
      { "weight": 2, "min": 140, "max": 180 },
      { "weight": 1, "min": 150, "max": 170 }
    ],
    "EnemyNormalWaveDifficulty": [
      { "weight": 1, "min": 350, "max": 450 }
    ],
    "EnemyDiversity": [
      { "weight": 1, "min": 3, "max": 4 }
    ],
    "StationaryEnemyDiversity": [
      { "weight": 1, "min": 4, "max": 4 }
    ],
    "VeteranNormal": [
      { "weight": 1, "min": 0.2, "max": 0.4 }
    ],
    "VeteranLarge": 0.175,
    "EnvironmentalDamageModifier": 1.1,
    "PointExtractionScalar": 1.1,
    "FriendlyFireModifier": 0.7,
    "SpeedModifier": 1.15,
    "AttackCooldownModifier": 1.5,
    "ProjectileSpeedModifier": 1.7
  },
  "WaveSpawners": [
    {
      "Enabled": {
        "Mutate": "ByMissionType",
        "Default": false,
        "Refinery": {
					"Mutate": "ByRefineryPhase",
					"Default": false,
					"Refining": true,
      		"RefiningStalled": true
      	}
      },
      "Difficulty": 50,
      "Interval": 15,
      "Distance": 1500,
      "Locations": {
        "Mutate": "ByPlayerCount",
        "Values": [ 1, 2, 3, 4 ]
      }
    },
    {
  		"Enabled": {
   			"Mutate": "BySaboPhase",
 		  	"Default": false,
    		"Hacking": true
  		},
  		"Enemies": [
    		"ojb_nemesis"
  		],
  		"Difficulty": 1,
  		"Interval": 40,
  		"Distance": 10,
  		"Locations": 1
		},
    {
      "Enabled": {
        "Mutate": "ByMissionType",
        "Default": false,
        "Elimination": { "Mutate": "DuringDread" }
      },
      "Difficulty": 10,
      "Interval": 5,
      "Distance": 1500,
      "Locations": 1
    },
    {
      "Enabled": {
        "Mutate": "ByMissionType",
        "Default": false,
        "PE": true
      },
      "Difficulty": {
      	  "Mutate": "Add",
      	  "A": 8,
      	  "B": {
      	    "Mutate": "Multiply",
      	    "A": { "Mutate": "ByTime" },
      	    "B": 0.1
      	  }
      	},     	    
      "Interval": {
        "Mutate": "Subtract",
        "A": 35,
        "B": {
          "Mutate": "Clamp",
          "Value": {
            "Mutate": "Multiply",
            "A": { "Mutate": "ByTime" },
            "B": 0.1
          },
          "Min": 0,
          "Max": 20
      	  }
      	},
      "Distance": 1500,
      "Locations": 1
    }
  ],
  "EscortMule": {
    "FriendlyFireModifier": 0.1,
    "BigHitDamageModifier": {
      "Mutate": "ByEscortPhase",
      "Default": 0.5,
      "FinalEventA": 0.6,
      "FinalEventB": 0.6,
      "FinalEventC": 0.6,
      "FinalEventD": 0.6
    },
    "BigHitDamageReductionThreshold": 0,
    "NeutralDamageModifier": 0.1
  },
  "EnemiesNoSync": {
    "ED_Spider_Stinger": {
      "Base": "ED_Spider_Stinger",
      "MaxSpawnCount": 1
    },
    "ED_TentaclePlant": {
      "Base": "ED_TentaclePlant",
      "MaxSpawnCount": 0
    },
    "ED_Spider_Stalker": {
      "Base": "ED_Spider_Stalker",
      "MaxSpawnCount": 0,
      "StaggerDurationMultiplier": 1
    },
    "ED_BarrageInfector": {
    	"Base": "ED_BarrageInfector",
    	"MaxSpawnCount": 1
    },
    "ED_Spider_Swarmer": {
    	"Temperature": {
        "FreezeTemperature": -8.33,
        "UnfreezeTemperature": -6,
        "WarmingRate": 2
      }
    },
    "ED_Spider_RapidShooter": {
    	"Temperature": {
        "FreezeTemperature": -100,
        "UnfreezeTemperature": -50,
        "WarmingRate": 5
      }
    },
    "ED_Grabber": {
    	"Temperature": {
        "FreezeTemperature": -150
      }
    },
    "ED_Spider_Spitter": {
    	"Temperature": {
        "FreezeTemperature": -50,
        "UnfreezeTemperature": 0,
        "WarmingRate": 6
      }
    },
    "ED_Spider_Shooter": {
    	"Temperature": {
        "FreezeTemperature": -75,
        "UnfreezeTemperature": 0,
        "WarmingRate": 10
      }
    },
    "ED_Bomber": {
    	"Temperature": {
        "FreezeTemperature": -260
      }
    },
    "ED_Bomber_Ice": {
    	"Temperature": {
        "FreezeTemperature": -400
      }
    },
    "ED_PatrolBot": {
    	"Temperature": {
        "FreezeTemperature": -100,
        "UnfreezeTemperature": -50,
        "WarmingRate": 30
      }
    },
    "ED_Woodlouse_Youngling": {
    	"MinSpawnCount": 1
    },
    "ED_Jelly_Swarmer": {
    	"MaxSpawnCount": {
    		"Mutate": "ByPlayerCount",
    		"Values": [ 2, 4, 7, 7 ]
    	},
    	"MinSpawnCount": 1
    },
    "ED_Shredder": {
    	"Temperature": {
        "FreezeTemperature": -120,
        "UnfreezeTemperature": 999999,
        "WarmingRate": 30
      }
    },
    "ojb_nemesis": {
      "Base": "ED_Terminator",
      "DisplayName": "Tony",
      "Heal": -1000,
      "HealthRaw": 1.0,
      "Scale": 0,
      "TimeDilation": 0,
      "Direct": {
        "PCol:Capsule": false
      }
    }
  }
}
