CD2 · TIER 4

Send It! Type R

T4CD2

AuthorSend It! Type R, a combination of Send It and 6x2EX. No swarms, but small waves of enemies spawn frequently with 6x2EX style waves. Do not play Point Extraction or Escort; all other mission types are recommended. Only uses MEV for beta stalkers.

Chart editorA harder version of Send It! with new enemies in the spawn pool and increased pacing requirements. Play this one if the normal Send It! is too easy.

Enemy packs

Needs MEV Get the enemy packs from the setup page.

Based on the version you picked.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Enemy count multiplier
1P2P3P4P
2.092.312.973.63
Enemy damage multiplier
1P2P3P4P
3.33.653.94.1
Max active enemies
1P2P3P4P
90120180180
Max active swarmers
1P2P3P4P
90120180180
Max active critters
40
Resupply cost (nitra)
45

Enemy pool changes

Common enemies

+ED_SentinelED_Bomber_ExplosiveED_JellyBreeder_SwarmED_PatrolBot

This version’s notes (from the file, original language)

Send It! Type R, a combination of Send It and 6x2EX. No swarms, but small waves of enemies spawn frequently with 6x2EX style waves. Do not play Point Extraction or Escort; all other mission types are recommended. EK9 variant: Harder version of Send It! Type R. Wave frequency remains constant. Latest change: Brambles removed from SpecialEncounters and are returned to StationaryPool. Bramble TimeDilation 1->0.5. Stalkers are replaced with Beta Stalkers. Bulk SpawnSpread 16000->0 on Escort.

Preview code
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About tier T4

Introduction to cave madness. This tier is similar to the previous one but the difficulty picks up following the theme of faster waves, the introduction of new modded enemies and possibly higher scalings (ie. Hazard 7 resistances and damage). The pacing starts to be quite important and almost all difficulties listed here contain wavespawners, higher nitra costs and other tricks to force it.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

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