CD2 · TIER 8

LX Max

T8CD2

AuthorHarder version of LX Pro. Requires CD2v17 and latest DEA and MEV.

Enemy packs

Needs MEV + DEA Get the enemy packs from the setup page.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Enemy count multiplier
Dynamic (Mutate)Base values (then multiplied by in-mission conditions):
1P2P3P4P
2.32.52.93.5
Enemy damage multiplier
1P2P3P4P
3.84.14.44.6
Max active enemies
1P2P3+P
90180240
Max active swarmers
1P2P3+P
90180240
Max active critters
1000
Resupply cost (nitra)
#1 402+ 50

Enemy pool changes

Enemy poolHas dynamic rules

+ED_SentinelED_Bomber_ExplosiveED_JellyBreeder_SwarmED_Spider_StalkerED_Spider_Grunt_Guard_EliteED_Spider_RapidShooter_TurboED_Spider_ExploderTank_smallED_Shredder_BigED_BundleED_PatrolBotED_KamiGooberED_Spider_Grunt_Attacker_EliteED_Mactera_Shooter_Normal_EliteED_CrawlerED_Spider_FanaticED_GorillaED_Drone_Breeder_SwarmED_Spider_Shooter_Bouncer

Stationary enemiesHas dynamic rules

+ED_Sprout_NormalED_ShootingPlant_NukeSingleED_Sprout_upsideED_ShootingPlant_RandomED_BarrageInfector_RandomED_CaveLeech_fatED_Drone_Breeder

Preview code
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About tier T8

This tier contains difficulties that are very hard on average, doable consistently on the easiest mission types and a real challenge on the harder ones (Refinery, Escort, Salvage, 8 Eggs). The pressure waves will be constant, room breaches will require lots of patience and skill due to the very dangerous stationaries (nuke barragers, spitwallers, spawners of all kinds and many more) and normal fire comp will be stretched very thin and alternatives that are biased towards better AoE clear will be easier: sludge, gamma, neuro nades, CT, ECR or MCAO are a few of the weapons that are a common sight here.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

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