CD2 · TIER 2
Hazard Iota
T2CD2Solo-friendly
AuthorA (true) solo focused offshoot of 6x2, with the goal of making true solo elite deep dives a bit less grindy. It tries to keep the same relative amount of difficulty, but increase downtime so that players can push objectives without the support of bosco or teammates.
Chart editorA solo diff by ojb, with some QoL (no stingtails and no stalkers, among others) and longer wave timers compared to 6x2.
Enemy packs
No enemy packs needed
Stats at a glance
- Base hazard
- Hazard 5
- Enemy count multiplier
1P 2P 3P 4P 1.9 2.1 2.7 3.3 - Enemy damage multiplier
1P 2P 3P 4P 3.3 3.65 3.9 4.1 - Max active enemies
1P 2P 3+P 90 120 180 - Max active swarmers
1P 2P 3+P 90 120 180 - Resupply cost (nitra)
- First 40After that 60
Enemy pool changes
Enemy poolHas dynamic rules
Comments
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