CD2 · TIER 1
Hazard 6
T1CD2Pubbable
AuthorIke's Hazard 6.
Chart editorA milestone of modded history, the legendary Hazard 6 file from Ike takes Hazard 5 and extrapolates its values with a significant rebalancing effort to imagine how an inexistent vanilla Hazard 6 would look like. The version without double enemies is undoubtedly a lot less common that the famous 6x2 (see below in T2) and it is significantly easier, hence, the general recommendation if you want to prepare for 6x2 is to play Spicy Fire or 5x2 instead.
Enemy packs
No enemy packs needed
Stats at a glance
- Base hazard
- Hazard 5
- Enemy count multiplier
1P 2P 3P 4P 0.95 1.05 1.35 1.65 - Enemy damage multiplier
1P 2P 3P 4P 3.3 3.65 3.9 4.1 - Max active enemies
1P 2P 3+P 90 120 180 - Max active swarmers
1P 2P 3+P 90 120 180 - Resupply cost (nitra)
- 60
Comments
How it played, where you got stuck, or a broken code: leave it here. All three language versions of this page share these comments.
Loading comments…