· TIER 2

Hazard 5a

T2Pubbable

AuthorHazard 5+ with all the modifiers at II.

Chart editorA non-modded difficulty in this chart? Yes, for reference. Hazard 5a (all) is shorthand for the hardest vanilla difficulty, that is, hazard 5+ with all modifiers at maximum. It is an incredibly inconsistent difficulty, especially in Solo, which sits on average at T2 but with some missions being a lot harder thanks to poor balance (eg. the low dotty resistance on Escort). While enemies do a lot of damage, the number of stationaries is really low (it even inherits the chance of having zero stationaries from Haz 5) and the wave timers are the same as Haz 5 as none of the modifiers affect them. In general the recommendation of the modded community is: skip this one and just play 6x2 instead.

Enemy packs

We don’t have the code file, so we can’t tell.

About tier T2

This tier features diffs with enemies that are tankier, faster and with higher damage than Hazard 5, together with faster wave and swarm timers and a lot more stationaries. 6x2 is considered the gold standard of modded difficulties for its good balance and this tier contains difficulties that play similarly to it, and although some contain new modded enemies and other "modern" features, they keep for the most part closer to the vanilla experience than the tiers that follow.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

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