CD2 · TIER 1
Haz 5 Rebalanced
T1CD2Pubbable
AuthorVanilla Hazard 5 with a few quality of life changes.
Chart editorAs commented in the 5x2 entry, vanilla Hazard 5 suffers from some strange design decisions related to chances of having zero stationaries, zero veterans or very long wave timers, among others. This difficulty by Marian does a small rebalancing of the numbers while keeping true to Hazard 5.
Enemy packs
No enemy packs needed
Stats at a glance
- Base hazard
- Hazard 5
- Enemy count multiplier
1P 2P 3P 4P 0.85 0.85 1.25 1.5 - Enemy damage multiplier
1P 2P 3P 4P 2.8 3 3.2 3.4 - Max active enemies
- 60
- Max active swarmers
- 60
- Resupply cost (nitra)
- 80
Comments
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