CD2 · TIER 9
Final Destination
T9CD2Pubbable
AuthorDifficulty with a billion enemies scaled to hazard 11+ standards. The worst outcome of the west and the east. MEA is recommended for a good experience.
Chart editorA difficulty with the pacing of T6 but with enemy resistances and damage scaled well beyond what's reasonable. In the words of the author, "designed to be the worst possible thing".
Enemy packs
Stats at a glance
- Enemy count multiplier
1P 2P 3P 4P 3.3 3.6 3.9 4.6 - Enemy damage multiplier
1P 2P 3P 4P 5.6 6.05 6.5 7 - Max active enemies
1P 2P 3P 4P 180 240 300 420 - Max active swarmers
1P 2P 3P 4P 120 160 200 240 - Max active critters
- 60
- Resupply cost (nitra)
- First 4 0After that 30
Enemy pool changes
Common enemies
+ED_SentinelED_Bomber_ExplosiveED_JellyBreeder_SwarmED_Spider_Grunt_Guard_EliteED_Spider_Boss_TwinA_WeakED_Spider_RapidShooter_TurboED_Spider_ExploderTank_small
Disruptive enemies
+ED_PatrolBot
Stationary enemies
+ED_ShootingPlant_NukeSingle
Comments
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