CD2 · TIER 4

Exploring The Dark

T4CD2

AuthorEasier version of Into The Dark (T5).

Chart editorA toned down version of Into the Dark (see below in T5), a difficulty that makes use of CD2's darkness module to introduce a day and night cycle in the caves. In the style of Send It! this difficulty doesn't have announced swarms, but the concept of the darkness cycle works and plays almost in the same way.

Enemy packs

No enemy packs needed Uses vanilla enemies only.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Base hazard
5
Enemy count multiplier
Dynamic (Mutate)
Enemy damage multiplier
1P2P3P4P
3.84.14.44.6
Max active enemies
1P2P3P4P
90120180200
Max active swarmers
1P2P3P4P
91120180200
Max active critters
40
Resupply cost (nitra)
40

Enemy pool changes

Special enemies

−ED_Spider_SwarmerED_Spider_Spitter

Disruptive enemies

−ED_Spider_Stalker

Stationary enemies

−ED_SpiderSpawner

This version’s notes (from the file, original language)

CLIENTS REQUIRE CD2. Exploring the Dark is a slightly tuned down version of Into the Dark

Preview code
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About tier T4

Introduction to cave madness. This tier is similar to the previous one but the difficulty picks up following the theme of faster waves, the introduction of new modded enemies and possibly higher scalings (ie. Hazard 7 resistances and damage). The pacing starts to be quite important and almost all difficulties listed here contain wavespawners, higher nitra costs and other tricks to force it.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

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