CD2 · TIER 8
ENND
AuthorA harder version of FC_b23 with additional enemies.
Chart editorA difficulty from Enn that represents a considerable step-up from T7. At its base the enemy composition is quite unique with a spam of low and mid hp enemies such as grunts and a ton of spitter variants from MEV and DEA; on top of that it contains a few independent wavespawners with some less common enemies like electric praetorians, ebonites and more custom enemies.
Enemy packs
Stats at a glance
- Enemy count multiplier
- Dynamic (Mutate)
1P 2P 3P 4P 2.4 2.7 3.1 3.7 - Enemy damage multiplier
1P 2P 3P 4P 3.8 4.1 4.4 4.6 - Max active enemies
1P 2P 3+P 90 180 240 - Max active swarmers
1P 2P 3+P 90 180 240 - Max active critters
- 240
- Resupply cost (nitra)
- First 40After that 55
Enemy pool changes
Enemy poolHas dynamic rules
+ED_Sentinel_NoGoo_NoCarveAtkED_JellyBreeder_SwarmED_Big_HatchlingED_Drone_BreederED_PatrolBotED_PatrolBot_MiniED_Spider_Grooter_CeilingED_Rush_SentinelED_YoungnoughtED_Woodlouse_Youngling_BigED_Spider_Buffer_BigED_Spider_Gritter_CeilingED_Spider_ShieldTankED_Mactera_PentaJawED_Woodlouse_ShellbomberED_Mactera_Shooter_HeavyVeteranED_ArbabomberED_Terminator_WeakED_Grabber
−ED_SharkED_Spider_ExploderTank
Disruptive enemies
−ED_Spider_ExploderTank
Stationary enemiesHas dynamic rules
+ED_Drone_Breeder_SwarmED_ShootingPlant_NukeSingleXED_ShootingPlant_ScreenED_ShootingPlant_IceED_BarrageInfector_FireED_ShootingPlant_WallED_Sprout_NormalED_Sniper_Turret_SlowED_Sprout_upsideED_CaveLeech_fatED_JellyBreeder_StationaryED_FacilityTurret_CutterED_ShootingPlant_NukeBurstED_SpiderSpawner_yellowED_ShootingPlant_FireballED_Sniper_Turret_Nuke
−ED_Shark
Comments
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