CD2 · TIER 4
DW
AuthorInspired by pH-JPEG's ND. Does not require clients to have CD2, MEV or DEA. All difficulties are roughly based on Haz 6 HP, dmg scaling & Haz 7 attack, movement & projectile speed.
Chart editorA middle difficulty in Zeta's trilogy (DL, DW, DP and DR), it plays similarly to ND. This series has some pretty creative new modded enemies, and the most surprising thing of all is that is fully pubbable: the author uses different kinds of vanilla enemies such as rockpox and kursite to signal that some bug does something different, instead of using CD2's non-pubbable material changes.
Enemy packs
No enemy packs needed
Stats at a glance
- Enemy count multiplier
- Dynamic (Mutate)
1P 2P 3P 4P 2.04 2.04 3 3.6 - Enemy damage multiplier
1P 2P 3P 4P 3.5 3.75 4 4.25 - Max active enemies
1P 2P 3+P 90 180 240 - Max active swarmers
1P 2P 3+P 90 180 240 - Max active critters
- 40
- Resupply cost (nitra)
- First 2 40After that 50
Enemy pool changes
Enemy pool
+ED_Spider_Tank_MutatedED_Jelly_SwarmerED_Woodlouse_YounglingED_ShredderED_SharkED_Spider_Tank_HeavySpawnED_Crawler_SwarmED_WoodlouseED_PatrolBotED_Bomber_ExplosiveED_JellyBreeder_SwarmED_JellyBreeder_RockpoxPlague_SwarmED_Spider_Boss_TwinA_SwarmED_Spider_Boss_TwinB_SwarmED_Spider_ExploderTank_EliteED_Spider_ExploderTank_Weak
−ED_Spider_ExploderTank
Stationary enemiesHas dynamic rules
+ED_FacilityTurret_Korlok_WeakED_FacilityTurret_Barrier_WeakED_FacilityTurret_Burst_Weak
Comments
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