CD1 · TIER 4
Dance Dance Revolution (DDR)
AuthorEnemy count and stationary difficulty at 8x2/7 levels respectively, everything else is 6 scaling. This difficulty is meant to throw as many disruptive/move you off your spot enemies as possible. Whales spawn mactera, nexuses spawn trijaws.
Chart editorThe mactera plague simulator diff, breeders and nexus both spawn them and they are also present in great numbers in waves and swarms, together with other ranged enemies (spitters, septics, spitballers, etc). The stationary clear phase is quite tough and slows the pacing substantially, which naturally makes some missions harder such as refinery and salvage.
Enemy packs
Stats at a glance
- Enemy count multiplier
1P 2P 3P 4P 2.7 2.9 3.1 3.7 - Enemy damage multiplier
1P 2P 3P 4P 3 3.2 3.4 3.6 - Max active enemies
1P 2P 3P 4P 90 180 240 240 - Max active swarmers
1P 2P 3P 4P 90 180 240 240 - Max active critters
- 40
- Resupply cost (nitra)
- 40
Enemy pool changes
Enemy pool
−ED_Spider_GruntED_Spider_Grunt_AttackerED_Spider_Grunt_Guard
Common enemies
+ED_JellyBreeder_SwarmED_Spider_Tank_HeavySpawnED_Bomber_ExplosiveED_Mactera_TripleShooterED_Mactera_Shooter_NormalED_Spider_LobberED_Spider_ExploderED_Spider_SpitterED_Spider_ShooterED_Spider_Boss_TwinA_Weak
−ED_Spider_GruntED_Spider_Grunt_AttackerED_Spider_Grunt_Guard
Disruptive enemies
+ED_Spider_ExploderTankED_Grabber_EliteED_Terminator_WeakED_Spider_Boss_TwinB_WeakED_JellyBreeder_RockpoxPlague_CustomED_Spider_Grunt_GodED_Spider_StalkerED_Spider_ExploderTank_smallED_Quakonator
−ED_Spider_Buffer
Stationary enemies
+ED_Sprout_NormalED_ShootingPlant_NukeSingleED_ShootingPlant_NukeEXED_FacilityTurret_Sniper
Comments
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