CD2 · TIER 3

Astral

T3CD2

AuthorAstral, shortened as AS, is a spin off of 6x2EX and the dial-down version of Celestial with some interesting twists on modded enemies.

Chart editorThe easiest of MoonLightOri's space trilogy (Astral, Celestial and Interstellar), it incorporates some very interesting enemies thanks to CD2 tech with a similar pacing to 6x2 EX and similar difficulties.

Enemy packs

Needs MEV Get the enemy packs from the setup page.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Base hazard
Hazard 5
Enemy count multiplier
Dynamic (Mutate)Base values (then multiplied by in-mission conditions):
1P2P3P4P
2.092.312.973.63
Enemy damage multiplier
1P2P3P4P
3.33.653.94.1
Max active enemies
1P2P3P4P
90120150180
Max active swarmers
1P2P3P4P
90120150180
Max active critters
40
Resupply cost (nitra)
#1 402+ 50

Enemy pool changes

Enemy poolHas dynamic rules

+ED_SentinelED_JellyBreeder_SwarmED_Shredder_BigED_PatrolBotED_CrawlerED_Spider_Tank_flameED_Spider_Shooter_VomitED_Ossiran_Scrab

−ED_Spider_TankED_Bomber_IceED_Spider_Tank_Ice

Stationary enemiesHas dynamic rules

+ED_Sprout_NormalED_ShootingPlant_Shield

This version’s notes (from the file, original language)

REQUIRES CD2 beta 13+ AND MEV v5.4. Recommended VEA. Astral, shortened as AS, is a spin off of 6x2EX and the dial-down version of Celestial with some interesting twists on modded enemies. v1.06: - Added CoopUseMultiplier (from Dave's difficulties setting). - Elite Slasher WS: Fire and FreezeTemperature has been reduced to their non-Elite variant. - Mactera Deliverer: NoSpawnWithin 500 -> 1000. - Line-Cutting Turret: Scale x1.4 -> x1.25.

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About tier T3

Difficulties here present some characteristics that make them harder than the previous tier: faster wave timers, new modded enemies, higher enemy counts, gentle wavespawners (constant pressure waves outside PE) and so on. The nitra cost is usually moderate.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

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