CD1 · TIER 2

6x2 SEFB

T2CD1Pubbable

Author6x2 with sentinels and fire bombers added to the pool.

Chart editor6x2 at the base but it adds sentinels and fire bombers. It feels slightly harder than 6x2. There was an older version that added beta stalkers which became obsolete with the release of the vanilla stalker in S5.

Enemy packs

No enemy packs needed Uses vanilla enemies only.

Stats at a glance

Numbers read directly from the code file. Fields that change during a mission are only marked “dynamic”; we don’t compute them. Fields the file leaves out fall back to vanilla and aren’t listed.

Enemy count multiplier
1P2P3P4P
1.92.12.73.3
Enemy damage multiplier
1P2P3P4P
3.33.653.94.1
Max active enemies
1P2P3P4P
90120180180
Max active swarmers
1P2P3P4P
90120180180
Max active critters
40
Resupply cost (nitra)
40

Enemy pool changes

Common enemies

+ED_Spider_Tank_HeavySpawnED_Bomber_Explosive

This is a CD1-format file; its fields are named differently from CD2 and are mapped above.

This version’s notes (from the file, original language)

Hazard 6x2 with Sentinels and Fire Bombers. rc4: Alternate version where Sentinels are made less common and Fire Bombers are more common compared to version rc1. MinPoolSize changed to 14. Latest update: Updated for Season 5; StationaryEnemyDiversity 4->6, DisruptiveEnemyPoolCount max 7->8, MinPoolSize 16->17.

Preview code
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About tier T2

This tier features diffs with enemies that are tankier, faster and with higher damage than Hazard 5, together with faster wave and swarm timers and a lot more stationaries. 6x2 is considered the gold standard of modded difficulties for its good balance and this tier contains difficulties that play similarly to it, and although some contain new modded enemies and other "modern" features, they keep for the most part closer to the vanilla experience than the tiers that follow.

← Back to all custom difficulties

Difficulties and codes belong to their authors; this site only collects the original files. For the mods you need, see Getting started with CD2.

Comments

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