CD2 · TIER 1
5x2 Spicy Fire, Fire X, Fire XP
AuthorA classic pub-friendly starter difficulty with two new harder variants. Fire can help new players acclimate to disruptive and special enemy pressure. Fire X adds pacing pressure with faster timers and Fire XP adds grunt constant pressure on top.
Chart editorThe base of Spicy Fire is Hazard 5x2 but with increased enemy diversity, which will make the game spawn more of the dangerous enemies such as wardens, menaces, mactera, etc. High diversity is a staple of harder difficulties and thus the Spicy editions are considered one of the best introductions to modded gameplay, usually used as training wheels for 6x2. Also unrelated, but if you ask me this difficulty should have been the new Hazard 5+.
Enemy packs
No enemy packs needed
Stats at a glance
- Enemy count multiplier
1P 2P 3P 4P 1.6 1.8 2.5 3.1 - Enemy damage multiplier
1P 2P 3P 4P 2.95 3.195 3.41 3.61 - Max active enemies
1P 2P 3+P 90 120 180 - Max active swarmers
1P 2P 3+P 90 120 180 - Resupply cost (nitra)
- 50
Enemy pool changes
Stationary enemies
−ED_TentaclePlant
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